2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
32 #include <linux/init.h>
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
41 #define DEVICE_NAME "ps3fb"
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
51 #define L1GPU_DISPLAY_SYNC_HSYNC 1
52 #define L1GPU_DISPLAY_SYNC_VSYNC 2
54 #define DDR_SIZE (0) /* used no ddr */
55 #define GPU_CMD_BUF_SIZE (64 * 1024)
56 #define GPU_IOIF (0x0d000000UL)
58 #define PS3FB_FULL_MODE_BIT 0x80
60 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
67 #define GPU_DRIVER_INFO_VERSION 0x211
101 struct gpu_driver_info
{
105 u32 hardware_channel
;
107 u32 nvcore_frequency
;
108 u32 memory_frequency
;
111 struct display_head display_head
[8];
118 u64 context_handle
, memory_handle
;
121 struct gpu_driver_info
*dinfo
;
123 u64 vblank_count
; /* frame count */
124 wait_queue_head_t wait_vsync
;
126 atomic_t ext_flip
; /* on/off flip with vsync */
127 atomic_t f_count
; /* fb_open count */
130 struct task_struct
*task
;
132 static struct ps3fb_priv ps3fb
;
135 u32 pseudo_palette
[16];
136 int mode_id
, new_mode_id
;
138 unsigned int num_frames
; /* num of frame buffers */
141 struct ps3fb_res_table
{
148 #define PS3FB_RES_FULL 1
149 static const struct ps3fb_res_table ps3fb_res
[] = {
150 /* res_x,y margin_x,y full */
151 { 720, 480, 72, 48 , 0},
152 { 720, 576, 72, 58 , 0},
153 { 1280, 720, 78, 38 , 0},
154 { 1920, 1080, 116, 58 , 0},
156 { 720, 480, 0, 0 , PS3FB_RES_FULL
},
157 { 720, 576, 0, 0 , PS3FB_RES_FULL
},
158 { 1280, 720, 0, 0 , PS3FB_RES_FULL
},
159 { 1920, 1080, 0, 0 , PS3FB_RES_FULL
},
160 /* vesa: normally full mode */
161 { 1280, 768, 0, 0 , 0},
162 { 1280, 1024, 0, 0 , 0},
163 { 1920, 1200, 0, 0 , 0},
166 /* default resolution */
167 #define GPU_RES_INDEX 0 /* 720 x 480 */
169 static const struct fb_videomode ps3fb_modedb
[] = {
170 /* 60 Hz broadcast modes (modes "1" to "5") */
173 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
174 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
177 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
178 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
181 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
182 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
185 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
186 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
189 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
190 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
193 /* 50 Hz broadcast modes (modes "6" to "10") */
196 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
197 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
200 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
201 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
204 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
205 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
208 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
209 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
212 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
213 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
216 /* VESA modes (modes "11" to "13") */
219 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
220 0, FB_VMODE_NONINTERLACED
,
224 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
225 FB_SYNC_HOR_HIGH_ACT
| FB_SYNC_VERT_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
229 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
230 FB_SYNC_HOR_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
234 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
237 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
238 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
241 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
242 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
245 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
246 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
249 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
250 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
253 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
254 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
257 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
260 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
261 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
264 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
265 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
268 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
269 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
272 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
273 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
276 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
277 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
285 #define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
286 #define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
287 #define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
288 #define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
289 #define BPP 4 /* number of bytes per pixel */
291 /* Start of the virtual frame buffer (relative to fullscreen ) */
292 #define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
295 * Start of the virtual frame buffer (relative to start of video memory)
296 * This is PAGE_SIZE aligned for easier mmap()
298 #define VFB_OFF(i) PAGE_ALIGN(VP_OFF(i))
300 /* Start of the fullscreen frame buffer (relative to start of video memory) */
301 #define FB_OFF(i) (-VP_OFF(i) & ~PAGE_MASK)
304 static int ps3fb_mode
;
305 module_param(ps3fb_mode
, int, 0);
307 static char *mode_option __devinitdata
;
309 static int ps3fb_get_res_table(u32 xres
, u32 yres
, int mode
)
315 full_mode
= (mode
& PS3FB_FULL_MODE_BIT
) ? PS3FB_RES_FULL
: 0;
317 x
= ps3fb_res
[i
].xres
;
318 y
= ps3fb_res
[i
].yres
;
319 f
= ps3fb_res
[i
].type
;
322 pr_debug("ERROR: ps3fb_get_res_table()\n");
326 if (full_mode
== PS3FB_RES_FULL
&& f
!= PS3FB_RES_FULL
)
329 if (x
== xres
&& (yres
== 0 || y
== yres
))
332 x
= x
- 2 * ps3fb_res
[i
].xoff
;
333 y
= y
- 2 * ps3fb_res
[i
].yoff
;
334 if (x
== xres
&& (yres
== 0 || y
== yres
))
340 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo
*var
,
343 unsigned int i
, mode
;
345 for (i
= 0; i
< ARRAY_SIZE(ps3fb_modedb
); i
++)
346 if (var
->xres
== ps3fb_modedb
[i
].xres
&&
347 var
->yres
== ps3fb_modedb
[i
].yres
&&
348 var
->pixclock
== ps3fb_modedb
[i
].pixclock
&&
349 var
->hsync_len
== ps3fb_modedb
[i
].hsync_len
&&
350 var
->vsync_len
== ps3fb_modedb
[i
].vsync_len
&&
351 var
->left_margin
== ps3fb_modedb
[i
].left_margin
&&
352 var
->right_margin
== ps3fb_modedb
[i
].right_margin
&&
353 var
->upper_margin
== ps3fb_modedb
[i
].upper_margin
&&
354 var
->lower_margin
== ps3fb_modedb
[i
].lower_margin
&&
355 var
->sync
== ps3fb_modedb
[i
].sync
&&
356 (var
->vmode
& FB_VMODE_MASK
) == ps3fb_modedb
[i
].vmode
) {
357 /* Cropped broadcast modes use the full line_length */
359 ps3fb_modedb
[i
< 10 ? i
+ 13 : i
].xres
* 4;
360 /* Full broadcast modes have the full mode bit set */
361 mode
= i
> 12 ? (i
- 12) | PS3FB_FULL_MODE_BIT
: i
+ 1;
363 pr_debug("ps3fb_find_mode: mode %u\n", mode
);
367 pr_debug("ps3fb_find_mode: mode not found\n");
371 static const struct fb_videomode
*ps3fb_default_mode(int id
)
373 u32 mode
= id
& PS3AV_MODE_MASK
;
376 if (mode
< 1 || mode
> 13)
379 flags
= id
& ~PS3AV_MODE_MASK
;
381 if (mode
<= 10 && flags
& PS3FB_FULL_MODE_BIT
) {
382 /* Full broadcast mode */
383 return &ps3fb_modedb
[mode
+ 12];
386 return &ps3fb_modedb
[mode
- 1];
389 static int ps3fb_sync(struct fb_info
*info
, u32 frame
)
391 struct ps3fb_par
*par
= info
->par
;
392 int i
, status
, error
= 0;
396 acquire_console_sem();
399 xres
= ps3fb_res
[i
].xres
;
400 yres
= ps3fb_res
[i
].yres
;
402 if (frame
> par
->num_frames
- 1) {
403 dev_dbg(info
->device
, "%s: invalid frame number (%u)\n",
408 offset
= xres
* yres
* BPP
* frame
;
410 fb_ioif
= GPU_IOIF
+ FB_OFF(i
) + offset
;
411 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
412 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
,
414 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION
|
416 xres
* BPP
); /* line_length */
418 dev_err(info
->device
,
419 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
422 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
423 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
426 dev_err(info
->device
,
427 "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
431 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
432 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
435 dev_err(info
->device
,
436 "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
441 release_console_sem();
446 static int ps3fb_open(struct fb_info
*info
, int user
)
448 atomic_inc(&ps3fb
.f_count
);
452 static int ps3fb_release(struct fb_info
*info
, int user
)
454 if (atomic_dec_and_test(&ps3fb
.f_count
)) {
455 if (atomic_read(&ps3fb
.ext_flip
)) {
456 atomic_set(&ps3fb
.ext_flip
, 0);
457 ps3fb_sync(info
, 0); /* single buffer */
464 * Setting the video mode has been split into two parts.
465 * First part, xxxfb_check_var, must not write anything
466 * to hardware, it should only verify and adjust var.
467 * This means it doesn't alter par but it does use hardware
468 * data from it to check this var.
471 static int ps3fb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
477 dev_dbg(info
->device
, "var->xres:%u info->var.xres:%u\n", var
->xres
,
479 dev_dbg(info
->device
, "var->yres:%u info->var.yres:%u\n", var
->yres
,
482 /* FIXME For now we do exact matches only */
483 mode
= ps3fb_find_mode(var
, &line_length
);
488 * FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
489 * as FB_VMODE_SMOOTH_XPAN is only used internally
492 if (var
->vmode
& FB_VMODE_CONUPDATE
) {
493 var
->vmode
|= FB_VMODE_YWRAP
;
494 var
->xoffset
= info
->var
.xoffset
;
495 var
->yoffset
= info
->var
.yoffset
;
498 /* Virtual screen and panning are not supported */
499 if (var
->xres_virtual
> var
->xres
|| var
->yres_virtual
> var
->yres
||
500 var
->xoffset
|| var
->yoffset
) {
501 dev_dbg(info
->device
,
502 "Virtual screen and panning are not supported\n");
506 var
->xres_virtual
= var
->xres
;
507 var
->yres_virtual
= var
->yres
;
509 /* We support ARGB8888 only */
510 if (var
->bits_per_pixel
> 32 || var
->grayscale
||
511 var
->red
.offset
> 16 || var
->green
.offset
> 8 ||
512 var
->blue
.offset
> 0 || var
->transp
.offset
> 24 ||
513 var
->red
.length
> 8 || var
->green
.length
> 8 ||
514 var
->blue
.length
> 8 || var
->transp
.length
> 8 ||
515 var
->red
.msb_right
|| var
->green
.msb_right
||
516 var
->blue
.msb_right
|| var
->transp
.msb_right
|| var
->nonstd
) {
517 dev_dbg(info
->device
, "We support ARGB8888 only\n");
521 var
->bits_per_pixel
= 32;
522 var
->red
.offset
= 16;
523 var
->green
.offset
= 8;
524 var
->blue
.offset
= 0;
525 var
->transp
.offset
= 24;
527 var
->green
.length
= 8;
528 var
->blue
.length
= 8;
529 var
->transp
.length
= 8;
530 var
->red
.msb_right
= 0;
531 var
->green
.msb_right
= 0;
532 var
->blue
.msb_right
= 0;
533 var
->transp
.msb_right
= 0;
535 /* Rotation is not supported */
537 dev_dbg(info
->device
, "Rotation is not supported\n");
542 i
= ps3fb_get_res_table(var
->xres
, var
->yres
, mode
);
543 if (ps3fb_res
[i
].xres
*ps3fb_res
[i
].yres
*BPP
>
544 ps3fb
.xdr_size
- VFB_OFF(i
)) {
545 dev_dbg(info
->device
, "Not enough memory\n");
556 * This routine actually sets the video mode.
559 static int ps3fb_set_par(struct fb_info
*info
)
561 struct ps3fb_par
*par
= info
->par
;
564 unsigned long offset
;
566 dev_dbg(info
->device
, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
567 info
->var
.xres
, info
->var
.xres_virtual
,
568 info
->var
.yres
, info
->var
.yres_virtual
, info
->var
.pixclock
);
570 mode
= ps3fb_find_mode(&info
->var
, &info
->fix
.line_length
);
574 i
= ps3fb_get_res_table(info
->var
.xres
, info
->var
.yres
, mode
);
578 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
) + offset
;
579 info
->fix
.smem_len
= ps3fb
.xdr_size
- offset
;
580 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
+ offset
;
581 memset(ps3fb
.xdr_ea
, 0, ps3fb
.xdr_size
);
583 par
->num_frames
= info
->fix
.smem_len
/
584 (ps3fb_res
[i
].xres
*ps3fb_res
[i
].yres
*BPP
);
586 /* Keep the special bits we cannot set using fb_var_screeninfo */
587 par
->new_mode_id
= (par
->new_mode_id
& ~PS3AV_MODE_MASK
) | mode
;
589 if (par
->new_mode_id
!= par
->mode_id
) {
590 if (ps3av_set_video_mode(par
->new_mode_id
)) {
591 par
->new_mode_id
= par
->mode_id
;
594 par
->mode_id
= par
->new_mode_id
;
601 * Set a single color register. The values supplied are already
602 * rounded down to the hardware's capabilities (according to the
603 * entries in the var structure). Return != 0 for invalid regno.
606 static int ps3fb_setcolreg(unsigned int regno
, unsigned int red
,
607 unsigned int green
, unsigned int blue
,
608 unsigned int transp
, struct fb_info
*info
)
618 ((u32
*)info
->pseudo_palette
)[regno
] = transp
<< 24 | red
<< 16 |
624 * As we have a virtual frame buffer, we need our own mmap function
627 static int ps3fb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
629 unsigned long size
, offset
;
631 size
= vma
->vm_end
- vma
->vm_start
;
632 offset
= vma
->vm_pgoff
<< PAGE_SHIFT
;
633 if (offset
+ size
> info
->fix
.smem_len
)
636 offset
+= info
->fix
.smem_start
;
637 if (remap_pfn_range(vma
, vma
->vm_start
, offset
>> PAGE_SHIFT
,
638 size
, vma
->vm_page_prot
))
641 dev_dbg(info
->device
, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
642 offset
, vma
->vm_start
);
650 static int ps3fb_blank(int blank
, struct fb_info
*info
)
654 dev_dbg(info
->device
, "%s: blank:%d\n", __func__
, blank
);
656 case FB_BLANK_POWERDOWN
:
657 case FB_BLANK_HSYNC_SUSPEND
:
658 case FB_BLANK_VSYNC_SUSPEND
:
659 case FB_BLANK_NORMAL
:
660 retval
= ps3av_video_mute(1); /* mute on */
662 ps3fb
.is_blanked
= 1;
665 default: /* unblank */
666 retval
= ps3av_video_mute(0); /* mute off */
668 ps3fb
.is_blanked
= 0;
674 static int ps3fb_get_vblank(struct fb_vblank
*vblank
)
676 memset(vblank
, 0, sizeof(&vblank
));
677 vblank
->flags
= FB_VBLANK_HAVE_VSYNC
;
681 static int ps3fb_wait_for_vsync(u32 crtc
)
686 count
= ps3fb
.vblank_count
;
687 ret
= wait_event_interruptible_timeout(ps3fb
.wait_vsync
,
688 count
!= ps3fb
.vblank_count
,
696 static void ps3fb_flip_ctl(int on
, void *data
)
698 struct ps3fb_priv
*priv
= data
;
700 atomic_dec_if_positive(&priv
->ext_flip
);
702 atomic_inc(&priv
->ext_flip
);
710 static int ps3fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
713 void __user
*argp
= (void __user
*)arg
;
715 int retval
= -EFAULT
;
720 struct fb_vblank vblank
;
721 dev_dbg(info
->device
, "FBIOGET_VBLANK:\n");
722 retval
= ps3fb_get_vblank(&vblank
);
726 if (copy_to_user(argp
, &vblank
, sizeof(vblank
)))
731 case FBIO_WAITFORVSYNC
:
734 dev_dbg(info
->device
, "FBIO_WAITFORVSYNC:\n");
735 if (get_user(crt
, (u32 __user
*) arg
))
738 retval
= ps3fb_wait_for_vsync(crt
);
742 case PS3FB_IOCTL_SETMODE
:
744 struct ps3fb_par
*par
= info
->par
;
745 const struct fb_videomode
*mode
;
746 struct fb_var_screeninfo var
;
748 if (copy_from_user(&val
, argp
, sizeof(val
)))
751 if (!(val
& PS3AV_MODE_MASK
)) {
752 u32 id
= ps3av_get_auto_mode();
754 val
= (val
& ~PS3AV_MODE_MASK
) | id
;
756 dev_dbg(info
->device
, "PS3FB_IOCTL_SETMODE:%x\n", val
);
758 mode
= ps3fb_default_mode(val
);
761 fb_videomode_to_var(&var
, mode
);
762 acquire_console_sem();
763 info
->flags
|= FBINFO_MISC_USEREVENT
;
764 /* Force, in case only special bits changed */
765 var
.activate
|= FB_ACTIVATE_FORCE
;
766 par
->new_mode_id
= val
;
767 retval
= fb_set_var(info
, &var
);
768 info
->flags
&= ~FBINFO_MISC_USEREVENT
;
769 release_console_sem();
774 case PS3FB_IOCTL_GETMODE
:
775 val
= ps3av_get_mode();
776 dev_dbg(info
->device
, "PS3FB_IOCTL_GETMODE:%x\n", val
);
777 if (!copy_to_user(argp
, &val
, sizeof(val
)))
781 case PS3FB_IOCTL_SCREENINFO
:
783 struct ps3fb_par
*par
= info
->par
;
784 struct ps3fb_ioctl_res res
;
785 int i
= par
->res_index
;
786 dev_dbg(info
->device
, "PS3FB_IOCTL_SCREENINFO:\n");
787 res
.xres
= ps3fb_res
[i
].xres
;
788 res
.yres
= ps3fb_res
[i
].yres
;
789 res
.xoff
= ps3fb_res
[i
].xoff
;
790 res
.yoff
= ps3fb_res
[i
].yoff
;
791 res
.num_frames
= par
->num_frames
;
792 if (!copy_to_user(argp
, &res
, sizeof(res
)))
798 dev_dbg(info
->device
, "PS3FB_IOCTL_ON:\n");
799 atomic_inc(&ps3fb
.ext_flip
);
803 case PS3FB_IOCTL_OFF
:
804 dev_dbg(info
->device
, "PS3FB_IOCTL_OFF:\n");
805 atomic_dec_if_positive(&ps3fb
.ext_flip
);
809 case PS3FB_IOCTL_FSEL
:
810 if (copy_from_user(&val
, argp
, sizeof(val
)))
813 dev_dbg(info
->device
, "PS3FB_IOCTL_FSEL:%d\n", val
);
814 retval
= ps3fb_sync(info
, val
);
818 retval
= -ENOIOCTLCMD
;
824 static int ps3fbd(void *arg
)
826 struct fb_info
*info
= arg
;
829 while (!kthread_should_stop()) {
831 set_current_state(TASK_INTERRUPTIBLE
);
832 if (ps3fb
.is_kicked
) {
834 ps3fb_sync(info
, 0); /* single buffer */
841 static irqreturn_t
ps3fb_vsync_interrupt(int irq
, void *ptr
)
843 struct device
*dev
= ptr
;
846 struct display_head
*head
= &ps3fb
.dinfo
->display_head
[1];
848 status
= lv1_gpu_context_intr(ps3fb
.context_handle
, &v1
);
850 dev_err(dev
, "%s: lv1_gpu_context_intr failed: %d\n", __func__
,
855 if (v1
& (1 << GPU_INTR_STATUS_VSYNC_1
)) {
857 ps3fb
.vblank_count
= head
->vblank_count
;
858 if (ps3fb
.task
&& !ps3fb
.is_blanked
&&
859 !atomic_read(&ps3fb
.ext_flip
)) {
861 wake_up_process(ps3fb
.task
);
863 wake_up_interruptible(&ps3fb
.wait_vsync
);
870 static int ps3fb_vsync_settings(struct gpu_driver_info
*dinfo
,
875 dev_dbg(dev
, "version_driver:%x\n", dinfo
->version_driver
);
876 dev_dbg(dev
, "irq outlet:%x\n", dinfo
->irq
.irq_outlet
);
878 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
880 dinfo
->version_gpu
, dinfo
->memory_size
, dinfo
->hardware_channel
,
881 dinfo
->nvcore_frequency
/1000000, dinfo
->memory_frequency
/1000000);
883 if (dinfo
->version_driver
!= GPU_DRIVER_INFO_VERSION
) {
884 dev_err(dev
, "%s: version_driver err:%x\n", __func__
,
885 dinfo
->version_driver
);
889 error
= ps3_irq_plug_setup(PS3_BINDING_CPU_ANY
, dinfo
->irq
.irq_outlet
,
892 dev_err(dev
, "%s: ps3_alloc_irq failed %d\n", __func__
, error
);
896 error
= request_irq(ps3fb
.irq_no
, ps3fb_vsync_interrupt
, IRQF_DISABLED
,
899 dev_err(dev
, "%s: request_irq failed %d\n", __func__
, error
);
900 ps3_irq_plug_destroy(ps3fb
.irq_no
);
904 dinfo
->irq
.mask
= (1 << GPU_INTR_STATUS_VSYNC_1
) |
905 (1 << GPU_INTR_STATUS_FLIP_1
);
909 static int ps3fb_xdr_settings(u64 xdr_lpar
, struct device
*dev
)
913 status
= lv1_gpu_context_iomap(ps3fb
.context_handle
, GPU_IOIF
,
914 xdr_lpar
, ps3fb_videomemory
.size
, 0);
916 dev_err(dev
, "%s: lv1_gpu_context_iomap failed: %d\n",
921 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
922 ps3fb_videomemory
.address
, ps3fb
.xdr_ea
, GPU_IOIF
, xdr_lpar
,
923 virt_to_abs(ps3fb
.xdr_ea
), ps3fb_videomemory
.size
);
925 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
926 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP
,
927 xdr_lpar
+ ps3fb
.xdr_size
,
929 GPU_IOIF
+ ps3fb
.xdr_size
, 0);
932 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
939 static struct fb_ops ps3fb_ops
= {
940 .fb_open
= ps3fb_open
,
941 .fb_release
= ps3fb_release
,
942 .fb_read
= fb_sys_read
,
943 .fb_write
= fb_sys_write
,
944 .fb_check_var
= ps3fb_check_var
,
945 .fb_set_par
= ps3fb_set_par
,
946 .fb_setcolreg
= ps3fb_setcolreg
,
947 .fb_fillrect
= sys_fillrect
,
948 .fb_copyarea
= sys_copyarea
,
949 .fb_imageblit
= sys_imageblit
,
950 .fb_mmap
= ps3fb_mmap
,
951 .fb_blank
= ps3fb_blank
,
952 .fb_ioctl
= ps3fb_ioctl
,
953 .fb_compat_ioctl
= ps3fb_ioctl
956 static struct fb_fix_screeninfo ps3fb_fix __initdata
= {
958 .type
= FB_TYPE_PACKED_PIXELS
,
959 .visual
= FB_VISUAL_TRUECOLOR
,
960 .accel
= FB_ACCEL_NONE
,
963 static int ps3fb_set_sync(struct device
*dev
)
968 status
= lv1_gpu_context_attribute(0x0,
969 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
970 0, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
973 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
980 status
= lv1_gpu_context_attribute(0x0,
981 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
982 1, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
986 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
995 static int __devinit
ps3fb_probe(struct ps3_system_bus_device
*dev
)
997 struct fb_info
*info
;
998 struct ps3fb_par
*par
;
999 int retval
= -ENOMEM
;
1002 u64 lpar_dma_control
= 0;
1003 u64 lpar_driver_info
= 0;
1004 u64 lpar_reports
= 0;
1005 u64 lpar_reports_size
= 0;
1007 int status
, res_index
;
1008 unsigned long offset
;
1009 struct task_struct
*task
;
1011 status
= ps3_open_hv_device(dev
);
1013 dev_err(&dev
->core
, "%s: ps3_open_hv_device failed\n",
1019 ps3fb_mode
= ps3av_get_mode();
1020 dev_dbg(&dev
->core
, "ps3av_mode:%d\n", ps3fb_mode
);
1022 if (ps3fb_mode
> 0 &&
1023 !ps3av_video_mode2res(ps3fb_mode
, &xres
, &yres
)) {
1024 res_index
= ps3fb_get_res_table(xres
, yres
, ps3fb_mode
);
1025 dev_dbg(&dev
->core
, "res_index:%d\n", res_index
);
1027 res_index
= GPU_RES_INDEX
;
1029 atomic_set(&ps3fb
.f_count
, -1); /* fbcon opens ps3fb */
1030 atomic_set(&ps3fb
.ext_flip
, 0); /* for flip with vsync */
1031 init_waitqueue_head(&ps3fb
.wait_vsync
);
1033 ps3fb_set_sync(&dev
->core
);
1035 /* get gpu context handle */
1036 status
= lv1_gpu_memory_allocate(DDR_SIZE
, 0, 0, 0, 0,
1037 &ps3fb
.memory_handle
, &ddr_lpar
);
1039 dev_err(&dev
->core
, "%s: lv1_gpu_memory_allocate failed: %d\n",
1043 dev_dbg(&dev
->core
, "ddr:lpar:0x%lx\n", ddr_lpar
);
1045 status
= lv1_gpu_context_allocate(ps3fb
.memory_handle
, 0,
1046 &ps3fb
.context_handle
,
1047 &lpar_dma_control
, &lpar_driver_info
,
1048 &lpar_reports
, &lpar_reports_size
);
1051 "%s: lv1_gpu_context_attribute failed: %d\n", __func__
,
1053 goto err_gpu_memory_free
;
1056 /* vsync interrupt */
1057 ps3fb
.dinfo
= ioremap(lpar_driver_info
, 128 * 1024);
1059 dev_err(&dev
->core
, "%s: ioremap failed\n", __func__
);
1060 goto err_gpu_context_free
;
1063 retval
= ps3fb_vsync_settings(ps3fb
.dinfo
, &dev
->core
);
1065 goto err_iounmap_dinfo
;
1067 /* XDR frame buffer */
1068 ps3fb
.xdr_ea
= ps3fb_videomemory
.address
;
1069 xdr_lpar
= ps3_mm_phys_to_lpar(__pa(ps3fb
.xdr_ea
));
1071 /* Clear memory to prevent kernel info leakage into userspace */
1072 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
1074 /* The GPU command buffer is at the end of video memory */
1075 ps3fb
.xdr_size
= ps3fb_videomemory
.size
- GPU_CMD_BUF_SIZE
;
1077 retval
= ps3fb_xdr_settings(xdr_lpar
, &dev
->core
);
1081 info
= framebuffer_alloc(sizeof(struct ps3fb_par
), &dev
->core
);
1086 par
->mode_id
= ~ps3fb_mode
; /* != ps3fb_mode, to trigger change */
1087 par
->new_mode_id
= ps3fb_mode
;
1088 par
->res_index
= res_index
;
1089 par
->num_frames
= 1;
1091 offset
= VFB_OFF(res_index
);
1092 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
+ offset
;
1093 info
->fbops
= &ps3fb_ops
;
1095 info
->fix
= ps3fb_fix
;
1096 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
) + offset
;
1097 info
->fix
.smem_len
= ps3fb
.xdr_size
- offset
;
1098 info
->pseudo_palette
= par
->pseudo_palette
;
1099 info
->flags
= FBINFO_DEFAULT
| FBINFO_READS_FAST
;
1101 retval
= fb_alloc_cmap(&info
->cmap
, 256, 0);
1103 goto err_framebuffer_release
;
1105 if (!fb_find_mode(&info
->var
, info
, mode_option
, ps3fb_modedb
,
1106 ARRAY_SIZE(ps3fb_modedb
),
1107 ps3fb_default_mode(par
->new_mode_id
), 32)) {
1109 goto err_fb_dealloc
;
1112 fb_videomode_to_modelist(ps3fb_modedb
, ARRAY_SIZE(ps3fb_modedb
),
1115 retval
= register_framebuffer(info
);
1117 goto err_fb_dealloc
;
1119 dev
->core
.driver_data
= info
;
1121 dev_info(info
->device
, "%s %s, using %lu KiB of video memory\n",
1122 dev_driver_string(info
->dev
), info
->dev
->bus_id
,
1123 ps3fb
.xdr_size
>> 10);
1125 task
= kthread_run(ps3fbd
, info
, DEVICE_NAME
);
1127 retval
= PTR_ERR(task
);
1128 goto err_unregister_framebuffer
;
1132 ps3av_register_flip_ctl(ps3fb_flip_ctl
, &ps3fb
);
1136 err_unregister_framebuffer
:
1137 unregister_framebuffer(info
);
1139 fb_dealloc_cmap(&info
->cmap
);
1140 err_framebuffer_release
:
1141 framebuffer_release(info
);
1143 free_irq(ps3fb
.irq_no
, dev
);
1144 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1146 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1147 err_gpu_context_free
:
1148 lv1_gpu_context_free(ps3fb
.context_handle
);
1149 err_gpu_memory_free
:
1150 lv1_gpu_memory_free(ps3fb
.memory_handle
);
1155 static int ps3fb_shutdown(struct ps3_system_bus_device
*dev
)
1158 struct fb_info
*info
= dev
->core
.driver_data
;
1160 dev_dbg(&dev
->core
, " -> %s:%d\n", __func__
, __LINE__
);
1162 ps3fb_flip_ctl(0, &ps3fb
); /* flip off */
1163 ps3fb
.dinfo
->irq
.mask
= 0;
1166 unregister_framebuffer(info
);
1167 fb_dealloc_cmap(&info
->cmap
);
1168 framebuffer_release(info
);
1171 ps3av_register_flip_ctl(NULL
, NULL
);
1173 struct task_struct
*task
= ps3fb
.task
;
1178 free_irq(ps3fb
.irq_no
, dev
);
1179 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1181 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1183 status
= lv1_gpu_context_free(ps3fb
.context_handle
);
1185 dev_dbg(&dev
->core
, "lv1_gpu_context_free failed: %d\n",
1188 status
= lv1_gpu_memory_free(ps3fb
.memory_handle
);
1190 dev_dbg(&dev
->core
, "lv1_gpu_memory_free failed: %d\n",
1193 ps3_close_hv_device(dev
);
1194 dev_dbg(&dev
->core
, " <- %s:%d\n", __func__
, __LINE__
);
1199 static struct ps3_system_bus_driver ps3fb_driver
= {
1200 .match_id
= PS3_MATCH_ID_GRAPHICS
,
1201 .core
.name
= DEVICE_NAME
,
1202 .core
.owner
= THIS_MODULE
,
1203 .probe
= ps3fb_probe
,
1204 .remove
= ps3fb_shutdown
,
1205 .shutdown
= ps3fb_shutdown
,
1208 static int __init
ps3fb_setup(void)
1216 if (fb_get_options(DEVICE_NAME
, &options
))
1219 if (!options
|| !*options
)
1223 char *this_opt
= strsep(&options
, ",");
1229 if (!strncmp(this_opt
, "mode:", 5))
1230 ps3fb_mode
= simple_strtoul(this_opt
+ 5, NULL
, 0);
1232 mode_option
= this_opt
;
1237 static int __init
ps3fb_init(void)
1239 if (!ps3fb_videomemory
.address
|| ps3fb_setup())
1242 return ps3_system_bus_driver_register(&ps3fb_driver
);
1245 static void __exit
ps3fb_exit(void)
1247 pr_debug(" -> %s:%d\n", __func__
, __LINE__
);
1248 ps3_system_bus_driver_unregister(&ps3fb_driver
);
1249 pr_debug(" <- %s:%d\n", __func__
, __LINE__
);
1252 module_init(ps3fb_init
);
1253 module_exit(ps3fb_exit
);
1255 MODULE_LICENSE("GPL");
1256 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1257 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1258 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS
);