1 /******************************************************************************
3 * Copyright (c) 1994, 1995 Hewlett-Packard Company
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
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10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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29 * Header file for users of machine-independent DBE code
31 *****************************************************************************/
34 #ifdef HAVE_DIX_CONFIG_H
35 #include <dix-config.h>
38 #ifndef MIDBE_STRUCT_H
39 #define MIDBE_STRUCT_H
44 #define MI_DBE_WINDOW_PRIV_PRIV(pDbeWindowPriv) \
45 (((miDbeWindowPrivPrivIndex < 0) || (!pDbeWindowPriv)) ? \
47 ((MiDbeWindowPrivPrivPtr) \
48 ((pDbeWindowPriv)->devPrivates[miDbeWindowPrivPrivIndex].ptr)))
50 #define MI_DBE_WINDOW_PRIV_PRIV_FROM_WINDOW(pWin)\
51 MI_DBE_WINDOW_PRIV_PRIV(DBE_WINDOW_PRIV(pWin))
53 #define MI_DBE_SCREEN_PRIV_PRIV(pDbeScreenPriv) \
54 (((miDbeScreenPrivPrivIndex < 0) || (!pDbeScreenPriv)) ? \
56 ((MiDbeScreenPrivPrivPtr) \
57 ((pDbeScreenPriv)->devPrivates[miDbeScreenPrivPrivIndex].ptr)))
62 typedef struct _MiDbeWindowPrivPrivRec
64 /* Place machine-specific fields in here.
65 * Since this is mi code, we do not really have machine-specific fields.
68 /* Pointer to a drawable that contains the contents of the back buffer.
70 PixmapPtr pBackBuffer
;
72 /* Pointer to a drawable that contains the contents of the front buffer.
73 * This pointer is only used for the XdbeUntouched swap action. For that
74 * swap action, we need to copy the front buffer (window) contents into
75 * this drawable, copy the contents of current back buffer drawable (the
76 * back buffer) into the window, swap the front and back drawable pointers,
77 * and then swap the drawable/resource associations in the resource
80 PixmapPtr pFrontBuffer
;
82 /* Pointer back to our window private with which we are associated. */
83 DbeWindowPrivPtr pDbeWindowPriv
;
85 } MiDbeWindowPrivPrivRec
, *MiDbeWindowPrivPrivPtr
;
87 typedef struct _MiDbeScreenPrivPrivRec
89 /* Place machine-specific fields in here.
90 * Since this is mi code, we do not really have machine-specific fields.
93 /* Pointer back to our screen private with which we are associated. */
94 DbeScreenPrivPtr pDbeScreenPriv
;
96 } MiDbeScreenPrivPrivRec
, *MiDbeScreenPrivPrivPtr
;
98 #endif /* MIDBE_STRUCT_H */