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30 // A sample program demonstrating using Google C++ testing framework.
32 // Author: wan@google.com (Zhanyong Wan)
34 #ifndef GTEST_SAMPLES_SAMPLE3_INL_H_
35 #define GTEST_SAMPLES_SAMPLE3_INL_H_
37 #include <stddef.h>
40 // Queue is a simple queue implemented as a singled-linked list.
42 // The element type must support copy constructor.
43 template <typename E> // E is the element type
44 class Queue;
46 // QueueNode is a node in a Queue, which consists of an element of
47 // type E and a pointer to the next node.
48 template <typename E> // E is the element type
49 class QueueNode {
50 friend class Queue<E>;
52 public:
53 // Gets the element in this node.
54 const E& element() const { return element_; }
56 // Gets the next node in the queue.
57 QueueNode* next() { return next_; }
58 const QueueNode* next() const { return next_; }
60 private:
61 // Creates a node with a given element value. The next pointer is
62 // set to NULL.
63 QueueNode(const E& an_element) : element_(an_element), next_(NULL) {}
65 // We disable the default assignment operator and copy c'tor.
66 const QueueNode& operator = (const QueueNode&);
67 QueueNode(const QueueNode&);
69 E element_;
70 QueueNode* next_;
73 template <typename E> // E is the element type.
74 class Queue {
75 public:
77 // Creates an empty queue.
78 Queue() : head_(NULL), last_(NULL), size_(0) {}
80 // D'tor. Clears the queue.
81 ~Queue() { Clear(); }
83 // Clears the queue.
84 void Clear() {
85 if (size_ > 0) {
86 // 1. Deletes every node.
87 QueueNode<E>* node = head_;
88 QueueNode<E>* next = node->next();
89 for (; ;) {
90 delete node;
91 node = next;
92 if (node == NULL) break;
93 next = node->next();
96 // 2. Resets the member variables.
97 head_ = last_ = NULL;
98 size_ = 0;
102 // Gets the number of elements.
103 size_t Size() const { return size_; }
105 // Gets the first element of the queue, or NULL if the queue is empty.
106 QueueNode<E>* Head() { return head_; }
107 const QueueNode<E>* Head() const { return head_; }
109 // Gets the last element of the queue, or NULL if the queue is empty.
110 QueueNode<E>* Last() { return last_; }
111 const QueueNode<E>* Last() const { return last_; }
113 // Adds an element to the end of the queue. A copy of the element is
114 // created using the copy constructor, and then stored in the queue.
115 // Changes made to the element in the queue doesn't affect the source
116 // object, and vice versa.
117 void Enqueue(const E& element) {
118 QueueNode<E>* new_node = new QueueNode<E>(element);
120 if (size_ == 0) {
121 head_ = last_ = new_node;
122 size_ = 1;
123 } else {
124 last_->next_ = new_node;
125 last_ = new_node;
126 size_++;
130 // Removes the head of the queue and returns it. Returns NULL if
131 // the queue is empty.
132 E* Dequeue() {
133 if (size_ == 0) {
134 return NULL;
137 const QueueNode<E>* const old_head = head_;
138 head_ = head_->next_;
139 size_--;
140 if (size_ == 0) {
141 last_ = NULL;
144 E* element = new E(old_head->element());
145 delete old_head;
147 return element;
150 // Applies a function/functor on each element of the queue, and
151 // returns the result in a new queue. The original queue is not
152 // affected.
153 template <typename F>
154 Queue* Map(F function) const {
155 Queue* new_queue = new Queue();
156 for (const QueueNode<E>* node = head_; node != NULL; node = node->next_) {
157 new_queue->Enqueue(function(node->element()));
160 return new_queue;
163 private:
164 QueueNode<E>* head_; // The first node of the queue.
165 QueueNode<E>* last_; // The last node of the queue.
166 size_t size_; // The number of elements in the queue.
168 // We disallow copying a queue.
169 Queue(const Queue&);
170 const Queue& operator = (const Queue&);
173 #endif // GTEST_SAMPLES_SAMPLE3_INL_H_