[WASAPI] fix stream types and frequencies enumeration
[xbmc.git] / xbmc / system_gl.h
blobff7ead6b429d39136bbd479aa779f31a370d779b
1 /*
2 * Copyright (C) 2005-2018 Team Kodi
3 * This file is part of Kodi - https://kodi.tv
5 * SPDX-License-Identifier: GPL-2.0-or-later
6 * See LICENSES/README.md for more information.
7 */
9 #pragma once
11 #ifdef HAS_GL
12 // always define GL_GLEXT_PROTOTYPES before include gl headers
13 #if !defined(GL_GLEXT_PROTOTYPES)
14 #define GL_GLEXT_PROTOTYPES
15 #endif
16 #if defined(TARGET_LINUX)
17 #include <GL/gl.h>
18 #include <GL/glext.h>
19 #elif defined(TARGET_FREEBSD)
20 #include <GL/gl.h>
21 #elif defined(TARGET_DARWIN)
22 #include <OpenGL/gl.h>
23 #include <OpenGL/gl3.h>
24 #include <OpenGL/gl3ext.h>
25 #endif
26 #elif HAS_GLES >= 2
27 #if defined(TARGET_DARWIN)
28 // ios/tvos GLES3 headers include GLES2 definitions, so we can only include one.
29 #if HAS_GLES == 3
30 #include <OpenGLES/ES3/gl.h>
31 #include <OpenGLES/ES3/glext.h>
32 #else
33 #include <OpenGLES/ES2/gl.h>
34 #include <OpenGLES/ES2/glext.h>
35 #endif
36 #else
37 #include <GLES2/gl2.h>
38 #include <GLES2/gl2ext.h>
39 #if HAS_GLES == 3
40 #include <GLES3/gl3.h>
41 #endif
42 #endif
43 #endif