1 /* linux/drivers/video/s3c-fb.c
3 * Copyright 2008 Openmoko Inc.
4 * Copyright 2008-2010 Simtec Electronics
5 * Ben Dooks <ben@simtec.co.uk>
6 * http://armlinux.simtec.co.uk/
8 * Samsung SoC Framebuffer driver
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License version 2 as
12 * published by the Free Software FoundatIon.
15 #include <linux/kernel.h>
16 #include <linux/module.h>
17 #include <linux/platform_device.h>
18 #include <linux/dma-mapping.h>
19 #include <linux/slab.h>
20 #include <linux/init.h>
21 #include <linux/clk.h>
24 #include <linux/uaccess.h>
25 #include <linux/interrupt.h>
26 #include <linux/pm_runtime.h>
29 #include <plat/regs-fb-v4.h>
32 /* This driver will export a number of framebuffer interfaces depending
33 * on the configuration passed in via the platform data. Each fb instance
34 * maps to a hardware window. Currently there is no support for runtime
35 * setting of the alpha-blending functions that each window has, so only
36 * window 0 is actually useful.
38 * Window 0 is treated specially, it is used for the basis of the LCD
39 * output timings and as the control for the output power-down state.
42 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
43 * has been replaced by using the platform device name to pick the correct
44 * configuration data for the system.
47 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
49 #define writel(v, r) do { \
50 printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \
51 __raw_writel(v, r); } while (0)
52 #endif /* FB_S3C_DEBUG_REGWRITE */
55 #define S3C_FB_VSYNC_IRQ_EN 0
57 #define VSYNC_TIMEOUT_MSEC 50
61 #define VALID_BPP(x) (1 << ((x) - 1))
63 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
64 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
65 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
66 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
67 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
70 * struct s3c_fb_variant - fb variant information
71 * @is_2443: Set if S3C2443/S3C2416 style hardware.
72 * @nr_windows: The number of windows.
73 * @vidtcon: The base for the VIDTCONx registers
74 * @wincon: The base for the WINxCON registers.
75 * @winmap: The base for the WINxMAP registers.
76 * @keycon: The abse for the WxKEYCON registers.
77 * @buf_start: Offset of buffer start registers.
78 * @buf_size: Offset of buffer size registers.
79 * @buf_end: Offset of buffer end registers.
80 * @osd: The base for the OSD registers.
81 * @palette: Address of palette memory, or 0 if none.
82 * @has_prtcon: Set if has PRTCON register.
83 * @has_shadowcon: Set if has SHADOWCON register.
84 * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
86 struct s3c_fb_variant
{
87 unsigned int is_2443
:1;
88 unsigned short nr_windows
;
89 unsigned short vidtcon
;
90 unsigned short wincon
;
91 unsigned short winmap
;
92 unsigned short keycon
;
93 unsigned short buf_start
;
94 unsigned short buf_end
;
95 unsigned short buf_size
;
97 unsigned short osd_stride
;
98 unsigned short palette
[S3C_FB_MAX_WIN
];
100 unsigned int has_prtcon
:1;
101 unsigned int has_shadowcon
:1;
102 unsigned int has_clksel
:1;
106 * struct s3c_fb_win_variant
107 * @has_osd_c: Set if has OSD C register.
108 * @has_osd_d: Set if has OSD D register.
109 * @has_osd_alpha: Set if can change alpha transparency for a window.
110 * @palette_sz: Size of palette in entries.
111 * @palette_16bpp: Set if palette is 16bits wide.
112 * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
113 * register is located at the given offset from OSD_BASE.
114 * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
116 * valid_bpp bit x is set if (x+1)BPP is supported.
118 struct s3c_fb_win_variant
{
119 unsigned int has_osd_c
:1;
120 unsigned int has_osd_d
:1;
121 unsigned int has_osd_alpha
:1;
122 unsigned int palette_16bpp
:1;
123 unsigned short osd_size_off
;
124 unsigned short palette_sz
;
129 * struct s3c_fb_driverdata - per-device type driver data for init time.
130 * @variant: The variant information for this driver.
131 * @win: The window information for each window.
133 struct s3c_fb_driverdata
{
134 struct s3c_fb_variant variant
;
135 struct s3c_fb_win_variant
*win
[S3C_FB_MAX_WIN
];
139 * struct s3c_fb_palette - palette information
141 * @g: Green bitfield.
143 * @a: Alpha bitfield.
145 struct s3c_fb_palette
{
146 struct fb_bitfield r
;
147 struct fb_bitfield g
;
148 struct fb_bitfield b
;
149 struct fb_bitfield a
;
153 * struct s3c_fb_win - per window private data for each framebuffer.
154 * @windata: The platform data supplied for the window configuration.
155 * @parent: The hardware that this window is part of.
156 * @fbinfo: Pointer pack to the framebuffer info for this window.
157 * @varint: The variant information for this window.
158 * @palette_buffer: Buffer/cache to hold palette entries.
159 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
160 * @index: The window number of this window.
161 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
164 struct s3c_fb_pd_win
*windata
;
165 struct s3c_fb
*parent
;
166 struct fb_info
*fbinfo
;
167 struct s3c_fb_palette palette
;
168 struct s3c_fb_win_variant variant
;
171 u32 pseudo_palette
[16];
176 * struct s3c_fb_vsync - vsync information
177 * @wait: a queue for processes waiting for vsync
178 * @count: vsync interrupt count
180 struct s3c_fb_vsync
{
181 wait_queue_head_t wait
;
186 * struct s3c_fb - overall hardware state of the hardware
187 * @slock: The spinlock protection for this data sturcture.
188 * @dev: The device that we bound to, for printing, etc.
189 * @regs_res: The resource we claimed for the IO registers.
190 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
191 * @lcd_clk: The clk (sclk) feeding pixclk.
192 * @regs: The mapped hardware registers.
193 * @variant: Variant information for this hardware.
194 * @enabled: A bitmask of enabled hardware windows.
195 * @output_on: Flag if the physical output is enabled.
196 * @pdata: The platform configuration data passed with the device.
197 * @windows: The hardware windows that have been claimed.
198 * @irq_no: IRQ line number
199 * @irq_flags: irq flags
200 * @vsync_info: VSYNC-related information (count, queues...)
205 struct resource
*regs_res
;
209 struct s3c_fb_variant variant
;
211 unsigned char enabled
;
214 struct s3c_fb_platdata
*pdata
;
215 struct s3c_fb_win
*windows
[S3C_FB_MAX_WIN
];
218 unsigned long irq_flags
;
219 struct s3c_fb_vsync vsync_info
;
223 * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
224 * @win: The device window.
225 * @bpp: The bit depth.
227 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win
*win
, unsigned int bpp
)
229 return win
->variant
.valid_bpp
& VALID_BPP(bpp
);
233 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
234 * @var: The screen information to verify.
235 * @info: The framebuffer device.
237 * Framebuffer layer call to verify the given information and allow us to
238 * update various information depending on the hardware capabilities.
240 static int s3c_fb_check_var(struct fb_var_screeninfo
*var
,
241 struct fb_info
*info
)
243 struct s3c_fb_win
*win
= info
->par
;
244 struct s3c_fb
*sfb
= win
->parent
;
246 dev_dbg(sfb
->dev
, "checking parameters\n");
248 var
->xres_virtual
= max(var
->xres_virtual
, var
->xres
);
249 var
->yres_virtual
= max(var
->yres_virtual
, var
->yres
);
251 if (!s3c_fb_validate_win_bpp(win
, var
->bits_per_pixel
)) {
252 dev_dbg(sfb
->dev
, "win %d: unsupported bpp %d\n",
253 win
->index
, var
->bits_per_pixel
);
257 /* always ensure these are zero, for drop through cases below */
258 var
->transp
.offset
= 0;
259 var
->transp
.length
= 0;
261 switch (var
->bits_per_pixel
) {
266 if (sfb
->variant
.palette
[win
->index
] != 0) {
267 /* non palletised, A:1,R:2,G:3,B:2 mode */
269 var
->green
.offset
= 2;
270 var
->blue
.offset
= 0;
272 var
->green
.length
= 3;
273 var
->blue
.length
= 2;
274 var
->transp
.offset
= 7;
275 var
->transp
.length
= 1;
278 var
->red
.length
= var
->bits_per_pixel
;
279 var
->green
= var
->red
;
280 var
->blue
= var
->red
;
285 /* 666 with one bit alpha/transparency */
286 var
->transp
.offset
= 18;
287 var
->transp
.length
= 1;
289 var
->bits_per_pixel
= 32;
292 var
->red
.offset
= 12;
293 var
->green
.offset
= 6;
294 var
->blue
.offset
= 0;
296 var
->green
.length
= 6;
297 var
->blue
.length
= 6;
301 /* 16 bpp, 565 format */
302 var
->red
.offset
= 11;
303 var
->green
.offset
= 5;
304 var
->blue
.offset
= 0;
306 var
->green
.length
= 6;
307 var
->blue
.length
= 5;
313 var
->transp
.length
= var
->bits_per_pixel
- 24;
314 var
->transp
.offset
= 24;
317 /* our 24bpp is unpacked, so 32bpp */
318 var
->bits_per_pixel
= 32;
319 var
->red
.offset
= 16;
321 var
->green
.offset
= 8;
322 var
->green
.length
= 8;
323 var
->blue
.offset
= 0;
324 var
->blue
.length
= 8;
328 dev_err(sfb
->dev
, "invalid bpp\n");
331 dev_dbg(sfb
->dev
, "%s: verified parameters\n", __func__
);
336 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
337 * @sfb: The hardware state.
338 * @pixclock: The pixel clock wanted, in picoseconds.
340 * Given the specified pixel clock, work out the necessary divider to get
341 * close to the output frequency.
343 static int s3c_fb_calc_pixclk(struct s3c_fb
*sfb
, unsigned int pixclk
)
346 unsigned long long tmp
;
349 if (sfb
->variant
.has_clksel
)
350 clk
= clk_get_rate(sfb
->bus_clk
);
352 clk
= clk_get_rate(sfb
->lcd_clk
);
354 tmp
= (unsigned long long)clk
;
357 do_div(tmp
, 1000000000UL);
358 result
= (unsigned int)tmp
/ 1000;
360 dev_dbg(sfb
->dev
, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
361 pixclk
, clk
, result
, clk
/ result
);
367 * s3c_fb_align_word() - align pixel count to word boundary
368 * @bpp: The number of bits per pixel
369 * @pix: The value to be aligned.
371 * Align the given pixel count so that it will start on an 32bit word
374 static int s3c_fb_align_word(unsigned int bpp
, unsigned int pix
)
381 pix_per_word
= (8 * 32) / bpp
;
382 return ALIGN(pix
, pix_per_word
);
386 * vidosd_set_size() - set OSD size for a window
388 * @win: the window to set OSD size for
389 * @size: OSD size register value
391 static void vidosd_set_size(struct s3c_fb_win
*win
, u32 size
)
393 struct s3c_fb
*sfb
= win
->parent
;
395 /* OSD can be set up if osd_size_off != 0 for this window */
396 if (win
->variant
.osd_size_off
)
397 writel(size
, sfb
->regs
+ OSD_BASE(win
->index
, sfb
->variant
)
398 + win
->variant
.osd_size_off
);
402 * vidosd_set_alpha() - set alpha transparency for a window
404 * @win: the window to set OSD size for
405 * @alpha: alpha register value
407 static void vidosd_set_alpha(struct s3c_fb_win
*win
, u32 alpha
)
409 struct s3c_fb
*sfb
= win
->parent
;
411 if (win
->variant
.has_osd_alpha
)
412 writel(alpha
, sfb
->regs
+ VIDOSD_C(win
->index
, sfb
->variant
));
416 * shadow_protect_win() - disable updating values from shadow registers at vsync
418 * @win: window to protect registers for
419 * @protect: 1 to protect (disable updates)
421 static void shadow_protect_win(struct s3c_fb_win
*win
, bool protect
)
423 struct s3c_fb
*sfb
= win
->parent
;
427 if (sfb
->variant
.has_prtcon
) {
428 writel(PRTCON_PROTECT
, sfb
->regs
+ PRTCON
);
429 } else if (sfb
->variant
.has_shadowcon
) {
430 reg
= readl(sfb
->regs
+ SHADOWCON
);
431 writel(reg
| SHADOWCON_WINx_PROTECT(win
->index
),
432 sfb
->regs
+ SHADOWCON
);
435 if (sfb
->variant
.has_prtcon
) {
436 writel(0, sfb
->regs
+ PRTCON
);
437 } else if (sfb
->variant
.has_shadowcon
) {
438 reg
= readl(sfb
->regs
+ SHADOWCON
);
439 writel(reg
& ~SHADOWCON_WINx_PROTECT(win
->index
),
440 sfb
->regs
+ SHADOWCON
);
446 * s3c_fb_enable() - Set the state of the main LCD output
447 * @sfb: The main framebuffer state.
448 * @enable: The state to set.
450 static void s3c_fb_enable(struct s3c_fb
*sfb
, int enable
)
452 u32 vidcon0
= readl(sfb
->regs
+ VIDCON0
);
454 if (enable
&& !sfb
->output_on
)
455 pm_runtime_get_sync(sfb
->dev
);
458 vidcon0
|= VIDCON0_ENVID
| VIDCON0_ENVID_F
;
460 /* see the note in the framebuffer datasheet about
461 * why you cannot take both of these bits down at the
464 if (vidcon0
& VIDCON0_ENVID
) {
465 vidcon0
|= VIDCON0_ENVID
;
466 vidcon0
&= ~VIDCON0_ENVID_F
;
470 writel(vidcon0
, sfb
->regs
+ VIDCON0
);
472 if (!enable
&& sfb
->output_on
)
473 pm_runtime_put_sync(sfb
->dev
);
475 sfb
->output_on
= enable
;
479 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
480 * @info: The framebuffer to change.
482 * Framebuffer layer request to set a new mode for the specified framebuffer
484 static int s3c_fb_set_par(struct fb_info
*info
)
486 struct fb_var_screeninfo
*var
= &info
->var
;
487 struct s3c_fb_win
*win
= info
->par
;
488 struct s3c_fb
*sfb
= win
->parent
;
489 void __iomem
*regs
= sfb
->regs
;
490 void __iomem
*buf
= regs
;
491 int win_no
= win
->index
;
497 dev_dbg(sfb
->dev
, "setting framebuffer parameters\n");
499 pm_runtime_get_sync(sfb
->dev
);
501 shadow_protect_win(win
, 1);
503 switch (var
->bits_per_pixel
) {
508 info
->fix
.visual
= FB_VISUAL_TRUECOLOR
;
511 if (win
->variant
.palette_sz
>= 256)
512 info
->fix
.visual
= FB_VISUAL_PSEUDOCOLOR
;
514 info
->fix
.visual
= FB_VISUAL_TRUECOLOR
;
517 info
->fix
.visual
= FB_VISUAL_MONO01
;
520 info
->fix
.visual
= FB_VISUAL_PSEUDOCOLOR
;
524 info
->fix
.line_length
= (var
->xres_virtual
* var
->bits_per_pixel
) / 8;
526 info
->fix
.xpanstep
= info
->var
.xres_virtual
> info
->var
.xres
? 1 : 0;
527 info
->fix
.ypanstep
= info
->var
.yres_virtual
> info
->var
.yres
? 1 : 0;
529 /* disable the window whilst we update it */
530 writel(0, regs
+ WINCON(win_no
));
532 /* use platform specified window as the basis for the lcd timings */
534 if (win_no
== sfb
->pdata
->default_win
) {
535 clkdiv
= s3c_fb_calc_pixclk(sfb
, var
->pixclock
);
537 data
= sfb
->pdata
->vidcon0
;
538 data
&= ~(VIDCON0_CLKVAL_F_MASK
| VIDCON0_CLKDIR
);
541 data
|= VIDCON0_CLKVAL_F(clkdiv
-1) | VIDCON0_CLKDIR
;
543 data
&= ~VIDCON0_CLKDIR
; /* 1:1 clock */
545 /* write the timing data to the panel */
547 if (sfb
->variant
.is_2443
)
550 writel(data
, regs
+ VIDCON0
);
552 s3c_fb_enable(sfb
, 1);
554 data
= VIDTCON0_VBPD(var
->upper_margin
- 1) |
555 VIDTCON0_VFPD(var
->lower_margin
- 1) |
556 VIDTCON0_VSPW(var
->vsync_len
- 1);
558 writel(data
, regs
+ sfb
->variant
.vidtcon
);
560 data
= VIDTCON1_HBPD(var
->left_margin
- 1) |
561 VIDTCON1_HFPD(var
->right_margin
- 1) |
562 VIDTCON1_HSPW(var
->hsync_len
- 1);
565 writel(data
, regs
+ sfb
->variant
.vidtcon
+ 4);
567 data
= VIDTCON2_LINEVAL(var
->yres
- 1) |
568 VIDTCON2_HOZVAL(var
->xres
- 1);
569 writel(data
, regs
+ sfb
->variant
.vidtcon
+ 8);
572 /* write the buffer address */
574 /* start and end registers stride is 8 */
575 buf
= regs
+ win_no
* 8;
577 writel(info
->fix
.smem_start
, buf
+ sfb
->variant
.buf_start
);
579 data
= info
->fix
.smem_start
+ info
->fix
.line_length
* var
->yres
;
580 writel(data
, buf
+ sfb
->variant
.buf_end
);
582 pagewidth
= (var
->xres
* var
->bits_per_pixel
) >> 3;
583 data
= VIDW_BUF_SIZE_OFFSET(info
->fix
.line_length
- pagewidth
) |
584 VIDW_BUF_SIZE_PAGEWIDTH(pagewidth
);
585 writel(data
, regs
+ sfb
->variant
.buf_size
+ (win_no
* 4));
587 /* write 'OSD' registers to control position of framebuffer */
589 data
= VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0);
590 writel(data
, regs
+ VIDOSD_A(win_no
, sfb
->variant
));
592 data
= VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var
->bits_per_pixel
,
594 VIDOSDxB_BOTRIGHT_Y(var
->yres
- 1);
596 writel(data
, regs
+ VIDOSD_B(win_no
, sfb
->variant
));
598 data
= var
->xres
* var
->yres
;
600 alpha
= VIDISD14C_ALPHA1_R(0xf) |
601 VIDISD14C_ALPHA1_G(0xf) |
602 VIDISD14C_ALPHA1_B(0xf);
604 vidosd_set_alpha(win
, alpha
);
605 vidosd_set_size(win
, data
);
607 /* Enable DMA channel for this window */
608 if (sfb
->variant
.has_shadowcon
) {
609 data
= readl(sfb
->regs
+ SHADOWCON
);
610 data
|= SHADOWCON_CHx_ENABLE(win_no
);
611 writel(data
, sfb
->regs
+ SHADOWCON
);
614 data
= WINCONx_ENWIN
;
615 sfb
->enabled
|= (1 << win
->index
);
617 /* note, since we have to round up the bits-per-pixel, we end up
618 * relying on the bitfield information for r/g/b/a to work out
619 * exactly which mode of operation is intended. */
621 switch (var
->bits_per_pixel
) {
623 data
|= WINCON0_BPPMODE_1BPP
;
624 data
|= WINCONx_BITSWP
;
625 data
|= WINCONx_BURSTLEN_4WORD
;
628 data
|= WINCON0_BPPMODE_2BPP
;
629 data
|= WINCONx_BITSWP
;
630 data
|= WINCONx_BURSTLEN_8WORD
;
633 data
|= WINCON0_BPPMODE_4BPP
;
634 data
|= WINCONx_BITSWP
;
635 data
|= WINCONx_BURSTLEN_8WORD
;
638 if (var
->transp
.length
!= 0)
639 data
|= WINCON1_BPPMODE_8BPP_1232
;
641 data
|= WINCON0_BPPMODE_8BPP_PALETTE
;
642 data
|= WINCONx_BURSTLEN_8WORD
;
643 data
|= WINCONx_BYTSWP
;
646 if (var
->transp
.length
!= 0)
647 data
|= WINCON1_BPPMODE_16BPP_A1555
;
649 data
|= WINCON0_BPPMODE_16BPP_565
;
650 data
|= WINCONx_HAWSWP
;
651 data
|= WINCONx_BURSTLEN_16WORD
;
655 if (var
->red
.length
== 6) {
656 if (var
->transp
.length
!= 0)
657 data
|= WINCON1_BPPMODE_19BPP_A1666
;
659 data
|= WINCON1_BPPMODE_18BPP_666
;
660 } else if (var
->transp
.length
== 1)
661 data
|= WINCON1_BPPMODE_25BPP_A1888
663 else if ((var
->transp
.length
== 4) ||
664 (var
->transp
.length
== 8))
665 data
|= WINCON1_BPPMODE_28BPP_A4888
666 | WINCON1_BLD_PIX
| WINCON1_ALPHA_SEL
;
668 data
|= WINCON0_BPPMODE_24BPP_888
;
670 data
|= WINCONx_WSWP
;
671 data
|= WINCONx_BURSTLEN_16WORD
;
675 /* Enable the colour keying for the window below this one */
677 u32 keycon0_data
= 0, keycon1_data
= 0;
678 void __iomem
*keycon
= regs
+ sfb
->variant
.keycon
;
680 keycon0_data
= ~(WxKEYCON0_KEYBL_EN
|
682 WxKEYCON0_DIRCON
) | WxKEYCON0_COMPKEY(0);
684 keycon1_data
= WxKEYCON1_COLVAL(0xffffff);
686 keycon
+= (win_no
- 1) * 8;
688 writel(keycon0_data
, keycon
+ WKEYCON0
);
689 writel(keycon1_data
, keycon
+ WKEYCON1
);
692 writel(data
, regs
+ sfb
->variant
.wincon
+ (win_no
* 4));
693 writel(0x0, regs
+ sfb
->variant
.winmap
+ (win_no
* 4));
695 shadow_protect_win(win
, 0);
697 pm_runtime_put_sync(sfb
->dev
);
703 * s3c_fb_update_palette() - set or schedule a palette update.
704 * @sfb: The hardware information.
705 * @win: The window being updated.
706 * @reg: The palette index being changed.
707 * @value: The computed palette value.
709 * Change the value of a palette register, either by directly writing to
710 * the palette (this requires the palette RAM to be disconnected from the
711 * hardware whilst this is in progress) or schedule the update for later.
713 * At the moment, since we have no VSYNC interrupt support, we simply set
714 * the palette entry directly.
716 static void s3c_fb_update_palette(struct s3c_fb
*sfb
,
717 struct s3c_fb_win
*win
,
721 void __iomem
*palreg
;
724 palreg
= sfb
->regs
+ sfb
->variant
.palette
[win
->index
];
726 dev_dbg(sfb
->dev
, "%s: win %d, reg %d (%p): %08x\n",
727 __func__
, win
->index
, reg
, palreg
, value
);
729 win
->palette_buffer
[reg
] = value
;
731 palcon
= readl(sfb
->regs
+ WPALCON
);
732 writel(palcon
| WPALCON_PAL_UPDATE
, sfb
->regs
+ WPALCON
);
734 if (win
->variant
.palette_16bpp
)
735 writew(value
, palreg
+ (reg
* 2));
737 writel(value
, palreg
+ (reg
* 4));
739 writel(palcon
, sfb
->regs
+ WPALCON
);
742 static inline unsigned int chan_to_field(unsigned int chan
,
743 struct fb_bitfield
*bf
)
746 chan
>>= 16 - bf
->length
;
747 return chan
<< bf
->offset
;
751 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
752 * @regno: The palette index to change.
753 * @red: The red field for the palette data.
754 * @green: The green field for the palette data.
755 * @blue: The blue field for the palette data.
756 * @trans: The transparency (alpha) field for the palette data.
757 * @info: The framebuffer being changed.
759 static int s3c_fb_setcolreg(unsigned regno
,
760 unsigned red
, unsigned green
, unsigned blue
,
761 unsigned transp
, struct fb_info
*info
)
763 struct s3c_fb_win
*win
= info
->par
;
764 struct s3c_fb
*sfb
= win
->parent
;
767 dev_dbg(sfb
->dev
, "%s: win %d: %d => rgb=%d/%d/%d\n",
768 __func__
, win
->index
, regno
, red
, green
, blue
);
770 pm_runtime_get_sync(sfb
->dev
);
772 switch (info
->fix
.visual
) {
773 case FB_VISUAL_TRUECOLOR
:
774 /* true-colour, use pseudo-palette */
777 u32
*pal
= info
->pseudo_palette
;
779 val
= chan_to_field(red
, &info
->var
.red
);
780 val
|= chan_to_field(green
, &info
->var
.green
);
781 val
|= chan_to_field(blue
, &info
->var
.blue
);
787 case FB_VISUAL_PSEUDOCOLOR
:
788 if (regno
< win
->variant
.palette_sz
) {
789 val
= chan_to_field(red
, &win
->palette
.r
);
790 val
|= chan_to_field(green
, &win
->palette
.g
);
791 val
|= chan_to_field(blue
, &win
->palette
.b
);
793 s3c_fb_update_palette(sfb
, win
, regno
, val
);
799 pm_runtime_put_sync(sfb
->dev
);
800 return 1; /* unknown type */
803 pm_runtime_put_sync(sfb
->dev
);
808 * s3c_fb_blank() - blank or unblank the given window
809 * @blank_mode: The blank state from FB_BLANK_*
810 * @info: The framebuffer to blank.
812 * Framebuffer layer request to change the power state.
814 static int s3c_fb_blank(int blank_mode
, struct fb_info
*info
)
816 struct s3c_fb_win
*win
= info
->par
;
817 struct s3c_fb
*sfb
= win
->parent
;
818 unsigned int index
= win
->index
;
821 dev_dbg(sfb
->dev
, "blank mode %d\n", blank_mode
);
823 pm_runtime_get_sync(sfb
->dev
);
825 wincon
= readl(sfb
->regs
+ sfb
->variant
.wincon
+ (index
* 4));
827 switch (blank_mode
) {
828 case FB_BLANK_POWERDOWN
:
829 wincon
&= ~WINCONx_ENWIN
;
830 sfb
->enabled
&= ~(1 << index
);
831 /* fall through to FB_BLANK_NORMAL */
833 case FB_BLANK_NORMAL
:
834 /* disable the DMA and display 0x0 (black) */
835 shadow_protect_win(win
, 1);
836 writel(WINxMAP_MAP
| WINxMAP_MAP_COLOUR(0x0),
837 sfb
->regs
+ sfb
->variant
.winmap
+ (index
* 4));
838 shadow_protect_win(win
, 0);
841 case FB_BLANK_UNBLANK
:
842 shadow_protect_win(win
, 1);
843 writel(0x0, sfb
->regs
+ sfb
->variant
.winmap
+ (index
* 4));
844 shadow_protect_win(win
, 0);
845 wincon
|= WINCONx_ENWIN
;
846 sfb
->enabled
|= (1 << index
);
849 case FB_BLANK_VSYNC_SUSPEND
:
850 case FB_BLANK_HSYNC_SUSPEND
:
852 pm_runtime_put_sync(sfb
->dev
);
856 shadow_protect_win(win
, 1);
857 writel(wincon
, sfb
->regs
+ sfb
->variant
.wincon
+ (index
* 4));
858 shadow_protect_win(win
, 0);
860 /* Check the enabled state to see if we need to be running the
861 * main LCD interface, as if there are no active windows then
862 * it is highly likely that we also do not need to output
866 /* We could do something like the following code, but the current
867 * system of using framebuffer events means that we cannot make
868 * the distinction between just window 0 being inactive and all
869 * the windows being down.
871 * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
874 /* we're stuck with this until we can do something about overriding
875 * the power control using the blanking event for a single fb.
877 if (index
== sfb
->pdata
->default_win
) {
878 shadow_protect_win(win
, 1);
879 s3c_fb_enable(sfb
, blank_mode
!= FB_BLANK_POWERDOWN
? 1 : 0);
880 shadow_protect_win(win
, 0);
883 pm_runtime_put_sync(sfb
->dev
);
889 * s3c_fb_pan_display() - Pan the display.
891 * Note that the offsets can be written to the device at any time, as their
892 * values are latched at each vsync automatically. This also means that only
893 * the last call to this function will have any effect on next vsync, but
894 * there is no need to sleep waiting for it to prevent tearing.
896 * @var: The screen information to verify.
897 * @info: The framebuffer device.
899 static int s3c_fb_pan_display(struct fb_var_screeninfo
*var
,
900 struct fb_info
*info
)
902 struct s3c_fb_win
*win
= info
->par
;
903 struct s3c_fb
*sfb
= win
->parent
;
904 void __iomem
*buf
= sfb
->regs
+ win
->index
* 8;
905 unsigned int start_boff
, end_boff
;
907 pm_runtime_get_sync(sfb
->dev
);
909 /* Offset in bytes to the start of the displayed area */
910 start_boff
= var
->yoffset
* info
->fix
.line_length
;
911 /* X offset depends on the current bpp */
912 if (info
->var
.bits_per_pixel
>= 8) {
913 start_boff
+= var
->xoffset
* (info
->var
.bits_per_pixel
>> 3);
915 switch (info
->var
.bits_per_pixel
) {
917 start_boff
+= var
->xoffset
>> 1;
920 start_boff
+= var
->xoffset
>> 2;
923 start_boff
+= var
->xoffset
>> 3;
926 dev_err(sfb
->dev
, "invalid bpp\n");
927 pm_runtime_put_sync(sfb
->dev
);
931 /* Offset in bytes to the end of the displayed area */
932 end_boff
= start_boff
+ info
->var
.yres
* info
->fix
.line_length
;
934 /* Temporarily turn off per-vsync update from shadow registers until
935 * both start and end addresses are updated to prevent corruption */
936 shadow_protect_win(win
, 1);
938 writel(info
->fix
.smem_start
+ start_boff
, buf
+ sfb
->variant
.buf_start
);
939 writel(info
->fix
.smem_start
+ end_boff
, buf
+ sfb
->variant
.buf_end
);
941 shadow_protect_win(win
, 0);
943 pm_runtime_put_sync(sfb
->dev
);
948 * s3c_fb_enable_irq() - enable framebuffer interrupts
949 * @sfb: main hardware state
951 static void s3c_fb_enable_irq(struct s3c_fb
*sfb
)
953 void __iomem
*regs
= sfb
->regs
;
956 if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN
, &sfb
->irq_flags
)) {
957 /* IRQ disabled, enable it */
958 irq_ctrl_reg
= readl(regs
+ VIDINTCON0
);
960 irq_ctrl_reg
|= VIDINTCON0_INT_ENABLE
;
961 irq_ctrl_reg
|= VIDINTCON0_INT_FRAME
;
963 irq_ctrl_reg
&= ~VIDINTCON0_FRAMESEL0_MASK
;
964 irq_ctrl_reg
|= VIDINTCON0_FRAMESEL0_VSYNC
;
965 irq_ctrl_reg
&= ~VIDINTCON0_FRAMESEL1_MASK
;
966 irq_ctrl_reg
|= VIDINTCON0_FRAMESEL1_NONE
;
968 writel(irq_ctrl_reg
, regs
+ VIDINTCON0
);
973 * s3c_fb_disable_irq() - disable framebuffer interrupts
974 * @sfb: main hardware state
976 static void s3c_fb_disable_irq(struct s3c_fb
*sfb
)
978 void __iomem
*regs
= sfb
->regs
;
981 if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN
, &sfb
->irq_flags
)) {
982 /* IRQ enabled, disable it */
983 irq_ctrl_reg
= readl(regs
+ VIDINTCON0
);
985 irq_ctrl_reg
&= ~VIDINTCON0_INT_FRAME
;
986 irq_ctrl_reg
&= ~VIDINTCON0_INT_ENABLE
;
988 writel(irq_ctrl_reg
, regs
+ VIDINTCON0
);
992 static irqreturn_t
s3c_fb_irq(int irq
, void *dev_id
)
994 struct s3c_fb
*sfb
= dev_id
;
995 void __iomem
*regs
= sfb
->regs
;
998 spin_lock(&sfb
->slock
);
1000 irq_sts_reg
= readl(regs
+ VIDINTCON1
);
1002 if (irq_sts_reg
& VIDINTCON1_INT_FRAME
) {
1004 /* VSYNC interrupt, accept it */
1005 writel(VIDINTCON1_INT_FRAME
, regs
+ VIDINTCON1
);
1007 sfb
->vsync_info
.count
++;
1008 wake_up_interruptible(&sfb
->vsync_info
.wait
);
1011 /* We only support waiting for VSYNC for now, so it's safe
1012 * to always disable irqs here.
1014 s3c_fb_disable_irq(sfb
);
1016 spin_unlock(&sfb
->slock
);
1021 * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
1022 * @sfb: main hardware state
1023 * @crtc: head index.
1025 static int s3c_fb_wait_for_vsync(struct s3c_fb
*sfb
, u32 crtc
)
1027 unsigned long count
;
1033 pm_runtime_get_sync(sfb
->dev
);
1035 count
= sfb
->vsync_info
.count
;
1036 s3c_fb_enable_irq(sfb
);
1037 ret
= wait_event_interruptible_timeout(sfb
->vsync_info
.wait
,
1038 count
!= sfb
->vsync_info
.count
,
1039 msecs_to_jiffies(VSYNC_TIMEOUT_MSEC
));
1041 pm_runtime_put_sync(sfb
->dev
);
1049 static int s3c_fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
1052 struct s3c_fb_win
*win
= info
->par
;
1053 struct s3c_fb
*sfb
= win
->parent
;
1058 case FBIO_WAITFORVSYNC
:
1059 if (get_user(crtc
, (u32 __user
*)arg
)) {
1064 ret
= s3c_fb_wait_for_vsync(sfb
, crtc
);
1073 static struct fb_ops s3c_fb_ops
= {
1074 .owner
= THIS_MODULE
,
1075 .fb_check_var
= s3c_fb_check_var
,
1076 .fb_set_par
= s3c_fb_set_par
,
1077 .fb_blank
= s3c_fb_blank
,
1078 .fb_setcolreg
= s3c_fb_setcolreg
,
1079 .fb_fillrect
= cfb_fillrect
,
1080 .fb_copyarea
= cfb_copyarea
,
1081 .fb_imageblit
= cfb_imageblit
,
1082 .fb_pan_display
= s3c_fb_pan_display
,
1083 .fb_ioctl
= s3c_fb_ioctl
,
1087 * s3c_fb_missing_pixclock() - calculates pixel clock
1088 * @mode: The video mode to change.
1090 * Calculate the pixel clock when none has been given through platform data.
1092 static void __devinit
s3c_fb_missing_pixclock(struct fb_videomode
*mode
)
1094 u64 pixclk
= 1000000000000ULL;
1097 div
= mode
->left_margin
+ mode
->hsync_len
+ mode
->right_margin
+
1099 div
*= mode
->upper_margin
+ mode
->vsync_len
+ mode
->lower_margin
+
1101 div
*= mode
->refresh
? : 60;
1103 do_div(pixclk
, div
);
1105 mode
->pixclock
= pixclk
;
1109 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1110 * @sfb: The base resources for the hardware.
1111 * @win: The window to initialise memory for.
1113 * Allocate memory for the given framebuffer.
1115 static int __devinit
s3c_fb_alloc_memory(struct s3c_fb
*sfb
,
1116 struct s3c_fb_win
*win
)
1118 struct s3c_fb_pd_win
*windata
= win
->windata
;
1119 unsigned int real_size
, virt_size
, size
;
1120 struct fb_info
*fbi
= win
->fbinfo
;
1123 dev_dbg(sfb
->dev
, "allocating memory for display\n");
1125 real_size
= windata
->win_mode
.xres
* windata
->win_mode
.yres
;
1126 virt_size
= windata
->virtual_x
* windata
->virtual_y
;
1128 dev_dbg(sfb
->dev
, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1129 real_size
, windata
->win_mode
.xres
, windata
->win_mode
.yres
,
1130 virt_size
, windata
->virtual_x
, windata
->virtual_y
);
1132 size
= (real_size
> virt_size
) ? real_size
: virt_size
;
1133 size
*= (windata
->max_bpp
> 16) ? 32 : windata
->max_bpp
;
1136 fbi
->fix
.smem_len
= size
;
1137 size
= PAGE_ALIGN(size
);
1139 dev_dbg(sfb
->dev
, "want %u bytes for window\n", size
);
1141 fbi
->screen_base
= dma_alloc_writecombine(sfb
->dev
, size
,
1142 &map_dma
, GFP_KERNEL
);
1143 if (!fbi
->screen_base
)
1146 dev_dbg(sfb
->dev
, "mapped %x to %p\n",
1147 (unsigned int)map_dma
, fbi
->screen_base
);
1149 memset(fbi
->screen_base
, 0x0, size
);
1150 fbi
->fix
.smem_start
= map_dma
;
1156 * s3c_fb_free_memory() - free the display memory for the given window
1157 * @sfb: The base resources for the hardware.
1158 * @win: The window to free the display memory for.
1160 * Free the display memory allocated by s3c_fb_alloc_memory().
1162 static void s3c_fb_free_memory(struct s3c_fb
*sfb
, struct s3c_fb_win
*win
)
1164 struct fb_info
*fbi
= win
->fbinfo
;
1166 if (fbi
->screen_base
)
1167 dma_free_writecombine(sfb
->dev
, PAGE_ALIGN(fbi
->fix
.smem_len
),
1168 fbi
->screen_base
, fbi
->fix
.smem_start
);
1172 * s3c_fb_release_win() - release resources for a framebuffer window.
1173 * @win: The window to cleanup the resources for.
1175 * Release the resources that where claimed for the hardware window,
1176 * such as the framebuffer instance and any memory claimed for it.
1178 static void s3c_fb_release_win(struct s3c_fb
*sfb
, struct s3c_fb_win
*win
)
1183 if (sfb
->variant
.has_shadowcon
) {
1184 data
= readl(sfb
->regs
+ SHADOWCON
);
1185 data
&= ~SHADOWCON_CHx_ENABLE(win
->index
);
1186 data
&= ~SHADOWCON_CHx_LOCAL_ENABLE(win
->index
);
1187 writel(data
, sfb
->regs
+ SHADOWCON
);
1189 unregister_framebuffer(win
->fbinfo
);
1190 if (win
->fbinfo
->cmap
.len
)
1191 fb_dealloc_cmap(&win
->fbinfo
->cmap
);
1192 s3c_fb_free_memory(sfb
, win
);
1193 framebuffer_release(win
->fbinfo
);
1198 * s3c_fb_probe_win() - register an hardware window
1199 * @sfb: The base resources for the hardware
1200 * @variant: The variant information for this window.
1201 * @res: Pointer to where to place the resultant window.
1203 * Allocate and do the basic initialisation for one of the hardware's graphics
1206 static int __devinit
s3c_fb_probe_win(struct s3c_fb
*sfb
, unsigned int win_no
,
1207 struct s3c_fb_win_variant
*variant
,
1208 struct s3c_fb_win
**res
)
1210 struct fb_var_screeninfo
*var
;
1211 struct fb_videomode
*initmode
;
1212 struct s3c_fb_pd_win
*windata
;
1213 struct s3c_fb_win
*win
;
1214 struct fb_info
*fbinfo
;
1218 dev_dbg(sfb
->dev
, "probing window %d, variant %p\n", win_no
, variant
);
1220 init_waitqueue_head(&sfb
->vsync_info
.wait
);
1222 palette_size
= variant
->palette_sz
* 4;
1224 fbinfo
= framebuffer_alloc(sizeof(struct s3c_fb_win
) +
1225 palette_size
* sizeof(u32
), sfb
->dev
);
1227 dev_err(sfb
->dev
, "failed to allocate framebuffer\n");
1231 windata
= sfb
->pdata
->win
[win_no
];
1232 initmode
= &windata
->win_mode
;
1234 WARN_ON(windata
->max_bpp
== 0);
1235 WARN_ON(windata
->win_mode
.xres
== 0);
1236 WARN_ON(windata
->win_mode
.yres
== 0);
1241 win
->variant
= *variant
;
1242 win
->fbinfo
= fbinfo
;
1244 win
->windata
= windata
;
1245 win
->index
= win_no
;
1246 win
->palette_buffer
= (u32
*)(win
+ 1);
1248 ret
= s3c_fb_alloc_memory(sfb
, win
);
1250 dev_err(sfb
->dev
, "failed to allocate display memory\n");
1254 /* setup the r/b/g positions for the window's palette */
1255 if (win
->variant
.palette_16bpp
) {
1256 /* Set RGB 5:6:5 as default */
1257 win
->palette
.r
.offset
= 11;
1258 win
->palette
.r
.length
= 5;
1259 win
->palette
.g
.offset
= 5;
1260 win
->palette
.g
.length
= 6;
1261 win
->palette
.b
.offset
= 0;
1262 win
->palette
.b
.length
= 5;
1265 /* Set 8bpp or 8bpp and 1bit alpha */
1266 win
->palette
.r
.offset
= 16;
1267 win
->palette
.r
.length
= 8;
1268 win
->palette
.g
.offset
= 8;
1269 win
->palette
.g
.length
= 8;
1270 win
->palette
.b
.offset
= 0;
1271 win
->palette
.b
.length
= 8;
1274 /* setup the initial video mode from the window */
1275 fb_videomode_to_var(&fbinfo
->var
, initmode
);
1277 fbinfo
->fix
.type
= FB_TYPE_PACKED_PIXELS
;
1278 fbinfo
->fix
.accel
= FB_ACCEL_NONE
;
1279 fbinfo
->var
.activate
= FB_ACTIVATE_NOW
;
1280 fbinfo
->var
.vmode
= FB_VMODE_NONINTERLACED
;
1281 fbinfo
->var
.bits_per_pixel
= windata
->default_bpp
;
1282 fbinfo
->fbops
= &s3c_fb_ops
;
1283 fbinfo
->flags
= FBINFO_FLAG_DEFAULT
;
1284 fbinfo
->pseudo_palette
= &win
->pseudo_palette
;
1286 /* prepare to actually start the framebuffer */
1288 ret
= s3c_fb_check_var(&fbinfo
->var
, fbinfo
);
1290 dev_err(sfb
->dev
, "check_var failed on initial video params\n");
1294 /* create initial colour map */
1296 ret
= fb_alloc_cmap(&fbinfo
->cmap
, win
->variant
.palette_sz
, 1);
1298 fb_set_cmap(&fbinfo
->cmap
, fbinfo
);
1300 dev_err(sfb
->dev
, "failed to allocate fb cmap\n");
1302 s3c_fb_set_par(fbinfo
);
1304 dev_dbg(sfb
->dev
, "about to register framebuffer\n");
1306 /* run the check_var and set_par on our configuration. */
1308 ret
= register_framebuffer(fbinfo
);
1310 dev_err(sfb
->dev
, "failed to register framebuffer\n");
1314 dev_info(sfb
->dev
, "window %d: fb %s\n", win_no
, fbinfo
->fix
.id
);
1320 * s3c_fb_clear_win() - clear hardware window registers.
1321 * @sfb: The base resources for the hardware.
1322 * @win: The window to process.
1324 * Reset the specific window registers to a known state.
1326 static void s3c_fb_clear_win(struct s3c_fb
*sfb
, int win
)
1328 void __iomem
*regs
= sfb
->regs
;
1331 writel(0, regs
+ sfb
->variant
.wincon
+ (win
* 4));
1332 writel(0, regs
+ VIDOSD_A(win
, sfb
->variant
));
1333 writel(0, regs
+ VIDOSD_B(win
, sfb
->variant
));
1334 writel(0, regs
+ VIDOSD_C(win
, sfb
->variant
));
1335 reg
= readl(regs
+ SHADOWCON
);
1336 writel(reg
& ~SHADOWCON_WINx_PROTECT(win
), regs
+ SHADOWCON
);
1339 static int __devinit
s3c_fb_probe(struct platform_device
*pdev
)
1341 const struct platform_device_id
*platid
;
1342 struct s3c_fb_driverdata
*fbdrv
;
1343 struct device
*dev
= &pdev
->dev
;
1344 struct s3c_fb_platdata
*pd
;
1346 struct resource
*res
;
1350 platid
= platform_get_device_id(pdev
);
1351 fbdrv
= (struct s3c_fb_driverdata
*)platid
->driver_data
;
1353 if (fbdrv
->variant
.nr_windows
> S3C_FB_MAX_WIN
) {
1354 dev_err(dev
, "too many windows, cannot attach\n");
1358 pd
= pdev
->dev
.platform_data
;
1360 dev_err(dev
, "no platform data specified\n");
1364 sfb
= kzalloc(sizeof(struct s3c_fb
), GFP_KERNEL
);
1366 dev_err(dev
, "no memory for framebuffers\n");
1370 dev_dbg(dev
, "allocate new framebuffer %p\n", sfb
);
1374 sfb
->variant
= fbdrv
->variant
;
1376 spin_lock_init(&sfb
->slock
);
1378 sfb
->bus_clk
= clk_get(dev
, "lcd");
1379 if (IS_ERR(sfb
->bus_clk
)) {
1380 dev_err(dev
, "failed to get bus clock\n");
1381 ret
= PTR_ERR(sfb
->bus_clk
);
1385 clk_enable(sfb
->bus_clk
);
1387 if (!sfb
->variant
.has_clksel
) {
1388 sfb
->lcd_clk
= clk_get(dev
, "sclk_fimd");
1389 if (IS_ERR(sfb
->lcd_clk
)) {
1390 dev_err(dev
, "failed to get lcd clock\n");
1391 ret
= PTR_ERR(sfb
->lcd_clk
);
1395 clk_enable(sfb
->lcd_clk
);
1398 pm_runtime_enable(sfb
->dev
);
1400 res
= platform_get_resource(pdev
, IORESOURCE_MEM
, 0);
1402 dev_err(dev
, "failed to find registers\n");
1407 sfb
->regs_res
= request_mem_region(res
->start
, resource_size(res
),
1409 if (!sfb
->regs_res
) {
1410 dev_err(dev
, "failed to claim register region\n");
1415 sfb
->regs
= ioremap(res
->start
, resource_size(res
));
1417 dev_err(dev
, "failed to map registers\n");
1419 goto err_req_region
;
1422 res
= platform_get_resource(pdev
, IORESOURCE_IRQ
, 0);
1424 dev_err(dev
, "failed to acquire irq resource\n");
1428 sfb
->irq_no
= res
->start
;
1429 ret
= request_irq(sfb
->irq_no
, s3c_fb_irq
,
1432 dev_err(dev
, "irq request failed\n");
1436 dev_dbg(dev
, "got resources (regs %p), probing windows\n", sfb
->regs
);
1438 platform_set_drvdata(pdev
, sfb
);
1439 pm_runtime_get_sync(sfb
->dev
);
1441 /* setup gpio and output polarity controls */
1445 writel(pd
->vidcon1
, sfb
->regs
+ VIDCON1
);
1447 /* zero all windows before we do anything */
1449 for (win
= 0; win
< fbdrv
->variant
.nr_windows
; win
++)
1450 s3c_fb_clear_win(sfb
, win
);
1452 /* initialise colour key controls */
1453 for (win
= 0; win
< (fbdrv
->variant
.nr_windows
- 1); win
++) {
1454 void __iomem
*regs
= sfb
->regs
+ sfb
->variant
.keycon
;
1457 writel(0xffffff, regs
+ WKEYCON0
);
1458 writel(0xffffff, regs
+ WKEYCON1
);
1461 /* we have the register setup, start allocating framebuffers */
1463 for (win
= 0; win
< fbdrv
->variant
.nr_windows
; win
++) {
1467 if (!pd
->win
[win
]->win_mode
.pixclock
)
1468 s3c_fb_missing_pixclock(&pd
->win
[win
]->win_mode
);
1470 ret
= s3c_fb_probe_win(sfb
, win
, fbdrv
->win
[win
],
1471 &sfb
->windows
[win
]);
1473 dev_err(dev
, "failed to create window %d\n", win
);
1474 for (; win
>= 0; win
--)
1475 s3c_fb_release_win(sfb
, sfb
->windows
[win
]);
1476 goto err_pm_runtime
;
1480 platform_set_drvdata(pdev
, sfb
);
1481 pm_runtime_put_sync(sfb
->dev
);
1486 pm_runtime_put_sync(sfb
->dev
);
1487 free_irq(sfb
->irq_no
, sfb
);
1493 release_mem_region(sfb
->regs_res
->start
, resource_size(sfb
->regs_res
));
1496 pm_runtime_disable(sfb
->dev
);
1498 if (!sfb
->variant
.has_clksel
) {
1499 clk_disable(sfb
->lcd_clk
);
1500 clk_put(sfb
->lcd_clk
);
1504 clk_disable(sfb
->bus_clk
);
1505 clk_put(sfb
->bus_clk
);
1513 * s3c_fb_remove() - Cleanup on module finalisation
1514 * @pdev: The platform device we are bound to.
1516 * Shutdown and then release all the resources that the driver allocated
1517 * on initialisation.
1519 static int __devexit
s3c_fb_remove(struct platform_device
*pdev
)
1521 struct s3c_fb
*sfb
= platform_get_drvdata(pdev
);
1524 pm_runtime_get_sync(sfb
->dev
);
1526 for (win
= 0; win
< S3C_FB_MAX_WIN
; win
++)
1527 if (sfb
->windows
[win
])
1528 s3c_fb_release_win(sfb
, sfb
->windows
[win
]);
1530 free_irq(sfb
->irq_no
, sfb
);
1534 if (!sfb
->variant
.has_clksel
) {
1535 clk_disable(sfb
->lcd_clk
);
1536 clk_put(sfb
->lcd_clk
);
1539 clk_disable(sfb
->bus_clk
);
1540 clk_put(sfb
->bus_clk
);
1542 release_mem_region(sfb
->regs_res
->start
, resource_size(sfb
->regs_res
));
1544 pm_runtime_put_sync(sfb
->dev
);
1545 pm_runtime_disable(sfb
->dev
);
1551 #ifdef CONFIG_PM_SLEEP
1552 static int s3c_fb_suspend(struct device
*dev
)
1554 struct platform_device
*pdev
= to_platform_device(dev
);
1555 struct s3c_fb
*sfb
= platform_get_drvdata(pdev
);
1556 struct s3c_fb_win
*win
;
1559 for (win_no
= S3C_FB_MAX_WIN
- 1; win_no
>= 0; win_no
--) {
1560 win
= sfb
->windows
[win_no
];
1564 /* use the blank function to push into power-down */
1565 s3c_fb_blank(FB_BLANK_POWERDOWN
, win
->fbinfo
);
1568 if (!sfb
->variant
.has_clksel
)
1569 clk_disable(sfb
->lcd_clk
);
1571 clk_disable(sfb
->bus_clk
);
1575 static int s3c_fb_resume(struct device
*dev
)
1577 struct platform_device
*pdev
= to_platform_device(dev
);
1578 struct s3c_fb
*sfb
= platform_get_drvdata(pdev
);
1579 struct s3c_fb_platdata
*pd
= sfb
->pdata
;
1580 struct s3c_fb_win
*win
;
1583 clk_enable(sfb
->bus_clk
);
1585 if (!sfb
->variant
.has_clksel
)
1586 clk_enable(sfb
->lcd_clk
);
1588 /* setup gpio and output polarity controls */
1590 writel(pd
->vidcon1
, sfb
->regs
+ VIDCON1
);
1592 /* zero all windows before we do anything */
1593 for (win_no
= 0; win_no
< sfb
->variant
.nr_windows
; win_no
++)
1594 s3c_fb_clear_win(sfb
, win_no
);
1596 for (win_no
= 0; win_no
< sfb
->variant
.nr_windows
- 1; win_no
++) {
1597 void __iomem
*regs
= sfb
->regs
+ sfb
->variant
.keycon
;
1598 win
= sfb
->windows
[win_no
];
1602 shadow_protect_win(win
, 1);
1603 regs
+= (win_no
* 8);
1604 writel(0xffffff, regs
+ WKEYCON0
);
1605 writel(0xffffff, regs
+ WKEYCON1
);
1606 shadow_protect_win(win
, 0);
1609 /* restore framebuffers */
1610 for (win_no
= 0; win_no
< S3C_FB_MAX_WIN
; win_no
++) {
1611 win
= sfb
->windows
[win_no
];
1615 dev_dbg(&pdev
->dev
, "resuming window %d\n", win_no
);
1616 s3c_fb_set_par(win
->fbinfo
);
1623 #ifdef CONFIG_PM_RUNTIME
1624 static int s3c_fb_runtime_suspend(struct device
*dev
)
1626 struct platform_device
*pdev
= to_platform_device(dev
);
1627 struct s3c_fb
*sfb
= platform_get_drvdata(pdev
);
1629 if (!sfb
->variant
.has_clksel
)
1630 clk_disable(sfb
->lcd_clk
);
1632 clk_disable(sfb
->bus_clk
);
1637 static int s3c_fb_runtime_resume(struct device
*dev
)
1639 struct platform_device
*pdev
= to_platform_device(dev
);
1640 struct s3c_fb
*sfb
= platform_get_drvdata(pdev
);
1641 struct s3c_fb_platdata
*pd
= sfb
->pdata
;
1643 clk_enable(sfb
->bus_clk
);
1645 if (!sfb
->variant
.has_clksel
)
1646 clk_enable(sfb
->lcd_clk
);
1648 /* setup gpio and output polarity controls */
1650 writel(pd
->vidcon1
, sfb
->regs
+ VIDCON1
);
1656 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1657 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1659 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins
[] = {
1662 .osd_size_off
= 0x8,
1664 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1665 VALID_BPP(18) | VALID_BPP(24)),
1670 .osd_size_off
= 0xc,
1673 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1674 VALID_BPP(18) | VALID_BPP(19) |
1675 VALID_BPP(24) | VALID_BPP(25) |
1681 .osd_size_off
= 0xc,
1685 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1686 VALID_BPP(18) | VALID_BPP(19) |
1687 VALID_BPP(24) | VALID_BPP(25) |
1695 .valid_bpp
= (VALID_BPP124
| VALID_BPP(16) |
1696 VALID_BPP(18) | VALID_BPP(19) |
1697 VALID_BPP(24) | VALID_BPP(25) |
1705 .valid_bpp
= (VALID_BPP(1) | VALID_BPP(2) |
1706 VALID_BPP(16) | VALID_BPP(18) |
1707 VALID_BPP(19) | VALID_BPP(24) |
1708 VALID_BPP(25) | VALID_BPP(28)),
1712 static struct s3c_fb_win_variant s3c_fb_data_s5p_wins
[] = {
1715 .osd_size_off
= 0x8,
1717 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(13) |
1718 VALID_BPP(15) | VALID_BPP(16) |
1719 VALID_BPP(18) | VALID_BPP(19) |
1720 VALID_BPP(24) | VALID_BPP(25) |
1726 .osd_size_off
= 0xc,
1729 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(13) |
1730 VALID_BPP(15) | VALID_BPP(16) |
1731 VALID_BPP(18) | VALID_BPP(19) |
1732 VALID_BPP(24) | VALID_BPP(25) |
1738 .osd_size_off
= 0xc,
1741 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(13) |
1742 VALID_BPP(15) | VALID_BPP(16) |
1743 VALID_BPP(18) | VALID_BPP(19) |
1744 VALID_BPP(24) | VALID_BPP(25) |
1751 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(13) |
1752 VALID_BPP(15) | VALID_BPP(16) |
1753 VALID_BPP(18) | VALID_BPP(19) |
1754 VALID_BPP(24) | VALID_BPP(25) |
1761 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(13) |
1762 VALID_BPP(15) | VALID_BPP(16) |
1763 VALID_BPP(18) | VALID_BPP(19) |
1764 VALID_BPP(24) | VALID_BPP(25) |
1769 static struct s3c_fb_driverdata s3c_fb_data_64xx
= {
1772 .vidtcon
= VIDTCON0
,
1773 .wincon
= WINCON(0),
1774 .winmap
= WINxMAP(0),
1778 .buf_start
= VIDW_BUF_START(0),
1779 .buf_size
= VIDW_BUF_SIZE(0),
1780 .buf_end
= VIDW_BUF_END(0),
1793 .win
[0] = &s3c_fb_data_64xx_wins
[0],
1794 .win
[1] = &s3c_fb_data_64xx_wins
[1],
1795 .win
[2] = &s3c_fb_data_64xx_wins
[2],
1796 .win
[3] = &s3c_fb_data_64xx_wins
[3],
1797 .win
[4] = &s3c_fb_data_64xx_wins
[4],
1800 static struct s3c_fb_driverdata s3c_fb_data_s5pc100
= {
1803 .vidtcon
= VIDTCON0
,
1804 .wincon
= WINCON(0),
1805 .winmap
= WINxMAP(0),
1809 .buf_start
= VIDW_BUF_START(0),
1810 .buf_size
= VIDW_BUF_SIZE(0),
1811 .buf_end
= VIDW_BUF_END(0),
1824 .win
[0] = &s3c_fb_data_s5p_wins
[0],
1825 .win
[1] = &s3c_fb_data_s5p_wins
[1],
1826 .win
[2] = &s3c_fb_data_s5p_wins
[2],
1827 .win
[3] = &s3c_fb_data_s5p_wins
[3],
1828 .win
[4] = &s3c_fb_data_s5p_wins
[4],
1831 static struct s3c_fb_driverdata s3c_fb_data_s5pv210
= {
1834 .vidtcon
= VIDTCON0
,
1835 .wincon
= WINCON(0),
1836 .winmap
= WINxMAP(0),
1840 .buf_start
= VIDW_BUF_START(0),
1841 .buf_size
= VIDW_BUF_SIZE(0),
1842 .buf_end
= VIDW_BUF_END(0),
1855 .win
[0] = &s3c_fb_data_s5p_wins
[0],
1856 .win
[1] = &s3c_fb_data_s5p_wins
[1],
1857 .win
[2] = &s3c_fb_data_s5p_wins
[2],
1858 .win
[3] = &s3c_fb_data_s5p_wins
[3],
1859 .win
[4] = &s3c_fb_data_s5p_wins
[4],
1862 static struct s3c_fb_driverdata s3c_fb_data_exynos4
= {
1865 .vidtcon
= VIDTCON0
,
1866 .wincon
= WINCON(0),
1867 .winmap
= WINxMAP(0),
1871 .buf_start
= VIDW_BUF_START(0),
1872 .buf_size
= VIDW_BUF_SIZE(0),
1873 .buf_end
= VIDW_BUF_END(0),
1885 .win
[0] = &s3c_fb_data_s5p_wins
[0],
1886 .win
[1] = &s3c_fb_data_s5p_wins
[1],
1887 .win
[2] = &s3c_fb_data_s5p_wins
[2],
1888 .win
[3] = &s3c_fb_data_s5p_wins
[3],
1889 .win
[4] = &s3c_fb_data_s5p_wins
[4],
1892 /* S3C2443/S3C2416 style hardware */
1893 static struct s3c_fb_driverdata s3c_fb_data_s3c2443
= {
1914 .win
[0] = &(struct s3c_fb_win_variant
) {
1916 .valid_bpp
= VALID_BPP1248
| VALID_BPP(16) | VALID_BPP(24),
1918 .win
[1] = &(struct s3c_fb_win_variant
) {
1922 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1923 VALID_BPP(18) | VALID_BPP(19) |
1924 VALID_BPP(24) | VALID_BPP(25) |
1929 static struct s3c_fb_driverdata s3c_fb_data_s5p64x0
= {
1932 .vidtcon
= VIDTCON0
,
1933 .wincon
= WINCON(0),
1934 .winmap
= WINxMAP(0),
1938 .buf_start
= VIDW_BUF_START(0),
1939 .buf_size
= VIDW_BUF_SIZE(0),
1940 .buf_end
= VIDW_BUF_END(0),
1948 .win
[0] = &s3c_fb_data_s5p_wins
[0],
1949 .win
[1] = &s3c_fb_data_s5p_wins
[1],
1950 .win
[2] = &s3c_fb_data_s5p_wins
[2],
1953 static struct platform_device_id s3c_fb_driver_ids
[] = {
1956 .driver_data
= (unsigned long)&s3c_fb_data_64xx
,
1958 .name
= "s5pc100-fb",
1959 .driver_data
= (unsigned long)&s3c_fb_data_s5pc100
,
1961 .name
= "s5pv210-fb",
1962 .driver_data
= (unsigned long)&s3c_fb_data_s5pv210
,
1964 .name
= "exynos4-fb",
1965 .driver_data
= (unsigned long)&s3c_fb_data_exynos4
,
1967 .name
= "s3c2443-fb",
1968 .driver_data
= (unsigned long)&s3c_fb_data_s3c2443
,
1970 .name
= "s5p64x0-fb",
1971 .driver_data
= (unsigned long)&s3c_fb_data_s5p64x0
,
1975 MODULE_DEVICE_TABLE(platform
, s3c_fb_driver_ids
);
1977 static const struct dev_pm_ops s3cfb_pm_ops
= {
1978 SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend
, s3c_fb_resume
)
1979 SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend
, s3c_fb_runtime_resume
,
1983 static struct platform_driver s3c_fb_driver
= {
1984 .probe
= s3c_fb_probe
,
1985 .remove
= __devexit_p(s3c_fb_remove
),
1986 .id_table
= s3c_fb_driver_ids
,
1989 .owner
= THIS_MODULE
,
1990 .pm
= &s3cfb_pm_ops
,
1994 module_platform_driver(s3c_fb_driver
);
1996 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1997 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1998 MODULE_LICENSE("GPL");
1999 MODULE_ALIAS("platform:s3c-fb");