2 * Copyright (C) 2005-2018 Team Kodi
3 * This file is part of Kodi - https://kodi.tv
5 * SPDX-License-Identifier: GPL-2.0-or-later
6 * See LICENSES/README.md for more information.
9 #include "WinSystemGbmGLESContext.h"
11 #include "OptionalsReg.h"
12 #include "cores/RetroPlayer/process/gbm/RPProcessInfoGbm.h"
13 #include "cores/RetroPlayer/rendering/VideoRenderers/RPRendererDMAOpenGLES.h"
14 #include "cores/RetroPlayer/rendering/VideoRenderers/RPRendererOpenGLES.h"
15 #include "cores/VideoPlayer/DVDCodecs/DVDFactoryCodec.h"
16 #include "cores/VideoPlayer/DVDCodecs/Video/DVDVideoCodecDRMPRIME.h"
17 #include "cores/VideoPlayer/Process/gbm/ProcessInfoGBM.h"
18 #include "cores/VideoPlayer/VideoRenderers/HwDecRender/RendererDRMPRIME.h"
19 #include "cores/VideoPlayer/VideoRenderers/HwDecRender/RendererDRMPRIMEGLES.h"
20 #include "cores/VideoPlayer/VideoRenderers/LinuxRendererGLES.h"
21 #include "cores/VideoPlayer/VideoRenderers/RenderFactory.h"
22 #include "rendering/gles/ScreenshotSurfaceGLES.h"
23 #include "utils/BufferObjectFactory.h"
24 #include "utils/DMAHeapBufferObject.h"
25 #include "utils/DumbBufferObject.h"
26 #include "utils/GBMBufferObject.h"
27 #include "utils/UDMABufferObject.h"
28 #include "utils/XTimeUtils.h"
29 #include "utils/log.h"
30 #include "windowing/WindowSystemFactory.h"
36 using namespace KODI::WINDOWING::GBM
;
38 using namespace std::chrono_literals
;
40 CWinSystemGbmGLESContext::CWinSystemGbmGLESContext()
41 : CWinSystemGbmEGLContext(EGL_PLATFORM_GBM_MESA
, "EGL_MESA_platform_gbm")
44 void CWinSystemGbmGLESContext::Register()
46 CWindowSystemFactory::RegisterWindowSystem(CreateWinSystem
, "gbm");
49 std::unique_ptr
<CWinSystemBase
> CWinSystemGbmGLESContext::CreateWinSystem()
51 return std::make_unique
<CWinSystemGbmGLESContext
>();
54 bool CWinSystemGbmGLESContext::InitWindowSystem()
56 VIDEOPLAYER::CRendererFactory::ClearRenderer();
57 CDVDFactoryCodec::ClearHWAccels();
58 CLinuxRendererGLES::Register();
59 RETRO::CRPProcessInfoGbm::Register();
60 RETRO::CRPProcessInfoGbm::RegisterRendererFactory(new RETRO::CRendererFactoryDMAOpenGLES
);
61 RETRO::CRPProcessInfoGbm::RegisterRendererFactory(new RETRO::CRendererFactoryOpenGLES
);
63 if (!CWinSystemGbmEGLContext::InitWindowSystemEGL(EGL_OPENGL_ES2_BIT
, EGL_OPENGL_ES_API
))
68 bool general
, deepColor
;
69 m_vaapiProxy
.reset(GBM::VaapiProxyCreate(m_DRM
->GetRenderNodeFileDescriptor()));
70 GBM::VaapiProxyConfig(m_vaapiProxy
.get(), m_eglContext
.GetEGLDisplay());
71 GBM::VAAPIRegisterRenderGLES(m_vaapiProxy
.get(), general
, deepColor
);
75 GBM::VAAPIRegister(m_vaapiProxy
.get(), deepColor
);
78 CRendererDRMPRIMEGLES::Register();
79 CRendererDRMPRIME::Register();
80 CDVDVideoCodecDRMPRIME::Register();
81 VIDEOPLAYER::CProcessInfoGBM::Register();
83 CScreenshotSurfaceGLES::Register();
85 CBufferObjectFactory::ClearBufferObjects();
86 CDumbBufferObject::Register();
87 #if defined(HAS_GBM_BO_MAP)
88 CGBMBufferObject::Register();
90 #if defined(HAVE_LINUX_MEMFD) && defined(HAVE_LINUX_UDMABUF)
91 CUDMABufferObject::Register();
93 #if defined(HAVE_LINUX_DMA_HEAP)
94 CDMAHeapBufferObject::Register();
100 bool CWinSystemGbmGLESContext::SetFullScreen(bool fullScreen
, RESOLUTION_INFO
& res
, bool blankOtherDisplays
)
102 if (res
.iWidth
!= m_nWidth
||
103 res
.iHeight
!= m_nHeight
)
105 CLog::Log(LOGDEBUG
, "CWinSystemGbmGLESContext::{} - resolution changed, creating a new window",
107 CreateNewWindow("", fullScreen
, res
);
110 if (!m_eglContext
.TrySwapBuffers())
112 CEGLUtils::Log(LOGERROR
, "eglSwapBuffers failed");
113 throw std::runtime_error("eglSwapBuffers failed");
116 CWinSystemGbm::SetFullScreen(fullScreen
, res
, blankOtherDisplays
);
117 CRenderSystemGLES::ResetRenderSystem(res
.iWidth
, res
.iHeight
);
122 void CWinSystemGbmGLESContext::PresentRender(bool rendered
, bool videoLayer
)
124 if (!m_bRenderCreated
)
127 if (rendered
|| videoLayer
)
131 #if defined(EGL_ANDROID_native_fence_sync) && defined(EGL_KHR_fence_sync)
134 int fd
= m_DRM
->TakeOutFenceFd();
137 m_eglFence
->CreateKMSFence(fd
);
138 m_eglFence
->WaitSyncGPU();
141 m_eglFence
->CreateGPUFence();
145 if (!m_eglContext
.TrySwapBuffers())
147 CEGLUtils::Log(LOGERROR
, "eglSwapBuffers failed");
148 throw std::runtime_error("eglSwapBuffers failed");
151 #if defined(EGL_ANDROID_native_fence_sync) && defined(EGL_KHR_fence_sync)
154 int fd
= m_eglFence
->FlushFence();
155 m_DRM
->SetInFenceFd(fd
);
157 m_eglFence
->WaitSyncCPU();
162 CWinSystemGbm::FlipPage(rendered
, videoLayer
, static_cast<bool>(m_eglFence
));
164 if (m_dispReset
&& m_dispResetTimer
.IsTimePast())
166 CLog::Log(LOGDEBUG
, "CWinSystemGbmGLESContext::{} - Sending display reset to all clients",
169 std::unique_lock
<CCriticalSection
> lock(m_resourceSection
);
171 for (auto resource
: m_resources
)
172 resource
->OnResetDisplay();
177 KODI::TIME::Sleep(10ms
);
181 bool CWinSystemGbmGLESContext::CreateContext()
183 CEGLAttributesVec contextAttribs
;
184 contextAttribs
.Add({{EGL_CONTEXT_CLIENT_VERSION
, 2}});
186 if (!m_eglContext
.CreateContext(contextAttribs
))
188 CLog::Log(LOGERROR
, "EGL context creation failed");