2 * Copyright (C) 2005-2018 Team Kodi
3 * This file is part of Kodi - https://kodi.tv
5 * SPDX-License-Identifier: GPL-2.0-or-later
6 * See LICENSES/README.md for more information.
11 #include "InfoScanner.h"
12 #include "MusicAlbumInfo.h"
13 #include "MusicInfoScraper.h"
14 #include "music/MusicDatabase.h"
15 #include "threads/IRunnable.h"
16 #include "threads/Thread.h"
17 #include "utils/ScraperUrl.h"
21 class CGUIDialogProgressBarHandle
;
26 class CMusicInfoScanner
: public IRunnable
, public CInfoScanner
29 /*! \brief Flags for controlling the scanning process
31 enum SCAN_FLAGS
{ SCAN_NORMAL
= 0,
33 SCAN_BACKGROUND
= 1 << 1,
35 SCAN_ARTISTS
= 1 << 3,
36 SCAN_ALBUMS
= 1 << 4 };
39 ~CMusicInfoScanner() override
;
41 void Start(const std::string
& strDirectory
, int flags
);
42 void FetchAlbumInfo(const std::string
& strDirectory
, bool refresh
= false);
43 void FetchArtistInfo(const std::string
& strDirectory
, bool refresh
= false);
46 /*! \brief Categorize FileItems into Albums, Songs, and Artists
47 This takes a list of FileItems and turns it into a tree of Albums,
49 Albums are defined uniquely by the album name and album artist.
51 \param songs [in/out] list of songs to categorise - albumartist field may be altered.
52 \param albums [out] albums found within these songs.
54 static void FileItemsToAlbums(CFileItemList
& items
, VECALBUMS
& albums
, MAPSONGS
* songsMap
= NULL
);
56 /*! \brief Scrape additional album information and update the music database with it.
57 Given an album, search for it using the given scraper.
58 If info is found, update the database and artwork with the new
60 \param album [in/out] the album to update
61 \param scraper [in] the album scraper to use
62 \param bAllowSelection [in] should we allow the user to manually override the info with a GUI if the album is not found?
63 \param pDialog [in] a progress dialog which this and downstream functions can update with status, if required
65 INFO_RET
UpdateAlbumInfo(CAlbum
& album
, const ADDON::ScraperPtr
& scraper
, bool bAllowSelection
, CGUIDialogProgress
* pDialog
= NULL
);
67 /*! \brief Scrape additional artist information and update the music database with it.
68 Given an artist, search for it using the given scraper.
69 If info is found, update the database and artwork with the new
71 \param artist [in/out] the artist to update
72 \param scraper [in] the artist scraper to use
73 \param bAllowSelection [in] should we allow the user to manually override the info with a GUI if the album is not found?
74 \param pDialog [in] a progress dialog which this and downstream functions can update with status, if required
76 INFO_RET
UpdateArtistInfo(CArtist
& artist
, const ADDON::ScraperPtr
& scraper
, bool bAllowSelection
, CGUIDialogProgress
* pDialog
= NULL
);
79 virtual void Process();
80 bool DoScan(const std::string
& strDirectory
) override
;
83 /*! \brief Find art for albums
84 Based on the albums in the folder, finds whether we have unique album art
85 and assigns to the album if we do.
88 1. If there is a single album in the folder, then the folder art is assigned to the album.
89 2. We find the art for each song. A .tbn file takes priority over embedded art.
90 3. If we have a unique piece of art for all songs in the album, we assign that to the album
91 and remove that art from each song so that they inherit from the album.
92 4. If there is not a unique piece of art for each song, then no art is assigned
95 \param albums [in/out] list of albums to categorise - art field may be altered.
96 \param path [in] path containing albums.
98 static void FindArtForAlbums(VECALBUMS
&albums
, const std::string
&path
);
100 /*! \brief Scrape additional album information and update the database.
101 Search for the given album using the given scraper.
102 If info is found, update the database and artwork with the new
104 \param album [in/out] the album to update
105 \param scraper [in] the album scraper to use
106 \param bAllowSelection [in] should we allow the user to manually override the info with a GUI if the album is not found?
107 \param pDialog [in] a progress dialog which this and downstream functions can update with status, if required
109 INFO_RET
UpdateDatabaseAlbumInfo(CAlbum
& album
, const ADDON::ScraperPtr
& scraper
, bool bAllowSelection
, CGUIDialogProgress
* pDialog
= NULL
);
111 /*! \brief Scrape additional artist information and update the database.
112 Search for the given artist using the given scraper.
113 If info is found, update the database and artwork with the new
115 \param artist [in/out] the artist to update
116 \param scraper [in] the artist scraper to use
117 \param bAllowSelection [in] should we allow the user to manually override the info with a GUI if the album is not found?
118 \param pDialog [in] a progress dialog which this and downstream functions can update with status, if required
120 INFO_RET
UpdateDatabaseArtistInfo(CArtist
& artist
, const ADDON::ScraperPtr
& scraper
, bool bAllowSelection
, CGUIDialogProgress
* pDialog
= NULL
);
122 /*! \brief Using the scrapers download metadata for an album
123 Given a CAlbum style struct containing some data about an album, query
124 the scrapers to try and get more information about the album. The responsibility
125 is with the caller to do something with that information. It will be passed back
126 in a MusicInfo struct, which you can save, display to the user or throw away.
127 \param album [in] a partially or fully filled out album structure containing the search query
128 \param scraper [in] the scraper to query, usually the default or the relevant scraper for the musicdb path
129 \param albumInfo [in/out] a CMusicAlbumInfo struct which will be populated with the output of the scraper
130 \param bUseScrapedMBID [in] should scraper use any previously scraped mbid to identify the artist, or use artist name?
131 \param pDialog [in] a progress dialog which this and downstream functions can update with status, if required
133 INFO_RET
DownloadAlbumInfo(const CAlbum
& album
, const ADDON::ScraperPtr
& scraper
, MUSIC_GRABBER::CMusicAlbumInfo
& albumInfo
, bool bUseScrapedMBID
, CGUIDialogProgress
* pDialog
= NULL
);
135 /*! \brief Using the scrapers download metadata for an artist
136 Given a CAlbum style struct containing some data about an artist, query
137 the scrapers to try and get more information about the artist. The responsibility
138 is with the caller to do something with that information. It will be passed back
139 in a MusicInfo struct, which you can save, display to the user or throw away.
140 \param artist [in] a partially or fully filled out artist structure containing the search query
141 \param scraper [in] the scraper to query, usually the default or the relevant scraper for the musicdb path
142 \param artistInfo [in/out] a CMusicAlbumInfo struct which will be populated with the output of the scraper
143 \param bUseScrapedMBID [in] should scraper use any previously scraped mbid to identify the album, or use album and artist name?
144 \param pDialog [in] a progress dialog which this and downstream functions can update with status, if required
146 INFO_RET
DownloadArtistInfo(const CArtist
& artist
, const ADDON::ScraperPtr
& scraper
, MUSIC_GRABBER::CMusicArtistInfo
& artistInfo
, bool bUseScrapedMBID
, CGUIDialogProgress
* pDialog
= NULL
);
148 /*! \brief Get the types of art for an artist or album that are to be
149 automatically fetched from local files during scanning
150 \param mediaType [in] artist or album
151 \param iArtLevel [in] art level
152 \return vector of art types that are to be fetched during scanning
154 std::vector
<CVariant
> GetArtWhitelist(const MediaType
& mediaType
, int iArtLevel
);
156 /*! \brief Add extra local artwork for albums and artists
157 This common utility scans the given folder for local (non-thumb) art.
158 The art types checked are determined by whitelist and usealllocalart settings.
159 \param art [in/out] map of art type and file location (URL or path) pairs
160 \param mediaType [in] artist or album
161 \param mediaName [in] artist or album name that may be stripped from image file names
162 \param artfolder [in] path of folder containing local image files
163 \return true when art is added
165 bool AddLocalArtwork(std::map
<std::string
, std::string
>& art
,
166 const std::string
& mediaType
,
167 const std::string
& mediaName
,
168 const std::string
& artfolder
,
171 /*! \brief Add extra remote artwork for albums and artists
172 This common utility fills the gaps in artwork using the first available art of each type from the
173 possible art URL results of previous scraping.
174 The art types applied are determined by whitelist and usealllocalart settings.
175 \param art [in/out] map of art type and file location (URL or path) pairs
176 \param mediaType [in] artist or album
177 \param thumbURL [in] URLs for potential remote artwork (provided by scrapers)
178 \return true when art is added
180 bool AddRemoteArtwork(std::map
<std::string
, std::string
>& art
,
181 const std::string
& mediaType
,
182 const CScraperUrl
& thumbURL
);
184 /*! \brief Add art for an artist
185 This scans the given folder for local art and/or applies the first available art of each type
186 from the possible art URLs previously scraped. Art is added to any already stored by previous
187 scanning etc.The art types processed are determined by whitelist and other art settings.
188 When usealllocalart is enabled then all local image files are applied as art (providing name is
189 valid for an art type), and then the URL list of remote art is checked adding the first available
190 image of each art type not yet in the art map.
191 Art found is saved in the album structure and the music database. The images found are cached.
192 \param artist [in/out] an artist, the art is set
193 \param artfolder [in] path of the location to search for local art files
194 \return true when art is added
196 bool AddArtistArtwork(CArtist
& artist
, const std::string
& artfolder
);
198 /*! \brief Add art for an album
199 This scans the album folder, and any disc set subfolders, for local art and/or applies the first
200 available art of each type from the possible art URLs previously scraped. Only those subfolders
201 beneath the album folder containing music files tagged with same unique disc number are scanned.
202 Art is added to any already stored by previous scanning, only "thumb" is optionally replaced.
203 The art types processed are determined by whitelist and other art settings. When usealllocalart is
204 enabled then all local image files are applied as art (providing name is valid for an art type),
205 and then the URL list of remote art is checked adding the first available image of each art type
206 not yet in the art map.
207 Art found is saved in the album structure and the music database. The images found are cached.
208 \param artist [in/out] an album, the art is set
209 \return true when art is added
211 bool AddAlbumArtwork(CAlbum
& album
);
213 /*! \brief Scan in the ID3/Ogg/FLAC tags for a bunch of FileItems
214 Given a list of FileItems, scan in the tags for those FileItems
215 and populate a new FileItemList with the files that were successfully scanned.
216 Add album to library, populate a list of album ids added for possible scraping later.
217 Any files which couldn't be scanned (no/bad tags) are discarded in the process.
218 \param items [in] list of FileItems to scan
219 \param scannedItems [in] list to populate with the scannedItems
221 int RetrieveMusicInfo(const std::string
& strDirectory
, CFileItemList
& items
);
223 void RetrieveLocalArt();
224 void ScrapeInfoAddedAlbums();
226 /*! \brief Scan in the ID3/Ogg/FLAC tags for a bunch of FileItems
227 Given a list of FileItems, scan in the tags for those FileItems
228 and populate a new FileItemList with the files that were successfully scanned.
229 Any files which couldn't be scanned (no/bad tags) are discarded in the process.
230 \param items [in] list of FileItems to scan
231 \param scannedItems [in] list to populate with the scannedItems
233 INFO_RET
ScanTags(const CFileItemList
& items
, CFileItemList
& scannedItems
);
234 int GetPathHash(const CFileItemList
&items
, std::string
&hash
);
237 int CountFiles(const CFileItemList
& items
, bool recursive
);
238 int CountFilesRecursively(const std::string
& strPath
);
240 /*! \brief Resolve a MusicBrainzID to a URL
241 If we have a MusicBrainz ID for an artist or album,
242 resolve it to an MB URL and set up the scrapers accordingly.
244 \param preferredScraper [in] A ScraperPtr to the preferred album/artist scraper.
245 \param musicBrainzURL [out] will be populated with the MB URL for the artist/album.
247 bool ResolveMusicBrainz(const std::string
&strMusicBrainzID
, const ADDON::ScraperPtr
&preferredScraper
, CScraperUrl
&musicBrainzURL
);
249 void ScannerWait(unsigned int milliseconds
);
254 bool m_needsCleanup
= false;
255 int m_scanType
= 0; // 0 - load from files, 1 - albums, 2 - artists
257 CMusicDatabase m_musicDatabase
;
259 std::set
<int> m_albumsAdded
;
261 std::set
<std::string
> m_seenPaths
;
263 CThread m_fileCountReader
;