1 // SPDX-License-Identifier: 0BSD
3 ///////////////////////////////////////////////////////////////////////////////
5 /// \file block_encoder.h
6 /// \brief Encodes .xz Blocks
8 // Author: Lasse Collin
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef LZMA_BLOCK_ENCODER_H
13 #define LZMA_BLOCK_ENCODER_H
18 /// \brief Biggest Compressed Size value that the Block encoder supports
20 /// The maximum size of a single Block is limited by the maximum size of
21 /// a Stream, which in theory is 2^63 - 3 bytes (i.e. LZMA_VLI_MAX - 3).
22 /// While the size is really big and no one should hit it in practice, we
23 /// take it into account in some places anyway to catch some errors e.g. if
24 /// application passes insanely big value to some function.
26 /// We could take into account the headers etc. to determine the exact
27 /// maximum size of the Compressed Data field, but the complexity would give
28 /// us nothing useful. Instead, limit the size of Compressed Data so that
29 /// even with biggest possible Block Header and Check fields the total
30 /// encoded size of the Block stays as a valid VLI. This doesn't guarantee
31 /// that the size of the Stream doesn't grow too big, but that problem is
32 /// taken care outside the Block handling code.
34 /// ~LZMA_VLI_C(3) is to guarantee that if we need padding at the end of
35 /// the Compressed Data field, it will still stay in the proper limit.
37 /// This constant is in this file because it is needed in both
38 /// block_encoder.c and block_buffer_encoder.c.
39 #define COMPRESSED_SIZE_MAX ((LZMA_VLI_MAX - LZMA_BLOCK_HEADER_SIZE_MAX \
40 - LZMA_CHECK_SIZE_MAX) & ~LZMA_VLI_C(3))
43 extern lzma_ret
lzma_block_encoder_init(lzma_next_coder
*next
,
44 const lzma_allocator
*allocator
, lzma_block
*block
);