rasapi32: Update spec file.
[wine/zf.git] / dlls / wined3d / Makefile.in
blob9b0ad83006c61f6f85156f4f1f9bf55eaf2b3c2a
1 MODULE = wined3d.dll
2 IMPORTLIB = wined3d
3 IMPORTS = opengl32 user32 gdi32 advapi32
4 EXTRAINCL = $(VKD3D_SHADER_CFLAGS)
6 C_SRCS = \
7 adapter_gl.c \
8 adapter_vk.c \
9 arb_program_shader.c \
10 ati_fragment_shader.c \
11 buffer.c \
12 context.c \
13 context_gl.c \
14 context_vk.c \
15 cs.c \
16 device.c \
17 directx.c \
18 gl_compat.c \
19 glsl_shader.c \
20 nvidia_texture_shader.c \
21 palette.c \
22 query.c \
23 resource.c \
24 sampler.c \
25 shader.c \
26 shader_sm1.c \
27 shader_sm4.c \
28 shader_spirv.c \
29 state.c \
30 stateblock.c \
31 surface.c \
32 swapchain.c \
33 texture.c \
34 utils.c \
35 vertexdeclaration.c \
36 view.c \
37 wined3d_main.c
39 RC_SRCS = version.rc