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1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file vli_decoder.c
4 /// \brief Decodes variable-length integers
5 //
6 // Author: Lasse Collin
7 //
8 // This file has been put into the public domain.
9 // You can do whatever you want with this file.
11 ///////////////////////////////////////////////////////////////////////////////
13 #include "common.h"
16 extern LZMA_API(lzma_ret)
17 lzma_vli_decode(lzma_vli *restrict vli, size_t *vli_pos,
18 const uint8_t *restrict in, size_t *restrict in_pos,
19 size_t in_size)
21 // If we haven't been given vli_pos, work in single-call mode.
22 size_t vli_pos_internal = 0;
23 if (vli_pos == NULL) {
24 vli_pos = &vli_pos_internal;
25 *vli = 0;
27 // If there's no input, use LZMA_DATA_ERROR. This way it is
28 // easy to decode VLIs from buffers that have known size,
29 // and get the correct error code in case the buffer is
30 // too short.
31 if (*in_pos >= in_size)
32 return LZMA_DATA_ERROR;
34 } else {
35 // Initialize *vli when starting to decode a new integer.
36 if (*vli_pos == 0)
37 *vli = 0;
39 // Validate the arguments.
40 if (*vli_pos >= LZMA_VLI_BYTES_MAX
41 || (*vli >> (*vli_pos * 7)) != 0)
42 return LZMA_PROG_ERROR;;
44 if (*in_pos >= in_size)
45 return LZMA_BUF_ERROR;
48 do {
49 // Read the next byte. Use a temporary variable so that we
50 // can update *in_pos immediately.
51 const uint8_t byte = in[*in_pos];
52 ++*in_pos;
54 // Add the newly read byte to *vli.
55 *vli += (lzma_vli)(byte & 0x7F) << (*vli_pos * 7);
56 ++*vli_pos;
58 // Check if this is the last byte of a multibyte integer.
59 if ((byte & 0x80) == 0) {
60 // We don't allow using variable-length integers as
61 // padding i.e. the encoding must use the most the
62 // compact form.
63 if (byte == 0x00 && *vli_pos > 1)
64 return LZMA_DATA_ERROR;
66 return vli_pos == &vli_pos_internal
67 ? LZMA_OK : LZMA_STREAM_END;
70 // There is at least one more byte coming. If we have already
71 // read maximum number of bytes, the integer is considered
72 // corrupt.
74 // If we need bigger integers in future, old versions liblzma
75 // will confusingly indicate the file being corrupt istead of
76 // unsupported. I suppose it's still better this way, because
77 // in the foreseeable future (writing this in 2008) the only
78 // reason why files would appear having over 63-bit integers
79 // is that the files are simply corrupt.
80 if (*vli_pos == LZMA_VLI_BYTES_MAX)
81 return LZMA_DATA_ERROR;
83 } while (*in_pos < in_size);
85 return vli_pos == &vli_pos_internal ? LZMA_DATA_ERROR : LZMA_OK;