1 @ stdcall FillRect
(long ptr long
) user32.FillRect
2 @ stdcall GetPhysicalCursorPos
(ptr
) user32.GetPhysicalCursorPos
3 @ stdcall GetSysColorBrush
(long
) user32.GetSysColorBrush
4 @ stdcall SetPhysicalCursorPos
(long long
) user32.SetPhysicalCursorPos