A Fast Bresenham Type Algorithm For Drawing Ellipses by John Kennedy
[xy_vsfilter.git] / src / filters / BaseClasses / amvideo.cpp
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1 //------------------------------------------------------------------------------
2 // File: AMVideo.cpp
3 //
4 // Desc: DirectShow base classes - implements helper functions for
5 // bitmap formats.
6 //
7 // Copyright (c) 1992-2002 Microsoft Corporation. All rights reserved.
8 //------------------------------------------------------------------------------
11 #include <streams.h>
12 #include <limits.h>
14 // These are bit field masks for true colour devices
16 const DWORD bits555[] = {0x007C00,0x0003E0,0x00001F};
17 const DWORD bits565[] = {0x00F800,0x0007E0,0x00001F};
18 const DWORD bits888[] = {0xFF0000,0x00FF00,0x0000FF};
20 // This maps bitmap subtypes into a bits per pixel value and also a
21 // name. unicode and ansi versions are stored because we have to
22 // return a pointer to a static string.
23 const struct {
24 const GUID *pSubtype;
25 WORD BitCount;
26 CHAR *pName;
27 WCHAR *wszName;
28 } BitCountMap[] = { &MEDIASUBTYPE_RGB1, 1, "RGB Monochrome", L"RGB Monochrome",
29 &MEDIASUBTYPE_RGB4, 4, "RGB VGA", L"RGB VGA",
30 &MEDIASUBTYPE_RGB8, 8, "RGB 8", L"RGB 8",
31 &MEDIASUBTYPE_RGB565, 16, "RGB 565 (16 bit)", L"RGB 565 (16 bit)",
32 &MEDIASUBTYPE_RGB555, 16, "RGB 555 (16 bit)", L"RGB 555 (16 bit)",
33 &MEDIASUBTYPE_RGB24, 24, "RGB 24", L"RGB 24",
34 &MEDIASUBTYPE_RGB32, 32, "RGB 32", L"RGB 32",
35 &MEDIASUBTYPE_ARGB32, 32, "ARGB 32", L"ARGB 32",
36 &MEDIASUBTYPE_Overlay, 0, "Overlay", L"Overlay",
37 &GUID_NULL, 0, "UNKNOWN", L"UNKNOWN"
40 // Return the size of the bitmap as defined by this header
42 STDAPI_(DWORD) GetBitmapSize(const BITMAPINFOHEADER *pHeader)
44 return DIBSIZE(*pHeader);
48 // This is called if the header has a 16 bit colour depth and needs to work
49 // out the detailed type from the bit fields (either RGB 565 or RGB 555)
51 STDAPI_(const GUID) GetTrueColorType(const BITMAPINFOHEADER *pbmiHeader)
53 BITMAPINFO *pbmInfo = (BITMAPINFO *) pbmiHeader;
54 ASSERT(pbmiHeader->biBitCount == 16);
56 // If its BI_RGB then it's RGB 555 by default
58 if (pbmiHeader->biCompression == BI_RGB) {
59 return MEDIASUBTYPE_RGB555;
62 // Compare the bit fields with RGB 555
64 DWORD *pMask = (DWORD *) pbmInfo->bmiColors;
65 if (pMask[0] == bits555[0]) {
66 if (pMask[1] == bits555[1]) {
67 if (pMask[2] == bits555[2]) {
68 return MEDIASUBTYPE_RGB555;
73 // Compare the bit fields with RGB 565
75 pMask = (DWORD *) pbmInfo->bmiColors;
76 if (pMask[0] == bits565[0]) {
77 if (pMask[1] == bits565[1]) {
78 if (pMask[2] == bits565[2]) {
79 return MEDIASUBTYPE_RGB565;
83 return GUID_NULL;
87 // Given a BITMAPINFOHEADER structure this returns the GUID sub type that is
88 // used to describe it in format negotiations. For example a video codec fills
89 // in the format block with a VIDEOINFO structure, it also fills in the major
90 // type with MEDIATYPE_VIDEO and the subtype with a GUID that matches the bit
91 // count, for example if it is an eight bit image then MEDIASUBTYPE_RGB8
93 STDAPI_(const GUID) GetBitmapSubtype(const BITMAPINFOHEADER *pbmiHeader)
95 ASSERT(pbmiHeader);
97 // If it's not RGB then create a GUID from the compression type
99 if (pbmiHeader->biCompression != BI_RGB) {
100 if (pbmiHeader->biCompression != BI_BITFIELDS) {
101 FOURCCMap FourCCMap(pbmiHeader->biCompression);
102 return (const GUID) FourCCMap;
106 // Map the RGB DIB bit depth to a image GUID
108 switch(pbmiHeader->biBitCount) {
109 case 1 : return MEDIASUBTYPE_RGB1;
110 case 4 : return MEDIASUBTYPE_RGB4;
111 case 8 : return MEDIASUBTYPE_RGB8;
112 case 16 : return GetTrueColorType(pbmiHeader);
113 case 24 : return MEDIASUBTYPE_RGB24;
114 case 32 : return MEDIASUBTYPE_RGB32;
116 return GUID_NULL;
120 // Given a video bitmap subtype we return the number of bits per pixel it uses
121 // We return a WORD bit count as thats what the BITMAPINFOHEADER uses. If the
122 // GUID subtype is not found in the table we return an invalid USHRT_MAX
124 STDAPI_(WORD) GetBitCount(const GUID *pSubtype)
126 ASSERT(pSubtype);
127 const GUID *pMediaSubtype;
128 INT iPosition = 0;
130 // Scan the mapping list seeing if the source GUID matches any known
131 // bitmap subtypes, the list is terminated by a GUID_NULL entry
133 while (TRUE) {
134 pMediaSubtype = BitCountMap[iPosition].pSubtype;
135 if (IsEqualGUID(*pMediaSubtype,GUID_NULL)) {
136 return USHRT_MAX;
138 if (IsEqualGUID(*pMediaSubtype,*pSubtype)) {
139 return BitCountMap[iPosition].BitCount;
141 iPosition++;
146 // Given a bitmap subtype we return a description name that can be used for
147 // debug purposes. In a retail build this function still returns the names
148 // If the subtype isn't found in the lookup table we return string UNKNOWN
150 int LocateSubtype(const GUID *pSubtype)
152 ASSERT(pSubtype);
153 const GUID *pMediaSubtype;
154 INT iPosition = 0;
156 // Scan the mapping list seeing if the source GUID matches any known
157 // bitmap subtypes, the list is terminated by a GUID_NULL entry
159 while (TRUE) {
160 pMediaSubtype = BitCountMap[iPosition].pSubtype;
161 if (IsEqualGUID(*pMediaSubtype,*pSubtype) ||
162 IsEqualGUID(*pMediaSubtype,GUID_NULL)
165 break;
168 iPosition++;
171 return iPosition;
176 STDAPI_(WCHAR *) GetSubtypeNameW(const GUID *pSubtype)
178 return BitCountMap[LocateSubtype(pSubtype)].wszName;
181 STDAPI_(CHAR *) GetSubtypeNameA(const GUID *pSubtype)
183 return BitCountMap[LocateSubtype(pSubtype)].pName;
186 #ifndef GetSubtypeName
187 #error wxutil.h should have defined GetSubtypeName
188 #endif
189 #undef GetSubtypeName
191 // this is here for people that linked to it directly; most people
192 // would use the header file that picks the A or W version.
193 STDAPI_(CHAR *) GetSubtypeName(const GUID *pSubtype)
195 return GetSubtypeNameA(pSubtype);
199 // The mechanism for describing a bitmap format is with the BITMAPINFOHEADER
200 // This is really messy to deal with because it invariably has fields that
201 // follow it holding bit fields, palettes and the rest. This function gives
202 // the number of bytes required to hold a VIDEOINFO that represents it. This
203 // count includes the prefix information (like the rcSource rectangle) the
204 // BITMAPINFOHEADER field, and any other colour information on the end.
206 // WARNING If you want to copy a BITMAPINFOHEADER into a VIDEOINFO always make
207 // sure that you use the HEADER macro because the BITMAPINFOHEADER field isn't
208 // right at the start of the VIDEOINFO (there are a number of other fields),
210 // CopyMemory(HEADER(pVideoInfo),pbmi,sizeof(BITMAPINFOHEADER));
213 STDAPI_(LONG) GetBitmapFormatSize(const BITMAPINFOHEADER *pHeader)
215 // Everyone has this to start with this
216 LONG Size = SIZE_PREHEADER + pHeader->biSize;
218 ASSERT(pHeader->biSize >= sizeof(BITMAPINFOHEADER));
220 // Does this format use a palette, if the number of colours actually used
221 // is zero then it is set to the maximum that are allowed for that colour
222 // depth (an example is 256 for eight bits). Truecolour formats may also
223 // pass a palette with them in which case the used count is non zero
225 // This would scare me.
226 ASSERT(pHeader->biBitCount <= iPALETTE || pHeader->biClrUsed == 0);
228 if (pHeader->biBitCount <= iPALETTE || pHeader->biClrUsed) {
229 LONG Entries = (DWORD) 1 << pHeader->biBitCount;
230 if (pHeader->biClrUsed) {
231 Entries = pHeader->biClrUsed;
233 Size += Entries * sizeof(RGBQUAD);
236 // Truecolour formats may have a BI_BITFIELDS specifier for compression
237 // type which means that room for three DWORDs should be allocated that
238 // specify where in each pixel the RGB colour components may be found
240 if (pHeader->biCompression == BI_BITFIELDS) {
241 Size += SIZE_MASKS;
244 // A BITMAPINFO for a palettised image may also contain a palette map that
245 // provides the information to map from a source palette to a destination
246 // palette during a BitBlt for example, because this information is only
247 // ever processed during drawing you don't normally store the palette map
248 // nor have any way of knowing if it is present in the data structure
250 return Size;
254 // Returns TRUE if the VIDEOINFO contains a palette
256 STDAPI_(BOOL) ContainsPalette(const VIDEOINFOHEADER *pVideoInfo)
258 if (PALETTISED(pVideoInfo) == FALSE) {
259 if (pVideoInfo->bmiHeader.biClrUsed == 0) {
260 return FALSE;
263 return TRUE;
267 // Return a pointer to the first entry in a palette
269 STDAPI_(const RGBQUAD *) GetBitmapPalette(const VIDEOINFOHEADER *pVideoInfo)
271 if (pVideoInfo->bmiHeader.biCompression == BI_BITFIELDS) {
272 return TRUECOLOR(pVideoInfo)->bmiColors;
274 return COLORS(pVideoInfo);