[Windows] Remove redundant DirectSound error codes
[xbmc.git] / xbmc / platform / android / activity / AndroidTouch.cpp
blobe8935d916dfa428c18757ee7fc3ce602ea33cab9
1 /*
2 * Copyright (C) 2012-2018 Team Kodi
3 * This file is part of Kodi - https://kodi.tv
5 * SPDX-License-Identifier: GPL-2.0-or-later
6 * See LICENSES/README.md for more information.
7 */
9 #include "AndroidTouch.h"
11 #include "input/touch/generic/GenericTouchActionHandler.h"
12 #include "input/touch/generic/GenericTouchInputHandler.h"
14 #include "platform/android/activity/XBMCApp.h"
16 CAndroidTouch::CAndroidTouch()
18 CGenericTouchInputHandler::GetInstance().RegisterHandler(&CGenericTouchActionHandler::GetInstance());
21 CAndroidTouch::~CAndroidTouch()
23 CGenericTouchInputHandler::GetInstance().UnregisterHandler();
26 bool CAndroidTouch::onTouchEvent(AInputEvent* event)
28 if (event == NULL)
29 return false;
31 size_t numPointers = AMotionEvent_getPointerCount(event);
32 if (numPointers <= 0)
34 CXBMCApp::android_printf(" => aborting touch event because there are no active pointers");
35 return false;
38 if (numPointers > CGenericTouchInputHandler::MAX_POINTERS)
39 numPointers = CGenericTouchInputHandler::MAX_POINTERS;
41 int32_t eventAction = AMotionEvent_getAction(event);
42 int8_t touchAction = eventAction & AMOTION_EVENT_ACTION_MASK;
43 size_t touchPointer = eventAction >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
45 TouchInput touchEvent = TouchInputAbort;
46 switch (touchAction)
48 case AMOTION_EVENT_ACTION_DOWN:
49 case AMOTION_EVENT_ACTION_POINTER_DOWN:
50 touchEvent = TouchInputDown;
51 break;
53 case AMOTION_EVENT_ACTION_UP:
54 case AMOTION_EVENT_ACTION_POINTER_UP:
55 touchEvent = TouchInputUp;
56 break;
58 case AMOTION_EVENT_ACTION_MOVE:
59 touchEvent = TouchInputMove;
60 break;
62 case AMOTION_EVENT_ACTION_OUTSIDE:
63 case AMOTION_EVENT_ACTION_CANCEL:
64 default:
65 break;
68 float x = AMotionEvent_getX(event, touchPointer);
69 float y = AMotionEvent_getY(event, touchPointer);
70 int64_t time = AMotionEvent_getEventTime(event);
72 // first update all touch pointers
73 for (unsigned int pointer = 0; pointer < numPointers; pointer++)
74 CGenericTouchInputHandler::GetInstance().UpdateTouchPointer(pointer, AMotionEvent_getX(event, pointer), AMotionEvent_getY(event, pointer),
75 AMotionEvent_getEventTime(event));
77 // let system know that we are starting a guesture
78 if (touchEvent == TouchInputDown)
79 CGenericTouchActionHandler::GetInstance().QuerySupportedGestures(x, y);
81 // now send the event
82 return CGenericTouchInputHandler::GetInstance().HandleTouchInput(touchEvent, x, y, time, touchPointer);
85 void CAndroidTouch::setDPI(uint32_t dpi)
87 if (dpi != 0)
89 m_dpi = dpi;
91 CGenericTouchInputHandler::GetInstance().SetScreenDPI(m_dpi);