spi-topcliff-pch: Fix issue for transmitting over 4KByte
[zen-stable.git] / arch / ia64 / include / asm / system.h
blob6cca30705d50196e767049fcfc7d9768b850d342
1 #ifndef _ASM_IA64_SYSTEM_H
2 #define _ASM_IA64_SYSTEM_H
4 /*
5 * System defines. Note that this is included both from .c and .S
6 * files, so it does only defines, not any C code. This is based
7 * on information published in the Processor Abstraction Layer
8 * and the System Abstraction Layer manual.
10 * Copyright (C) 1998-2003 Hewlett-Packard Co
11 * David Mosberger-Tang <davidm@hpl.hp.com>
12 * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
13 * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
16 #include <asm/kregs.h>
17 #include <asm/page.h>
18 #include <asm/pal.h>
19 #include <asm/percpu.h>
21 #define GATE_ADDR RGN_BASE(RGN_GATE)
24 * 0xa000000000000000+2*PERCPU_PAGE_SIZE
25 * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
27 #define KERNEL_START (GATE_ADDR+__IA64_UL_CONST(0x100000000))
28 #define PERCPU_ADDR (-PERCPU_PAGE_SIZE)
29 #define LOAD_OFFSET (KERNEL_START - KERNEL_TR_PAGE_SIZE)
31 #ifndef __ASSEMBLY__
33 #include <linux/kernel.h>
34 #include <linux/types.h>
36 #define AT_VECTOR_SIZE_ARCH 2 /* entries in ARCH_DLINFO */
38 struct pci_vector_struct {
39 __u16 segment; /* PCI Segment number */
40 __u16 bus; /* PCI Bus number */
41 __u32 pci_id; /* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
42 __u8 pin; /* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
43 __u32 irq; /* IRQ assigned */
46 extern struct ia64_boot_param {
47 __u64 command_line; /* physical address of command line arguments */
48 __u64 efi_systab; /* physical address of EFI system table */
49 __u64 efi_memmap; /* physical address of EFI memory map */
50 __u64 efi_memmap_size; /* size of EFI memory map */
51 __u64 efi_memdesc_size; /* size of an EFI memory map descriptor */
52 __u32 efi_memdesc_version; /* memory descriptor version */
53 struct {
54 __u16 num_cols; /* number of columns on console output device */
55 __u16 num_rows; /* number of rows on console output device */
56 __u16 orig_x; /* cursor's x position */
57 __u16 orig_y; /* cursor's y position */
58 } console_info;
59 __u64 fpswa; /* physical address of the fpswa interface */
60 __u64 initrd_start;
61 __u64 initrd_size;
62 } *ia64_boot_param;
65 * Macros to force memory ordering. In these descriptions, "previous"
66 * and "subsequent" refer to program order; "visible" means that all
67 * architecturally visible effects of a memory access have occurred
68 * (at a minimum, this means the memory has been read or written).
70 * wmb(): Guarantees that all preceding stores to memory-
71 * like regions are visible before any subsequent
72 * stores and that all following stores will be
73 * visible only after all previous stores.
74 * rmb(): Like wmb(), but for reads.
75 * mb(): wmb()/rmb() combo, i.e., all previous memory
76 * accesses are visible before all subsequent
77 * accesses and vice versa. This is also known as
78 * a "fence."
80 * Note: "mb()" and its variants cannot be used as a fence to order
81 * accesses to memory mapped I/O registers. For that, mf.a needs to
82 * be used. However, we don't want to always use mf.a because (a)
83 * it's (presumably) much slower than mf and (b) mf.a is supported for
84 * sequential memory pages only.
86 #define mb() ia64_mf()
87 #define rmb() mb()
88 #define wmb() mb()
89 #define read_barrier_depends() do { } while(0)
91 #ifdef CONFIG_SMP
92 # define smp_mb() mb()
93 # define smp_rmb() rmb()
94 # define smp_wmb() wmb()
95 # define smp_read_barrier_depends() read_barrier_depends()
96 #else
97 # define smp_mb() barrier()
98 # define smp_rmb() barrier()
99 # define smp_wmb() barrier()
100 # define smp_read_barrier_depends() do { } while(0)
101 #endif
104 * XXX check on this ---I suspect what Linus really wants here is
105 * acquire vs release semantics but we can't discuss this stuff with
106 * Linus just yet. Grrr...
108 #define set_mb(var, value) do { (var) = (value); mb(); } while (0)
111 * The group barrier in front of the rsm & ssm are necessary to ensure
112 * that none of the previous instructions in the same group are
113 * affected by the rsm/ssm.
116 #ifdef __KERNEL__
119 * Context switch from one thread to another. If the two threads have
120 * different address spaces, schedule() has already taken care of
121 * switching to the new address space by calling switch_mm().
123 * Disabling access to the fph partition and the debug-register
124 * context switch MUST be done before calling ia64_switch_to() since a
125 * newly created thread returns directly to
126 * ia64_ret_from_syscall_clear_r8.
128 extern struct task_struct *ia64_switch_to (void *next_task);
130 struct task_struct;
132 extern void ia64_save_extra (struct task_struct *task);
133 extern void ia64_load_extra (struct task_struct *task);
135 #ifdef CONFIG_VIRT_CPU_ACCOUNTING
136 extern void ia64_account_on_switch (struct task_struct *prev, struct task_struct *next);
137 # define IA64_ACCOUNT_ON_SWITCH(p,n) ia64_account_on_switch(p,n)
138 #else
139 # define IA64_ACCOUNT_ON_SWITCH(p,n)
140 #endif
142 #ifdef CONFIG_PERFMON
143 DECLARE_PER_CPU(unsigned long, pfm_syst_info);
144 # define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1)
145 #else
146 # define PERFMON_IS_SYSWIDE() (0)
147 #endif
149 #define IA64_HAS_EXTRA_STATE(t) \
150 ((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID) \
151 || PERFMON_IS_SYSWIDE())
153 #define __switch_to(prev,next,last) do { \
154 IA64_ACCOUNT_ON_SWITCH(prev, next); \
155 if (IA64_HAS_EXTRA_STATE(prev)) \
156 ia64_save_extra(prev); \
157 if (IA64_HAS_EXTRA_STATE(next)) \
158 ia64_load_extra(next); \
159 ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next); \
160 (last) = ia64_switch_to((next)); \
161 } while (0)
163 #ifdef CONFIG_SMP
165 * In the SMP case, we save the fph state when context-switching away from a thread that
166 * modified fph. This way, when the thread gets scheduled on another CPU, the CPU can
167 * pick up the state from task->thread.fph, avoiding the complication of having to fetch
168 * the latest fph state from another CPU. In other words: eager save, lazy restore.
170 # define switch_to(prev,next,last) do { \
171 if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) { \
172 ia64_psr(task_pt_regs(prev))->mfh = 0; \
173 (prev)->thread.flags |= IA64_THREAD_FPH_VALID; \
174 __ia64_save_fpu((prev)->thread.fph); \
176 __switch_to(prev, next, last); \
177 /* "next" in old context is "current" in new context */ \
178 if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) && \
179 (task_cpu(current) != \
180 task_thread_info(current)->last_cpu))) { \
181 platform_migrate(current); \
182 task_thread_info(current)->last_cpu = task_cpu(current); \
184 } while (0)
185 #else
186 # define switch_to(prev,next,last) __switch_to(prev, next, last)
187 #endif
189 #define __ARCH_WANT_UNLOCKED_CTXSW
190 #define ARCH_HAS_PREFETCH_SWITCH_STACK
191 #define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
193 void cpu_idle_wait(void);
195 #define arch_align_stack(x) (x)
197 void default_idle(void);
199 #endif /* __KERNEL__ */
201 #endif /* __ASSEMBLY__ */
203 #endif /* _ASM_IA64_SYSTEM_H */