4 XCSoar Glide Computer - http://www.xcsoar.org/
5 Copyright (C) 2000-2013 The XCSoar Project
6 A detailed list of copyright holders can be found in the file "AUTHORS".
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 #include "MapWindow.hpp"
25 #include "Math/Screen.hpp"
26 #include "Screen/Icon.hpp"
27 #include "Screen/Layout.hpp"
28 #include "Util/StringUtil.hpp"
29 #include "GlideSolvers/GlidePolar.hpp"
30 #include "Formatter/UserUnits.hpp"
31 #include "Look/TrafficLook.hpp"
32 #include "Renderer/TextInBox.hpp"
33 #include "Renderer/TrafficRenderer.hpp"
34 #include "FLARM/Friends.hpp"
35 #include "Look/Fonts.hpp"
36 #include "Tracking/SkyLines/Data.hpp"
41 * Draws the FLARM traffic icons onto the given canvas
42 * @param canvas Canvas for drawing
45 MapWindow::DrawFLARMTraffic(Canvas
&canvas
,
46 const RasterPoint aircraft_pos
) const
48 // Return if FLARM icons on moving map are disabled
49 if (!GetMapSettings().show_flarm_on_map
)
52 // Return if FLARM data is not available
53 const TrafficList
&flarm
= Basic().flarm
.traffic
;
57 const WindowProjection
&projection
= render_projection
;
59 // if zoomed in too far out, dont draw traffic since it will be too close to
60 // the glider and so will be meaningless (serves only to clutter, cant help
62 if (projection
.GetMapScale() > fixed(7300))
65 canvas
.Select(Fonts::map
);
67 // Circle through the FLARM targets
68 for (auto it
= flarm
.list
.begin(), end
= flarm
.list
.end();
70 const FlarmTraffic
&traffic
= *it
;
72 if (!traffic
.location_available
)
75 // Save the location of the FLARM target
76 GeoPoint target_loc
= traffic
.location
;
78 // Points for the screen coordinates for the icon, name and average climb
79 RasterPoint sc
, sc_name
, sc_av
;
81 // If FLARM target not on the screen, move to the next one
82 if (!projection
.GeoToScreenIfVisible(target_loc
, sc
))
85 // Draw the name 16 points below the icon
87 sc_name
.y
-= Layout::Scale(20);
89 // Draw the average climb value above the icon
91 sc_av
.y
+= Layout::Scale(5);
94 mode
.shape
= LabelShape::OUTLINED
;
96 // JMW TODO enhancement: decluttering of FLARM altitudes (sort by max lift)
98 int dx
= sc_av
.x
- aircraft_pos
.x
;
99 int dy
= sc_av
.y
- aircraft_pos
.y
;
101 // only draw labels if not close to aircraft
102 if (dx
* dx
+ dy
* dy
> Layout::Scale(30 * 30)) {
103 // If FLARM callsign/name available draw it to the canvas
104 if (traffic
.HasName() && !StringIsEmpty(traffic
.name
))
105 TextInBox(canvas
, traffic
.name
, sc_name
.x
, sc_name
.y
,
106 mode
, GetClientRect());
108 if (traffic
.climb_rate_avg30s
>= fixed(0.1)) {
109 // If average climb data available draw it to the canvas
110 TCHAR label_avg
[100];
111 FormatUserVerticalSpeed(traffic
.climb_rate_avg30s
,
113 TextInBox(canvas
, label_avg
, sc_av
.x
, sc_av
.y
, mode
, GetClientRect());
117 auto color
= FlarmFriends::GetFriendColor(traffic
.id
);
118 TrafficRenderer::Draw(canvas
, traffic_look
, traffic
,
119 traffic
.track
- projection
.GetScreenAngle(),
125 * Draws the teammate icon to the given canvas
126 * @param canvas Canvas for drawing
129 MapWindow::DrawTeammate(Canvas
&canvas
) const
131 const TeamInfo
&teamcode_info
= Calculated();
133 if (teamcode_info
.teammate_available
) {
135 if (render_projection
.GeoToScreenIfVisible(teamcode_info
.teammate_location
,
137 traffic_look
.teammate_icon
.Draw(canvas
, sc
);
141 #ifdef HAVE_SKYLINES_TRACKING_HANDLER
144 MapWindow::DrawSkyLinesTraffic(Canvas
&canvas
) const
146 if (skylines_data
== nullptr)
149 canvas
.Select(Fonts::map
);
151 ScopeLock
protect(skylines_data
->mutex
);
152 for (auto &i
: skylines_data
->traffic
) {
154 if (render_projection
.GeoToScreenIfVisible(i
.second
.location
, pt
)) {
155 traffic_look
.teammate_icon
.Draw(canvas
, pt
);