Renderer, ...: use PixelRect::GetCenter()
[xcsoar.git] / test / src / EmulateDevice.cpp
blobc04ecf058dac07e29112a32c8aabe0dada5ac1a2
1 /*
2 Copyright_License {
4 XCSoar Glide Computer - http://www.xcsoar.org/
5 Copyright (C) 2000-2013 The XCSoar Project
6 A detailed list of copyright holders can be found in the file "AUTHORS".
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 * This program creates a pseudo-TTY symlinked to /tmp/nmea, and feeds
26 * NMEA data read from stdin to it. It is useful to feed WINE with
27 * it: symlink ~/.wine/dosdevices/com1 to /tmp/nmea, and configure
28 * "COM1" in XCSoar.
31 #include "FLARMEmulator.hpp"
32 #include "VegaEmulator.hpp"
33 #include "DebugPort.hpp"
34 #include "Device/Port/ConfiguredPort.hpp"
35 #include "Profile/DeviceConfig.hpp"
36 #include "OS/Args.hpp"
37 #include "OS/Sleep.h"
38 #include "Operation/ConsoleOperationEnvironment.hpp"
39 #include "IO/Async/GlobalIOThread.hpp"
41 #include <stdio.h>
42 #include <stdlib.h>
44 static Emulator *
45 LoadEmulator(Args &args)
47 const char *driver = args.ExpectNext();
48 if (strcmp(driver, "Vega") == 0)
49 return new VegaEmulator();
50 else if (strcmp(driver, "FLARM") == 0)
51 return new FLARMEmulator();
52 else {
53 fprintf(stderr, "No such emulator driver: %s\n", driver);
54 exit(EXIT_FAILURE);
58 int
59 main(int argc, char **argv)
61 Args args(argc, argv, "DRIVER PORT BAUD");
62 Emulator *emulator = LoadEmulator(args);
63 const DeviceConfig config = ParsePortArgs(args);
64 args.ExpectEnd();
66 InitialiseIOThread();
68 Port *port = OpenPort(config, *emulator->handler);
69 if (port == NULL) {
70 delete emulator;
71 fprintf(stderr, "Failed to open COM port\n");
72 return EXIT_FAILURE;
75 /* turn off output buffering */
76 setvbuf(stdout, NULL, _IONBF, 0);
78 emulator->port = port;
80 ConsoleOperationEnvironment env;
81 emulator->env = &env;
83 if (!port->StartRxThread()) {
84 delete port;
85 delete emulator;
86 fprintf(stderr, "Failed to start the port thread\n");
87 return EXIT_FAILURE;
90 while (port->GetState() != PortState::FAILED)
91 Sleep(1000);
93 delete port;
94 delete emulator;
95 DeinitialiseIOThread();
96 return EXIT_SUCCESS;