windows.gaming.input: Fake empty IGamepadStatics::Gamepads vector.
[wine/zf.git] / dlls / api-ms-win-core-psapi-obsolete-l1-1-0 / api-ms-win-core-psapi-obsolete-l1-1-0.spec
blob444d8eaeed898cfe1c7252c1e6d2c15296b2dbd4
1 @ stdcall K32EnumProcessModules(long ptr long ptr) kernel32.K32EnumProcessModules
2 @ stdcall K32EnumProcessModulesEx(long ptr long ptr long) kernel32.K32EnumProcessModulesEx
3 @ stdcall K32GetModuleBaseNameA(long long ptr long) kernel32.K32GetModuleBaseNameA
4 @ stdcall K32GetModuleBaseNameW(long long ptr long) kernel32.K32GetModuleBaseNameW
5 @ stdcall K32GetModuleFileNameExA(long long ptr long) kernel32.K32GetModuleFileNameExA
6 @ stdcall K32GetModuleFileNameExW(long long ptr long) kernel32.K32GetModuleFileNameExW
7 @ stdcall K32GetModuleInformation(long long ptr long) kernel32.K32GetModuleInformation