2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10 ** http://oss.sgi.com/projects/FreeB
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
37 #ifdef HAVE_DIX_CONFIG_H
38 #include <dix-config.h>
41 #include "glxserver.h"
43 #include "indirect_dispatch.h"
44 #include "glapitable.h"
49 void __glXDispSwap_SeparableFilter2D(GLbyte
*pc
)
51 __GLXdispatchConvolutionFilterHeader
*hdr
=
52 (__GLXdispatchConvolutionFilterHeader
*) pc
;
53 GLint hdrlen
, image1len
;
54 __GLX_DECLARE_SWAP_VARIABLES
;
56 hdrlen
= __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE
);
58 __GLX_SWAP_INT((GLbyte
*)&hdr
->rowLength
);
59 __GLX_SWAP_INT((GLbyte
*)&hdr
->skipRows
);
60 __GLX_SWAP_INT((GLbyte
*)&hdr
->skipPixels
);
61 __GLX_SWAP_INT((GLbyte
*)&hdr
->alignment
);
63 __GLX_SWAP_INT((GLbyte
*)&hdr
->target
);
64 __GLX_SWAP_INT((GLbyte
*)&hdr
->internalformat
);
65 __GLX_SWAP_INT((GLbyte
*)&hdr
->width
);
66 __GLX_SWAP_INT((GLbyte
*)&hdr
->height
);
67 __GLX_SWAP_INT((GLbyte
*)&hdr
->format
);
68 __GLX_SWAP_INT((GLbyte
*)&hdr
->type
);
71 ** Just invert swapBytes flag; the GL will figure out if it needs to swap
74 CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES
, !hdr
->swapBytes
) );
75 CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST
, hdr
->lsbFirst
) );
76 CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH
, hdr
->rowLength
) );
77 CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS
, hdr
->skipRows
) );
78 CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS
, hdr
->skipPixels
) );
79 CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT
, hdr
->alignment
) );
81 /* XXX check this usage - internal code called
82 ** a version without the packing parameters
84 image1len
= __glXImageSize(hdr
->format
, hdr
->type
, 0, hdr
->width
, 1, 1,
85 0, hdr
->rowLength
, 0, hdr
->skipRows
,
87 image1len
= __GLX_PAD(image1len
);
90 CALL_SeparableFilter2D( GET_DISPATCH(), (hdr
->target
, hdr
->internalformat
,
91 hdr
->width
, hdr
->height
, hdr
->format
, hdr
->type
,
92 ((GLubyte
*)hdr
+hdrlen
), ((GLubyte
*)hdr
+hdrlen
+image1len
)) );