widl: Always check the runtimeclass interfaces presence.
[wine/zf.git] / dlls / d3d9 / Makefile.in
blob84ec0b59420d63652f0b5406ba9183d182f8cd93
1 MODULE = d3d9.dll
2 IMPORTLIB = d3d9
3 IMPORTS = dxguid uuid wined3d
5 EXTRADLLFLAGS = -mno-cygwin
7 C_SRCS = \
8 buffer.c \
9 d3d9_main.c \
10 device.c \
11 directx.c \
12 query.c \
13 shader.c \
14 stateblock.c \
15 surface.c \
16 swapchain.c \
17 texture.c \
18 vertexdeclaration.c \
19 volume.c
21 RC_SRCS = version.rc