wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / api-ms-win-core-file-ansi-l2-1-0 / 
tree284596c01e7fc94d907ac67441de3872c7ed773b
drwxr-xr-x   ..
-rw-r--r-- 49 Makefile.in
-rw-r--r-- 140 api-ms-win-core-file-ansi-l2-1-0.spec