wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / api-ms-win-core-versionansi-l1-1-0 / 
tree4617f905d9ec5a77ba3d884c87b7679192e3f322
drwxr-xr-x   ..
-rw-r--r-- 51 Makefile.in
-rw-r--r-- 313 api-ms-win-core-versionansi-l1-1-0.spec