2 * Copyright (C) 2005-2018 Team Kodi
3 * This file is part of Kodi - https://kodi.tv
5 * SPDX-License-Identifier: GPL-2.0-or-later
6 * See LICENSES/README.md for more information.
9 #include "ScreenSaver.h"
11 #include "filesystem/SpecialProtocol.h"
12 #include "utils/log.h"
13 #include "windowing/GraphicContext.h"
14 #include "windowing/WinSystem.h"
16 using namespace ADDON
;
17 using namespace KODI::ADDONS
;
21 void get_properties(const KODI_HANDLE hdl
, struct KODI_ADDON_SCREENSAVER_PROPS
* props
)
24 static_cast<CScreenSaver
*>(hdl
)->GetProperties(props
);
28 CScreenSaver::CScreenSaver(const AddonInfoPtr
& addonInfo
)
29 : IAddonInstanceHandler(ADDON_INSTANCE_SCREENSAVER
, addonInfo
)
31 m_ifc
.screensaver
= new AddonInstance_Screensaver
;
32 m_ifc
.screensaver
->toAddon
= new KodiToAddonFuncTable_Screensaver();
33 m_ifc
.screensaver
->toKodi
= new AddonToKodiFuncTable_Screensaver();
34 m_ifc
.screensaver
->toKodi
->get_properties
= get_properties
;
36 /* Open the class "kodi::addon::CInstanceScreensaver" on add-on side */
37 if (CreateInstance() != ADDON_STATUS_OK
)
38 CLog::Log(LOGFATAL
, "Screensaver: failed to create instance for '{}' and not usable!", ID());
41 CScreenSaver::~CScreenSaver()
43 /* Destroy the class "kodi::addon::CInstanceScreensaver" on add-on side */
46 delete m_ifc
.screensaver
->toAddon
;
47 delete m_ifc
.screensaver
->toKodi
;
48 delete m_ifc
.screensaver
;
51 bool CScreenSaver::Start()
53 if (m_ifc
.screensaver
->toAddon
->start
)
54 return m_ifc
.screensaver
->toAddon
->start(m_ifc
.hdl
);
58 void CScreenSaver::Stop()
60 if (m_ifc
.screensaver
->toAddon
->stop
)
61 m_ifc
.screensaver
->toAddon
->stop(m_ifc
.hdl
);
64 void CScreenSaver::Render()
66 if (m_ifc
.screensaver
->toAddon
->render
)
67 m_ifc
.screensaver
->toAddon
->render(m_ifc
.hdl
);
70 void CScreenSaver::GetProperties(struct KODI_ADDON_SCREENSAVER_PROPS
* props
)
75 const auto winSystem
= CServiceBroker::GetWinSystem();
81 props
->device
= winSystem
->GetHWContext();
82 props
->width
= winSystem
->GetGfxContext().GetWidth();
83 props
->height
= winSystem
->GetGfxContext().GetHeight();
84 props
->pixelRatio
= winSystem
->GetGfxContext().GetResInfo().fPixelRatio
;