windows.gaming.input: Fake empty IGamepadStatics::Gamepads vector.
[wine/zf.git] / dlls / dmsynth / dmsynth.idl
blob0260e13b11b5eaa434c1160d207bbefb1ca97954
1 /*
2 * COM Classes for dmsynth
4 * Copyright 2010 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #pragma makedep register
24 threading(both),
25 progid("Microsoft.DirectMusicSynth.1"),
26 vi_progid("Microsoft.DirectMusicSynth"),
27 uuid(58c2b4d0-46e7-11d1-89ac-00a0c9054129)
29 coclass DirectMusicSynth { interface IDirectMusicSynth; }
32 threading(both),
33 progid("Microsoft.DirectMusicSynthSink.1"),
34 vi_progid("Microsoft.DirectMusicSynthSink"),
35 uuid(aec17ce3-a514-11d1-afa6-00aa0024d8b6)
37 coclass DirectMusicSynthSink { interface IDirectMusicSynthSink; }