4 #include "wellobject.h"
6 class WellKey
: public WellObject
9 ObjectCaller object_on_press
;
12 bool press(int mx
, int my
);
13 bool highlight(int mx
, int my
);
16 WellKey(char* keyname
);
17 void set_object_on_press(ObjectCaller o
) { object_on_press
=o
;};
18 virtual bool process_event(wEvent
);
21 virtual void redraw();