d3d11: Use wined3d_device_context_dispatch_indirect().
[wine/zf.git] / dlls / ifsmgr.vxd / 
tree7d5a391b23a1baa3001e2197081256522102b7e6
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-rw-r--r-- 93 Makefile.in
-rw-r--r-- 5019 ifsmgr.c
-rw-r--r-- 81 ifsmgr.vxd.spec