debian: Prepare for upload
[xz/debian.git] / src / liblzma / lz / lz_encoder.c
blob9a74b7c47ce8d335465a895a0a384602b59cdd8c
1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file lz_encoder.c
4 /// \brief LZ in window
5 ///
6 // Authors: Igor Pavlov
7 // Lasse Collin
8 //
9 // This file has been put into the public domain.
10 // You can do whatever you want with this file.
12 ///////////////////////////////////////////////////////////////////////////////
14 #include "lz_encoder.h"
15 #include "lz_encoder_hash.h"
17 // See lz_encoder_hash.h. This is a bit hackish but avoids making
18 // endianness a conditional in makefiles.
19 #if defined(WORDS_BIGENDIAN) && !defined(HAVE_SMALL)
20 # include "lz_encoder_hash_table.h"
21 #endif
23 #include "memcmplen.h"
26 typedef struct {
27 /// LZ-based encoder e.g. LZMA
28 lzma_lz_encoder lz;
30 /// History buffer and match finder
31 lzma_mf mf;
33 /// Next coder in the chain
34 lzma_next_coder next;
35 } lzma_coder;
38 /// \brief Moves the data in the input window to free space for new data
39 ///
40 /// mf->buffer is a sliding input window, which keeps mf->keep_size_before
41 /// bytes of input history available all the time. Now and then we need to
42 /// "slide" the buffer to make space for the new data to the end of the
43 /// buffer. At the same time, data older than keep_size_before is dropped.
44 ///
45 static void
46 move_window(lzma_mf *mf)
48 // Align the move to a multiple of 16 bytes. Some LZ-based encoders
49 // like LZMA use the lowest bits of mf->read_pos to know the
50 // alignment of the uncompressed data. We also get better speed
51 // for memmove() with aligned buffers.
52 assert(mf->read_pos > mf->keep_size_before);
53 const uint32_t move_offset
54 = (mf->read_pos - mf->keep_size_before) & ~UINT32_C(15);
56 assert(mf->write_pos > move_offset);
57 const size_t move_size = mf->write_pos - move_offset;
59 assert(move_offset + move_size <= mf->size);
61 memmove(mf->buffer, mf->buffer + move_offset, move_size);
63 mf->offset += move_offset;
64 mf->read_pos -= move_offset;
65 mf->read_limit -= move_offset;
66 mf->write_pos -= move_offset;
68 return;
72 /// \brief Tries to fill the input window (mf->buffer)
73 ///
74 /// If we are the last encoder in the chain, our input data is in in[].
75 /// Otherwise we call the next filter in the chain to process in[] and
76 /// write its output to mf->buffer.
77 ///
78 /// This function must not be called once it has returned LZMA_STREAM_END.
79 ///
80 static lzma_ret
81 fill_window(lzma_coder *coder, const lzma_allocator *allocator,
82 const uint8_t *in, size_t *in_pos, size_t in_size,
83 lzma_action action)
85 assert(coder->mf.read_pos <= coder->mf.write_pos);
87 // Move the sliding window if needed.
88 if (coder->mf.read_pos >= coder->mf.size - coder->mf.keep_size_after)
89 move_window(&coder->mf);
91 // Maybe this is ugly, but lzma_mf uses uint32_t for most things
92 // (which I find cleanest), but we need size_t here when filling
93 // the history window.
94 size_t write_pos = coder->mf.write_pos;
95 lzma_ret ret;
96 if (coder->next.code == NULL) {
97 // Not using a filter, simply memcpy() as much as possible.
98 lzma_bufcpy(in, in_pos, in_size, coder->mf.buffer,
99 &write_pos, coder->mf.size);
101 ret = action != LZMA_RUN && *in_pos == in_size
102 ? LZMA_STREAM_END : LZMA_OK;
104 } else {
105 ret = coder->next.code(coder->next.coder, allocator,
106 in, in_pos, in_size,
107 coder->mf.buffer, &write_pos,
108 coder->mf.size, action);
111 coder->mf.write_pos = write_pos;
113 // Silence Valgrind. lzma_memcmplen() can read extra bytes
114 // and Valgrind will give warnings if those bytes are uninitialized
115 // because Valgrind cannot see that the values of the uninitialized
116 // bytes are eventually ignored.
117 memzero(coder->mf.buffer + write_pos, LZMA_MEMCMPLEN_EXTRA);
119 // If end of stream has been reached or flushing completed, we allow
120 // the encoder to process all the input (that is, read_pos is allowed
121 // to reach write_pos). Otherwise we keep keep_size_after bytes
122 // available as prebuffer.
123 if (ret == LZMA_STREAM_END) {
124 assert(*in_pos == in_size);
125 ret = LZMA_OK;
126 coder->mf.action = action;
127 coder->mf.read_limit = coder->mf.write_pos;
129 } else if (coder->mf.write_pos > coder->mf.keep_size_after) {
130 // This needs to be done conditionally, because if we got
131 // only little new input, there may be too little input
132 // to do any encoding yet.
133 coder->mf.read_limit = coder->mf.write_pos
134 - coder->mf.keep_size_after;
137 // Restart the match finder after finished LZMA_SYNC_FLUSH.
138 if (coder->mf.pending > 0
139 && coder->mf.read_pos < coder->mf.read_limit) {
140 // Match finder may update coder->pending and expects it to
141 // start from zero, so use a temporary variable.
142 const uint32_t pending = coder->mf.pending;
143 coder->mf.pending = 0;
145 // Rewind read_pos so that the match finder can hash
146 // the pending bytes.
147 assert(coder->mf.read_pos >= pending);
148 coder->mf.read_pos -= pending;
150 // Call the skip function directly instead of using
151 // mf_skip(), since we don't want to touch mf->read_ahead.
152 coder->mf.skip(&coder->mf, pending);
155 return ret;
159 static lzma_ret
160 lz_encode(void *coder_ptr, const lzma_allocator *allocator,
161 const uint8_t *restrict in, size_t *restrict in_pos,
162 size_t in_size,
163 uint8_t *restrict out, size_t *restrict out_pos,
164 size_t out_size, lzma_action action)
166 lzma_coder *coder = coder_ptr;
168 while (*out_pos < out_size
169 && (*in_pos < in_size || action != LZMA_RUN)) {
170 // Read more data to coder->mf.buffer if needed.
171 if (coder->mf.action == LZMA_RUN && coder->mf.read_pos
172 >= coder->mf.read_limit)
173 return_if_error(fill_window(coder, allocator,
174 in, in_pos, in_size, action));
176 // Encode
177 const lzma_ret ret = coder->lz.code(coder->lz.coder,
178 &coder->mf, out, out_pos, out_size);
179 if (ret != LZMA_OK) {
180 // Setting this to LZMA_RUN for cases when we are
181 // flushing. It doesn't matter when finishing or if
182 // an error occurred.
183 coder->mf.action = LZMA_RUN;
184 return ret;
188 return LZMA_OK;
192 static bool
193 lz_encoder_prepare(lzma_mf *mf, const lzma_allocator *allocator,
194 const lzma_lz_options *lz_options)
196 // For now, the dictionary size is limited to 1.5 GiB. This may grow
197 // in the future if needed, but it needs a little more work than just
198 // changing this check.
199 if (lz_options->dict_size < LZMA_DICT_SIZE_MIN
200 || lz_options->dict_size
201 > (UINT32_C(1) << 30) + (UINT32_C(1) << 29)
202 || lz_options->nice_len > lz_options->match_len_max)
203 return true;
205 mf->keep_size_before = lz_options->before_size + lz_options->dict_size;
207 mf->keep_size_after = lz_options->after_size
208 + lz_options->match_len_max;
210 // To avoid constant memmove()s, allocate some extra space. Since
211 // memmove()s become more expensive when the size of the buffer
212 // increases, we reserve more space when a large dictionary is
213 // used to make the memmove() calls rarer.
215 // This works with dictionaries up to about 3 GiB. If bigger
216 // dictionary is wanted, some extra work is needed:
217 // - Several variables in lzma_mf have to be changed from uint32_t
218 // to size_t.
219 // - Memory usage calculation needs something too, e.g. use uint64_t
220 // for mf->size.
221 uint32_t reserve = lz_options->dict_size / 2;
222 if (reserve > (UINT32_C(1) << 30))
223 reserve /= 2;
225 reserve += (lz_options->before_size + lz_options->match_len_max
226 + lz_options->after_size) / 2 + (UINT32_C(1) << 19);
228 const uint32_t old_size = mf->size;
229 mf->size = mf->keep_size_before + reserve + mf->keep_size_after;
231 // Deallocate the old history buffer if it exists but has different
232 // size than what is needed now.
233 if (mf->buffer != NULL && old_size != mf->size) {
234 lzma_free(mf->buffer, allocator);
235 mf->buffer = NULL;
238 // Match finder options
239 mf->match_len_max = lz_options->match_len_max;
240 mf->nice_len = lz_options->nice_len;
242 // cyclic_size has to stay smaller than 2 Gi. Note that this doesn't
243 // mean limiting dictionary size to less than 2 GiB. With a match
244 // finder that uses multibyte resolution (hashes start at e.g. every
245 // fourth byte), cyclic_size would stay below 2 Gi even when
246 // dictionary size is greater than 2 GiB.
248 // It would be possible to allow cyclic_size >= 2 Gi, but then we
249 // would need to be careful to use 64-bit types in various places
250 // (size_t could do since we would need bigger than 32-bit address
251 // space anyway). It would also require either zeroing a multigigabyte
252 // buffer at initialization (waste of time and RAM) or allow
253 // normalization in lz_encoder_mf.c to access uninitialized
254 // memory to keep the code simpler. The current way is simple and
255 // still allows pretty big dictionaries, so I don't expect these
256 // limits to change.
257 mf->cyclic_size = lz_options->dict_size + 1;
259 // Validate the match finder ID and setup the function pointers.
260 switch (lz_options->match_finder) {
261 #ifdef HAVE_MF_HC3
262 case LZMA_MF_HC3:
263 mf->find = &lzma_mf_hc3_find;
264 mf->skip = &lzma_mf_hc3_skip;
265 break;
266 #endif
267 #ifdef HAVE_MF_HC4
268 case LZMA_MF_HC4:
269 mf->find = &lzma_mf_hc4_find;
270 mf->skip = &lzma_mf_hc4_skip;
271 break;
272 #endif
273 #ifdef HAVE_MF_BT2
274 case LZMA_MF_BT2:
275 mf->find = &lzma_mf_bt2_find;
276 mf->skip = &lzma_mf_bt2_skip;
277 break;
278 #endif
279 #ifdef HAVE_MF_BT3
280 case LZMA_MF_BT3:
281 mf->find = &lzma_mf_bt3_find;
282 mf->skip = &lzma_mf_bt3_skip;
283 break;
284 #endif
285 #ifdef HAVE_MF_BT4
286 case LZMA_MF_BT4:
287 mf->find = &lzma_mf_bt4_find;
288 mf->skip = &lzma_mf_bt4_skip;
289 break;
290 #endif
292 default:
293 return true;
296 // Calculate the sizes of mf->hash and mf->son and check that
297 // nice_len is big enough for the selected match finder.
298 const uint32_t hash_bytes = lz_options->match_finder & 0x0F;
299 if (hash_bytes > mf->nice_len)
300 return true;
302 const bool is_bt = (lz_options->match_finder & 0x10) != 0;
303 uint32_t hs;
305 if (hash_bytes == 2) {
306 hs = 0xFFFF;
307 } else {
308 // Round dictionary size up to the next 2^n - 1 so it can
309 // be used as a hash mask.
310 hs = lz_options->dict_size - 1;
311 hs |= hs >> 1;
312 hs |= hs >> 2;
313 hs |= hs >> 4;
314 hs |= hs >> 8;
315 hs >>= 1;
316 hs |= 0xFFFF;
318 if (hs > (UINT32_C(1) << 24)) {
319 if (hash_bytes == 3)
320 hs = (UINT32_C(1) << 24) - 1;
321 else
322 hs >>= 1;
326 mf->hash_mask = hs;
328 ++hs;
329 if (hash_bytes > 2)
330 hs += HASH_2_SIZE;
331 if (hash_bytes > 3)
332 hs += HASH_3_SIZE;
334 No match finder uses this at the moment.
335 if (mf->hash_bytes > 4)
336 hs += HASH_4_SIZE;
339 const uint32_t old_hash_count = mf->hash_count;
340 const uint32_t old_sons_count = mf->sons_count;
341 mf->hash_count = hs;
342 mf->sons_count = mf->cyclic_size;
343 if (is_bt)
344 mf->sons_count *= 2;
346 // Deallocate the old hash array if it exists and has different size
347 // than what is needed now.
348 if (old_hash_count != mf->hash_count
349 || old_sons_count != mf->sons_count) {
350 lzma_free(mf->hash, allocator);
351 mf->hash = NULL;
353 lzma_free(mf->son, allocator);
354 mf->son = NULL;
357 // Maximum number of match finder cycles
358 mf->depth = lz_options->depth;
359 if (mf->depth == 0) {
360 if (is_bt)
361 mf->depth = 16 + mf->nice_len / 2;
362 else
363 mf->depth = 4 + mf->nice_len / 4;
366 return false;
370 static bool
371 lz_encoder_init(lzma_mf *mf, const lzma_allocator *allocator,
372 const lzma_lz_options *lz_options)
374 // Allocate the history buffer.
375 if (mf->buffer == NULL) {
376 // lzma_memcmplen() is used for the dictionary buffer
377 // so we need to allocate a few extra bytes to prevent
378 // it from reading past the end of the buffer.
379 mf->buffer = lzma_alloc(mf->size + LZMA_MEMCMPLEN_EXTRA,
380 allocator);
381 if (mf->buffer == NULL)
382 return true;
384 // Keep Valgrind happy with lzma_memcmplen() and initialize
385 // the extra bytes whose value may get read but which will
386 // effectively get ignored.
387 memzero(mf->buffer + mf->size, LZMA_MEMCMPLEN_EXTRA);
390 // Use cyclic_size as initial mf->offset. This allows
391 // avoiding a few branches in the match finders. The downside is
392 // that match finder needs to be normalized more often, which may
393 // hurt performance with huge dictionaries.
394 mf->offset = mf->cyclic_size;
395 mf->read_pos = 0;
396 mf->read_ahead = 0;
397 mf->read_limit = 0;
398 mf->write_pos = 0;
399 mf->pending = 0;
401 #if UINT32_MAX >= SIZE_MAX / 4
402 // Check for integer overflow. (Huge dictionaries are not
403 // possible on 32-bit CPU.)
404 if (mf->hash_count > SIZE_MAX / sizeof(uint32_t)
405 || mf->sons_count > SIZE_MAX / sizeof(uint32_t))
406 return true;
407 #endif
409 // Allocate and initialize the hash table. Since EMPTY_HASH_VALUE
410 // is zero, we can use lzma_alloc_zero() or memzero() for mf->hash.
412 // We don't need to initialize mf->son, but not doing that may
413 // make Valgrind complain in normalization (see normalize() in
414 // lz_encoder_mf.c). Skipping the initialization is *very* good
415 // when big dictionary is used but only small amount of data gets
416 // actually compressed: most of the mf->son won't get actually
417 // allocated by the kernel, so we avoid wasting RAM and improve
418 // initialization speed a lot.
419 if (mf->hash == NULL) {
420 mf->hash = lzma_alloc_zero(mf->hash_count * sizeof(uint32_t),
421 allocator);
422 mf->son = lzma_alloc(mf->sons_count * sizeof(uint32_t),
423 allocator);
425 if (mf->hash == NULL || mf->son == NULL) {
426 lzma_free(mf->hash, allocator);
427 mf->hash = NULL;
429 lzma_free(mf->son, allocator);
430 mf->son = NULL;
432 return true;
434 } else {
436 for (uint32_t i = 0; i < mf->hash_count; ++i)
437 mf->hash[i] = EMPTY_HASH_VALUE;
439 memzero(mf->hash, mf->hash_count * sizeof(uint32_t));
442 mf->cyclic_pos = 0;
444 // Handle preset dictionary.
445 if (lz_options->preset_dict != NULL
446 && lz_options->preset_dict_size > 0) {
447 // If the preset dictionary is bigger than the actual
448 // dictionary, use only the tail.
449 mf->write_pos = my_min(lz_options->preset_dict_size, mf->size);
450 memcpy(mf->buffer, lz_options->preset_dict
451 + lz_options->preset_dict_size - mf->write_pos,
452 mf->write_pos);
453 mf->action = LZMA_SYNC_FLUSH;
454 mf->skip(mf, mf->write_pos);
457 mf->action = LZMA_RUN;
459 return false;
463 extern uint64_t
464 lzma_lz_encoder_memusage(const lzma_lz_options *lz_options)
466 // Old buffers must not exist when calling lz_encoder_prepare().
467 lzma_mf mf = {
468 .buffer = NULL,
469 .hash = NULL,
470 .son = NULL,
471 .hash_count = 0,
472 .sons_count = 0,
475 // Setup the size information into mf.
476 if (lz_encoder_prepare(&mf, NULL, lz_options))
477 return UINT64_MAX;
479 // Calculate the memory usage.
480 return ((uint64_t)(mf.hash_count) + mf.sons_count) * sizeof(uint32_t)
481 + mf.size + sizeof(lzma_coder);
485 static void
486 lz_encoder_end(void *coder_ptr, const lzma_allocator *allocator)
488 lzma_coder *coder = coder_ptr;
490 lzma_next_end(&coder->next, allocator);
492 lzma_free(coder->mf.son, allocator);
493 lzma_free(coder->mf.hash, allocator);
494 lzma_free(coder->mf.buffer, allocator);
496 if (coder->lz.end != NULL)
497 coder->lz.end(coder->lz.coder, allocator);
498 else
499 lzma_free(coder->lz.coder, allocator);
501 lzma_free(coder, allocator);
502 return;
506 static lzma_ret
507 lz_encoder_update(void *coder_ptr, const lzma_allocator *allocator,
508 const lzma_filter *filters_null lzma_attribute((__unused__)),
509 const lzma_filter *reversed_filters)
511 lzma_coder *coder = coder_ptr;
513 if (coder->lz.options_update == NULL)
514 return LZMA_PROG_ERROR;
516 return_if_error(coder->lz.options_update(
517 coder->lz.coder, reversed_filters));
519 return lzma_next_filter_update(
520 &coder->next, allocator, reversed_filters + 1);
524 extern lzma_ret
525 lzma_lz_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
526 const lzma_filter_info *filters,
527 lzma_ret (*lz_init)(lzma_lz_encoder *lz,
528 const lzma_allocator *allocator, const void *options,
529 lzma_lz_options *lz_options))
531 #ifdef HAVE_SMALL
532 // We need that the CRC32 table has been initialized.
533 lzma_crc32_init();
534 #endif
536 // Allocate and initialize the base data structure.
537 lzma_coder *coder = next->coder;
538 if (coder == NULL) {
539 coder = lzma_alloc(sizeof(lzma_coder), allocator);
540 if (coder == NULL)
541 return LZMA_MEM_ERROR;
543 next->coder = coder;
544 next->code = &lz_encode;
545 next->end = &lz_encoder_end;
546 next->update = &lz_encoder_update;
548 coder->lz.coder = NULL;
549 coder->lz.code = NULL;
550 coder->lz.end = NULL;
552 // mf.size is initialized to silence Valgrind
553 // when used on optimized binaries (GCC may reorder
554 // code in a way that Valgrind gets unhappy).
555 coder->mf.buffer = NULL;
556 coder->mf.size = 0;
557 coder->mf.hash = NULL;
558 coder->mf.son = NULL;
559 coder->mf.hash_count = 0;
560 coder->mf.sons_count = 0;
562 coder->next = LZMA_NEXT_CODER_INIT;
565 // Initialize the LZ-based encoder.
566 lzma_lz_options lz_options;
567 return_if_error(lz_init(&coder->lz, allocator,
568 filters[0].options, &lz_options));
570 // Setup the size information into coder->mf and deallocate
571 // old buffers if they have wrong size.
572 if (lz_encoder_prepare(&coder->mf, allocator, &lz_options))
573 return LZMA_OPTIONS_ERROR;
575 // Allocate new buffers if needed, and do the rest of
576 // the initialization.
577 if (lz_encoder_init(&coder->mf, allocator, &lz_options))
578 return LZMA_MEM_ERROR;
580 // Initialize the next filter in the chain, if any.
581 return lzma_next_filter_init(&coder->next, allocator, filters + 1);
585 extern LZMA_API(lzma_bool)
586 lzma_mf_is_supported(lzma_match_finder mf)
588 bool ret = false;
590 #ifdef HAVE_MF_HC3
591 if (mf == LZMA_MF_HC3)
592 ret = true;
593 #endif
595 #ifdef HAVE_MF_HC4
596 if (mf == LZMA_MF_HC4)
597 ret = true;
598 #endif
600 #ifdef HAVE_MF_BT2
601 if (mf == LZMA_MF_BT2)
602 ret = true;
603 #endif
605 #ifdef HAVE_MF_BT3
606 if (mf == LZMA_MF_BT3)
607 ret = true;
608 #endif
610 #ifdef HAVE_MF_BT4
611 if (mf == LZMA_MF_BT4)
612 ret = true;
613 #endif
615 return ret;