uwb: Use kcalloc instead of kzalloc to allocate array
[zen-stable.git] / drivers / infiniband / hw / nes / nes_hw.h
blob0b590e152c6abeeb84e78130a68d62ab742eca5f
1 /*
2 * Copyright (c) 2006 - 2009 Intel Corporation. All rights reserved.
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
12 * conditions are met:
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
16 * disclaimer.
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 * SOFTWARE.
33 #ifndef __NES_HW_H
34 #define __NES_HW_H
36 #include <linux/inet_lro.h>
38 #define NES_PHY_TYPE_CX4 1
39 #define NES_PHY_TYPE_1G 2
40 #define NES_PHY_TYPE_ARGUS 4
41 #define NES_PHY_TYPE_PUMA_1G 5
42 #define NES_PHY_TYPE_PUMA_10G 6
43 #define NES_PHY_TYPE_GLADIUS 7
44 #define NES_PHY_TYPE_SFP_D 8
45 #define NES_PHY_TYPE_KR 9
47 #define NES_MULTICAST_PF_MAX 8
48 #define NES_A0 3
50 #define NES_ENABLE_PAU 0x07000001
51 #define NES_DISABLE_PAU 0x07000000
52 #define NES_PAU_COUNTER 10
53 #define NES_CQP_OPCODE_MASK 0x3f
55 enum pci_regs {
56 NES_INT_STAT = 0x0000,
57 NES_INT_MASK = 0x0004,
58 NES_INT_PENDING = 0x0008,
59 NES_INTF_INT_STAT = 0x000C,
60 NES_INTF_INT_MASK = 0x0010,
61 NES_TIMER_STAT = 0x0014,
62 NES_PERIODIC_CONTROL = 0x0018,
63 NES_ONE_SHOT_CONTROL = 0x001C,
64 NES_EEPROM_COMMAND = 0x0020,
65 NES_EEPROM_DATA = 0x0024,
66 NES_FLASH_COMMAND = 0x0028,
67 NES_FLASH_DATA = 0x002C,
68 NES_SOFTWARE_RESET = 0x0030,
69 NES_CQ_ACK = 0x0034,
70 NES_WQE_ALLOC = 0x0040,
71 NES_CQE_ALLOC = 0x0044,
72 NES_AEQ_ALLOC = 0x0048
75 enum indexed_regs {
76 NES_IDX_CREATE_CQP_LOW = 0x0000,
77 NES_IDX_CREATE_CQP_HIGH = 0x0004,
78 NES_IDX_QP_CONTROL = 0x0040,
79 NES_IDX_FLM_CONTROL = 0x0080,
80 NES_IDX_INT_CPU_STATUS = 0x00a0,
81 NES_IDX_GPR_TRIGGER = 0x00bc,
82 NES_IDX_GPIO_CONTROL = 0x00f0,
83 NES_IDX_GPIO_DATA = 0x00f4,
84 NES_IDX_GPR2 = 0x010c,
85 NES_IDX_TCP_CONFIG0 = 0x01e4,
86 NES_IDX_TCP_TIMER_CONFIG = 0x01ec,
87 NES_IDX_TCP_NOW = 0x01f0,
88 NES_IDX_QP_MAX_CFG_SIZES = 0x0200,
89 NES_IDX_QP_CTX_SIZE = 0x0218,
90 NES_IDX_TCP_TIMER_SIZE0 = 0x0238,
91 NES_IDX_TCP_TIMER_SIZE1 = 0x0240,
92 NES_IDX_ARP_CACHE_SIZE = 0x0258,
93 NES_IDX_CQ_CTX_SIZE = 0x0260,
94 NES_IDX_MRT_SIZE = 0x0278,
95 NES_IDX_PBL_REGION_SIZE = 0x0280,
96 NES_IDX_IRRQ_COUNT = 0x02b0,
97 NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x02f0,
98 NES_IDX_RX_WINDOW_BUFFER_SIZE = 0x0300,
99 NES_IDX_DST_IP_ADDR = 0x0400,
100 NES_IDX_PCIX_DIAG = 0x08e8,
101 NES_IDX_MPP_DEBUG = 0x0a00,
102 NES_IDX_PORT_RX_DISCARDS = 0x0a30,
103 NES_IDX_PORT_TX_DISCARDS = 0x0a34,
104 NES_IDX_MPP_LB_DEBUG = 0x0b00,
105 NES_IDX_DENALI_CTL_22 = 0x1058,
106 NES_IDX_MAC_TX_CONTROL = 0x2000,
107 NES_IDX_MAC_TX_CONFIG = 0x2004,
108 NES_IDX_MAC_TX_PAUSE_QUANTA = 0x2008,
109 NES_IDX_MAC_RX_CONTROL = 0x200c,
110 NES_IDX_MAC_RX_CONFIG = 0x2010,
111 NES_IDX_MAC_EXACT_MATCH_BOTTOM = 0x201c,
112 NES_IDX_MAC_MDIO_CONTROL = 0x2084,
113 NES_IDX_MAC_TX_OCTETS_LOW = 0x2100,
114 NES_IDX_MAC_TX_OCTETS_HIGH = 0x2104,
115 NES_IDX_MAC_TX_FRAMES_LOW = 0x2108,
116 NES_IDX_MAC_TX_FRAMES_HIGH = 0x210c,
117 NES_IDX_MAC_TX_PAUSE_FRAMES = 0x2118,
118 NES_IDX_MAC_TX_ERRORS = 0x2138,
119 NES_IDX_MAC_RX_OCTETS_LOW = 0x213c,
120 NES_IDX_MAC_RX_OCTETS_HIGH = 0x2140,
121 NES_IDX_MAC_RX_FRAMES_LOW = 0x2144,
122 NES_IDX_MAC_RX_FRAMES_HIGH = 0x2148,
123 NES_IDX_MAC_RX_BC_FRAMES_LOW = 0x214c,
124 NES_IDX_MAC_RX_MC_FRAMES_HIGH = 0x2150,
125 NES_IDX_MAC_RX_PAUSE_FRAMES = 0x2154,
126 NES_IDX_MAC_RX_SHORT_FRAMES = 0x2174,
127 NES_IDX_MAC_RX_OVERSIZED_FRAMES = 0x2178,
128 NES_IDX_MAC_RX_JABBER_FRAMES = 0x217c,
129 NES_IDX_MAC_RX_CRC_ERR_FRAMES = 0x2180,
130 NES_IDX_MAC_RX_LENGTH_ERR_FRAMES = 0x2184,
131 NES_IDX_MAC_RX_SYMBOL_ERR_FRAMES = 0x2188,
132 NES_IDX_MAC_INT_STATUS = 0x21f0,
133 NES_IDX_MAC_INT_MASK = 0x21f4,
134 NES_IDX_PHY_PCS_CONTROL_STATUS0 = 0x2800,
135 NES_IDX_PHY_PCS_CONTROL_STATUS1 = 0x2a00,
136 NES_IDX_ETH_SERDES_COMMON_CONTROL0 = 0x2808,
137 NES_IDX_ETH_SERDES_COMMON_CONTROL1 = 0x2a08,
138 NES_IDX_ETH_SERDES_COMMON_STATUS0 = 0x280c,
139 NES_IDX_ETH_SERDES_COMMON_STATUS1 = 0x2a0c,
140 NES_IDX_ETH_SERDES_TX_EMP0 = 0x2810,
141 NES_IDX_ETH_SERDES_TX_EMP1 = 0x2a10,
142 NES_IDX_ETH_SERDES_TX_DRIVE0 = 0x2814,
143 NES_IDX_ETH_SERDES_TX_DRIVE1 = 0x2a14,
144 NES_IDX_ETH_SERDES_RX_MODE0 = 0x2818,
145 NES_IDX_ETH_SERDES_RX_MODE1 = 0x2a18,
146 NES_IDX_ETH_SERDES_RX_SIGDET0 = 0x281c,
147 NES_IDX_ETH_SERDES_RX_SIGDET1 = 0x2a1c,
148 NES_IDX_ETH_SERDES_BYPASS0 = 0x2820,
149 NES_IDX_ETH_SERDES_BYPASS1 = 0x2a20,
150 NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0 = 0x2824,
151 NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1 = 0x2a24,
152 NES_IDX_ETH_SERDES_RX_EQ_CONTROL0 = 0x2828,
153 NES_IDX_ETH_SERDES_RX_EQ_CONTROL1 = 0x2a28,
154 NES_IDX_ETH_SERDES_RX_EQ_STATUS0 = 0x282c,
155 NES_IDX_ETH_SERDES_RX_EQ_STATUS1 = 0x2a2c,
156 NES_IDX_ETH_SERDES_CDR_RESET0 = 0x2830,
157 NES_IDX_ETH_SERDES_CDR_RESET1 = 0x2a30,
158 NES_IDX_ETH_SERDES_CDR_CONTROL0 = 0x2834,
159 NES_IDX_ETH_SERDES_CDR_CONTROL1 = 0x2a34,
160 NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0 = 0x2838,
161 NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1 = 0x2a38,
162 NES_IDX_ENDNODE0_NSTAT_RX_DISCARD = 0x3080,
163 NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_LO = 0x3000,
164 NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_HI = 0x3004,
165 NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_LO = 0x3008,
166 NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_HI = 0x300c,
167 NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_LO = 0x7000,
168 NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_HI = 0x7004,
169 NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_LO = 0x7008,
170 NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_HI = 0x700c,
171 NES_IDX_WQM_CONFIG0 = 0x5000,
172 NES_IDX_WQM_CONFIG1 = 0x5004,
173 NES_IDX_CM_CONFIG = 0x5100,
174 NES_IDX_NIC_LOGPORT_TO_PHYPORT = 0x6000,
175 NES_IDX_NIC_PHYPORT_TO_USW = 0x6008,
176 NES_IDX_NIC_ACTIVE = 0x6010,
177 NES_IDX_NIC_UNICAST_ALL = 0x6018,
178 NES_IDX_NIC_MULTICAST_ALL = 0x6020,
179 NES_IDX_NIC_MULTICAST_ENABLE = 0x6028,
180 NES_IDX_NIC_BROADCAST_ON = 0x6030,
181 NES_IDX_USED_CHUNKS_TX = 0x60b0,
182 NES_IDX_TX_POOL_SIZE = 0x60b8,
183 NES_IDX_QUAD_HASH_TABLE_SIZE = 0x6148,
184 NES_IDX_PERFECT_FILTER_LOW = 0x6200,
185 NES_IDX_PERFECT_FILTER_HIGH = 0x6204,
186 NES_IDX_IPV4_TCP_REXMITS = 0x7080,
187 NES_IDX_DEBUG_ERROR_CONTROL_STATUS = 0x913c,
188 NES_IDX_DEBUG_ERROR_MASKS0 = 0x9140,
189 NES_IDX_DEBUG_ERROR_MASKS1 = 0x9144,
190 NES_IDX_DEBUG_ERROR_MASKS2 = 0x9148,
191 NES_IDX_DEBUG_ERROR_MASKS3 = 0x914c,
192 NES_IDX_DEBUG_ERROR_MASKS4 = 0x9150,
193 NES_IDX_DEBUG_ERROR_MASKS5 = 0x9154,
196 #define NES_IDX_MAC_TX_CONFIG_ENABLE_PAUSE 1
197 #define NES_IDX_MPP_DEBUG_PORT_DISABLE_PAUSE (1 << 17)
199 enum nes_cqp_opcodes {
200 NES_CQP_CREATE_QP = 0x00,
201 NES_CQP_MODIFY_QP = 0x01,
202 NES_CQP_DESTROY_QP = 0x02,
203 NES_CQP_CREATE_CQ = 0x03,
204 NES_CQP_MODIFY_CQ = 0x04,
205 NES_CQP_DESTROY_CQ = 0x05,
206 NES_CQP_ALLOCATE_STAG = 0x09,
207 NES_CQP_REGISTER_STAG = 0x0a,
208 NES_CQP_QUERY_STAG = 0x0b,
209 NES_CQP_REGISTER_SHARED_STAG = 0x0c,
210 NES_CQP_DEALLOCATE_STAG = 0x0d,
211 NES_CQP_MANAGE_ARP_CACHE = 0x0f,
212 NES_CQP_DOWNLOAD_SEGMENT = 0x10,
213 NES_CQP_SUSPEND_QPS = 0x11,
214 NES_CQP_UPLOAD_CONTEXT = 0x13,
215 NES_CQP_CREATE_CEQ = 0x16,
216 NES_CQP_DESTROY_CEQ = 0x18,
217 NES_CQP_CREATE_AEQ = 0x19,
218 NES_CQP_DESTROY_AEQ = 0x1b,
219 NES_CQP_LMI_ACCESS = 0x20,
220 NES_CQP_FLUSH_WQES = 0x22,
221 NES_CQP_MANAGE_APBVT = 0x23,
222 NES_CQP_MANAGE_QUAD_HASH = 0x25
225 enum nes_cqp_wqe_word_idx {
226 NES_CQP_WQE_OPCODE_IDX = 0,
227 NES_CQP_WQE_ID_IDX = 1,
228 NES_CQP_WQE_COMP_CTX_LOW_IDX = 2,
229 NES_CQP_WQE_COMP_CTX_HIGH_IDX = 3,
230 NES_CQP_WQE_COMP_SCRATCH_LOW_IDX = 4,
231 NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX = 5,
234 enum nes_cqp_wqe_word_download_idx { /* format differs from other cqp ops */
235 NES_CQP_WQE_DL_OPCODE_IDX = 0,
236 NES_CQP_WQE_DL_COMP_CTX_LOW_IDX = 1,
237 NES_CQP_WQE_DL_COMP_CTX_HIGH_IDX = 2,
238 NES_CQP_WQE_DL_LENGTH_0_TOTAL_IDX = 3
239 /* For index values 4-15 use NES_NIC_SQ_WQE_ values */
242 enum nes_cqp_cq_wqeword_idx {
243 NES_CQP_CQ_WQE_PBL_LOW_IDX = 6,
244 NES_CQP_CQ_WQE_PBL_HIGH_IDX = 7,
245 NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX = 8,
246 NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX = 9,
247 NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX = 10,
250 enum nes_cqp_stag_wqeword_idx {
251 NES_CQP_STAG_WQE_PBL_BLK_COUNT_IDX = 1,
252 NES_CQP_STAG_WQE_LEN_HIGH_PD_IDX = 6,
253 NES_CQP_STAG_WQE_LEN_LOW_IDX = 7,
254 NES_CQP_STAG_WQE_STAG_IDX = 8,
255 NES_CQP_STAG_WQE_VA_LOW_IDX = 10,
256 NES_CQP_STAG_WQE_VA_HIGH_IDX = 11,
257 NES_CQP_STAG_WQE_PA_LOW_IDX = 12,
258 NES_CQP_STAG_WQE_PA_HIGH_IDX = 13,
259 NES_CQP_STAG_WQE_PBL_LEN_IDX = 14
262 #define NES_CQP_OP_LOGICAL_PORT_SHIFT 26
263 #define NES_CQP_OP_IWARP_STATE_SHIFT 28
264 #define NES_CQP_OP_TERMLEN_SHIFT 28
266 enum nes_cqp_qp_bits {
267 NES_CQP_QP_ARP_VALID = (1<<8),
268 NES_CQP_QP_WINBUF_VALID = (1<<9),
269 NES_CQP_QP_CONTEXT_VALID = (1<<10),
270 NES_CQP_QP_ORD_VALID = (1<<11),
271 NES_CQP_QP_WINBUF_DATAIND_EN = (1<<12),
272 NES_CQP_QP_VIRT_WQS = (1<<13),
273 NES_CQP_QP_DEL_HTE = (1<<14),
274 NES_CQP_QP_CQS_VALID = (1<<15),
275 NES_CQP_QP_TYPE_TSA = 0,
276 NES_CQP_QP_TYPE_IWARP = (1<<16),
277 NES_CQP_QP_TYPE_CQP = (4<<16),
278 NES_CQP_QP_TYPE_NIC = (5<<16),
279 NES_CQP_QP_MSS_CHG = (1<<20),
280 NES_CQP_QP_STATIC_RESOURCES = (1<<21),
281 NES_CQP_QP_IGNORE_MW_BOUND = (1<<22),
282 NES_CQP_QP_VWQ_USE_LMI = (1<<23),
283 NES_CQP_QP_IWARP_STATE_IDLE = (1<<NES_CQP_OP_IWARP_STATE_SHIFT),
284 NES_CQP_QP_IWARP_STATE_RTS = (2<<NES_CQP_OP_IWARP_STATE_SHIFT),
285 NES_CQP_QP_IWARP_STATE_CLOSING = (3<<NES_CQP_OP_IWARP_STATE_SHIFT),
286 NES_CQP_QP_IWARP_STATE_TERMINATE = (5<<NES_CQP_OP_IWARP_STATE_SHIFT),
287 NES_CQP_QP_IWARP_STATE_ERROR = (6<<NES_CQP_OP_IWARP_STATE_SHIFT),
288 NES_CQP_QP_IWARP_STATE_MASK = (7<<NES_CQP_OP_IWARP_STATE_SHIFT),
289 NES_CQP_QP_TERM_DONT_SEND_FIN = (1<<24),
290 NES_CQP_QP_TERM_DONT_SEND_TERM_MSG = (1<<25),
291 NES_CQP_QP_RESET = (1<<31),
294 enum nes_cqp_qp_wqe_word_idx {
295 NES_CQP_QP_WQE_CONTEXT_LOW_IDX = 6,
296 NES_CQP_QP_WQE_CONTEXT_HIGH_IDX = 7,
297 NES_CQP_QP_WQE_FLUSH_SQ_CODE = 8,
298 NES_CQP_QP_WQE_FLUSH_RQ_CODE = 9,
299 NES_CQP_QP_WQE_NEW_MSS_IDX = 15,
302 enum nes_nic_ctx_bits {
303 NES_NIC_CTX_RQ_SIZE_32 = (3<<8),
304 NES_NIC_CTX_RQ_SIZE_512 = (3<<8),
305 NES_NIC_CTX_SQ_SIZE_32 = (1<<10),
306 NES_NIC_CTX_SQ_SIZE_512 = (3<<10),
309 enum nes_nic_qp_ctx_word_idx {
310 NES_NIC_CTX_MISC_IDX = 0,
311 NES_NIC_CTX_SQ_LOW_IDX = 2,
312 NES_NIC_CTX_SQ_HIGH_IDX = 3,
313 NES_NIC_CTX_RQ_LOW_IDX = 4,
314 NES_NIC_CTX_RQ_HIGH_IDX = 5,
317 enum nes_cqp_cq_bits {
318 NES_CQP_CQ_CEQE_MASK = (1<<9),
319 NES_CQP_CQ_CEQ_VALID = (1<<10),
320 NES_CQP_CQ_RESIZE = (1<<11),
321 NES_CQP_CQ_CHK_OVERFLOW = (1<<12),
322 NES_CQP_CQ_4KB_CHUNK = (1<<14),
323 NES_CQP_CQ_VIRT = (1<<15),
326 enum nes_cqp_stag_bits {
327 NES_CQP_STAG_VA_TO = (1<<9),
328 NES_CQP_STAG_DEALLOC_PBLS = (1<<10),
329 NES_CQP_STAG_PBL_BLK_SIZE = (1<<11),
330 NES_CQP_STAG_MR = (1<<13),
331 NES_CQP_STAG_RIGHTS_LOCAL_READ = (1<<16),
332 NES_CQP_STAG_RIGHTS_LOCAL_WRITE = (1<<17),
333 NES_CQP_STAG_RIGHTS_REMOTE_READ = (1<<18),
334 NES_CQP_STAG_RIGHTS_REMOTE_WRITE = (1<<19),
335 NES_CQP_STAG_RIGHTS_WINDOW_BIND = (1<<20),
336 NES_CQP_STAG_REM_ACC_EN = (1<<21),
337 NES_CQP_STAG_LEAVE_PENDING = (1<<31),
340 enum nes_cqp_ceq_wqeword_idx {
341 NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX = 1,
342 NES_CQP_CEQ_WQE_PBL_LOW_IDX = 6,
343 NES_CQP_CEQ_WQE_PBL_HIGH_IDX = 7,
346 enum nes_cqp_ceq_bits {
347 NES_CQP_CEQ_4KB_CHUNK = (1<<14),
348 NES_CQP_CEQ_VIRT = (1<<15),
351 enum nes_cqp_aeq_wqeword_idx {
352 NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX = 1,
353 NES_CQP_AEQ_WQE_PBL_LOW_IDX = 6,
354 NES_CQP_AEQ_WQE_PBL_HIGH_IDX = 7,
357 enum nes_cqp_aeq_bits {
358 NES_CQP_AEQ_4KB_CHUNK = (1<<14),
359 NES_CQP_AEQ_VIRT = (1<<15),
362 enum nes_cqp_lmi_wqeword_idx {
363 NES_CQP_LMI_WQE_LMI_OFFSET_IDX = 1,
364 NES_CQP_LMI_WQE_FRAG_LOW_IDX = 8,
365 NES_CQP_LMI_WQE_FRAG_HIGH_IDX = 9,
366 NES_CQP_LMI_WQE_FRAG_LEN_IDX = 10,
369 enum nes_cqp_arp_wqeword_idx {
370 NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX = 6,
371 NES_CQP_ARP_WQE_MAC_HIGH_IDX = 7,
372 NES_CQP_ARP_WQE_REACHABILITY_MAX_IDX = 1,
375 enum nes_cqp_upload_wqeword_idx {
376 NES_CQP_UPLOAD_WQE_CTXT_LOW_IDX = 6,
377 NES_CQP_UPLOAD_WQE_CTXT_HIGH_IDX = 7,
378 NES_CQP_UPLOAD_WQE_HTE_IDX = 8,
381 enum nes_cqp_arp_bits {
382 NES_CQP_ARP_VALID = (1<<8),
383 NES_CQP_ARP_PERM = (1<<9),
386 enum nes_cqp_flush_bits {
387 NES_CQP_FLUSH_SQ = (1<<30),
388 NES_CQP_FLUSH_RQ = (1<<31),
389 NES_CQP_FLUSH_MAJ_MIN = (1<<28),
392 enum nes_cqe_opcode_bits {
393 NES_CQE_STAG_VALID = (1<<6),
394 NES_CQE_ERROR = (1<<7),
395 NES_CQE_SQ = (1<<8),
396 NES_CQE_SE = (1<<9),
397 NES_CQE_PSH = (1<<29),
398 NES_CQE_FIN = (1<<30),
399 NES_CQE_VALID = (1<<31),
403 enum nes_cqe_word_idx {
404 NES_CQE_PAYLOAD_LENGTH_IDX = 0,
405 NES_CQE_COMP_COMP_CTX_LOW_IDX = 2,
406 NES_CQE_COMP_COMP_CTX_HIGH_IDX = 3,
407 NES_CQE_INV_STAG_IDX = 4,
408 NES_CQE_QP_ID_IDX = 5,
409 NES_CQE_ERROR_CODE_IDX = 6,
410 NES_CQE_OPCODE_IDX = 7,
413 enum nes_ceqe_word_idx {
414 NES_CEQE_CQ_CTX_LOW_IDX = 0,
415 NES_CEQE_CQ_CTX_HIGH_IDX = 1,
418 enum nes_ceqe_status_bit {
419 NES_CEQE_VALID = (1<<31),
422 enum nes_int_bits {
423 NES_INT_CEQ0 = (1<<0),
424 NES_INT_CEQ1 = (1<<1),
425 NES_INT_CEQ2 = (1<<2),
426 NES_INT_CEQ3 = (1<<3),
427 NES_INT_CEQ4 = (1<<4),
428 NES_INT_CEQ5 = (1<<5),
429 NES_INT_CEQ6 = (1<<6),
430 NES_INT_CEQ7 = (1<<7),
431 NES_INT_CEQ8 = (1<<8),
432 NES_INT_CEQ9 = (1<<9),
433 NES_INT_CEQ10 = (1<<10),
434 NES_INT_CEQ11 = (1<<11),
435 NES_INT_CEQ12 = (1<<12),
436 NES_INT_CEQ13 = (1<<13),
437 NES_INT_CEQ14 = (1<<14),
438 NES_INT_CEQ15 = (1<<15),
439 NES_INT_AEQ0 = (1<<16),
440 NES_INT_AEQ1 = (1<<17),
441 NES_INT_AEQ2 = (1<<18),
442 NES_INT_AEQ3 = (1<<19),
443 NES_INT_AEQ4 = (1<<20),
444 NES_INT_AEQ5 = (1<<21),
445 NES_INT_AEQ6 = (1<<22),
446 NES_INT_AEQ7 = (1<<23),
447 NES_INT_MAC0 = (1<<24),
448 NES_INT_MAC1 = (1<<25),
449 NES_INT_MAC2 = (1<<26),
450 NES_INT_MAC3 = (1<<27),
451 NES_INT_TSW = (1<<28),
452 NES_INT_TIMER = (1<<29),
453 NES_INT_INTF = (1<<30),
456 enum nes_intf_int_bits {
457 NES_INTF_INT_PCIERR = (1<<0),
458 NES_INTF_PERIODIC_TIMER = (1<<2),
459 NES_INTF_ONE_SHOT_TIMER = (1<<3),
460 NES_INTF_INT_CRITERR = (1<<14),
461 NES_INTF_INT_AEQ0_OFLOW = (1<<16),
462 NES_INTF_INT_AEQ1_OFLOW = (1<<17),
463 NES_INTF_INT_AEQ2_OFLOW = (1<<18),
464 NES_INTF_INT_AEQ3_OFLOW = (1<<19),
465 NES_INTF_INT_AEQ4_OFLOW = (1<<20),
466 NES_INTF_INT_AEQ5_OFLOW = (1<<21),
467 NES_INTF_INT_AEQ6_OFLOW = (1<<22),
468 NES_INTF_INT_AEQ7_OFLOW = (1<<23),
469 NES_INTF_INT_AEQ_OFLOW = (0xff<<16),
472 enum nes_mac_int_bits {
473 NES_MAC_INT_LINK_STAT_CHG = (1<<1),
474 NES_MAC_INT_XGMII_EXT = (1<<2),
475 NES_MAC_INT_TX_UNDERFLOW = (1<<6),
476 NES_MAC_INT_TX_ERROR = (1<<7),
479 enum nes_cqe_allocate_bits {
480 NES_CQE_ALLOC_INC_SELECT = (1<<28),
481 NES_CQE_ALLOC_NOTIFY_NEXT = (1<<29),
482 NES_CQE_ALLOC_NOTIFY_SE = (1<<30),
483 NES_CQE_ALLOC_RESET = (1<<31),
486 enum nes_nic_rq_wqe_word_idx {
487 NES_NIC_RQ_WQE_LENGTH_1_0_IDX = 0,
488 NES_NIC_RQ_WQE_LENGTH_3_2_IDX = 1,
489 NES_NIC_RQ_WQE_FRAG0_LOW_IDX = 2,
490 NES_NIC_RQ_WQE_FRAG0_HIGH_IDX = 3,
491 NES_NIC_RQ_WQE_FRAG1_LOW_IDX = 4,
492 NES_NIC_RQ_WQE_FRAG1_HIGH_IDX = 5,
493 NES_NIC_RQ_WQE_FRAG2_LOW_IDX = 6,
494 NES_NIC_RQ_WQE_FRAG2_HIGH_IDX = 7,
495 NES_NIC_RQ_WQE_FRAG3_LOW_IDX = 8,
496 NES_NIC_RQ_WQE_FRAG3_HIGH_IDX = 9,
499 enum nes_nic_sq_wqe_word_idx {
500 NES_NIC_SQ_WQE_MISC_IDX = 0,
501 NES_NIC_SQ_WQE_TOTAL_LENGTH_IDX = 1,
502 NES_NIC_SQ_WQE_LSO_INFO_IDX = 2,
503 NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX = 3,
504 NES_NIC_SQ_WQE_LENGTH_2_1_IDX = 4,
505 NES_NIC_SQ_WQE_LENGTH_4_3_IDX = 5,
506 NES_NIC_SQ_WQE_FRAG0_LOW_IDX = 6,
507 NES_NIC_SQ_WQE_FRAG0_HIGH_IDX = 7,
508 NES_NIC_SQ_WQE_FRAG1_LOW_IDX = 8,
509 NES_NIC_SQ_WQE_FRAG1_HIGH_IDX = 9,
510 NES_NIC_SQ_WQE_FRAG2_LOW_IDX = 10,
511 NES_NIC_SQ_WQE_FRAG2_HIGH_IDX = 11,
512 NES_NIC_SQ_WQE_FRAG3_LOW_IDX = 12,
513 NES_NIC_SQ_WQE_FRAG3_HIGH_IDX = 13,
514 NES_NIC_SQ_WQE_FRAG4_LOW_IDX = 14,
515 NES_NIC_SQ_WQE_FRAG4_HIGH_IDX = 15,
518 enum nes_iwarp_sq_wqe_word_idx {
519 NES_IWARP_SQ_WQE_MISC_IDX = 0,
520 NES_IWARP_SQ_WQE_TOTAL_PAYLOAD_IDX = 1,
521 NES_IWARP_SQ_WQE_COMP_CTX_LOW_IDX = 2,
522 NES_IWARP_SQ_WQE_COMP_CTX_HIGH_IDX = 3,
523 NES_IWARP_SQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
524 NES_IWARP_SQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
525 NES_IWARP_SQ_WQE_INV_STAG_LOW_IDX = 7,
526 NES_IWARP_SQ_WQE_RDMA_TO_LOW_IDX = 8,
527 NES_IWARP_SQ_WQE_RDMA_TO_HIGH_IDX = 9,
528 NES_IWARP_SQ_WQE_RDMA_LENGTH_IDX = 10,
529 NES_IWARP_SQ_WQE_RDMA_STAG_IDX = 11,
530 NES_IWARP_SQ_WQE_IMM_DATA_START_IDX = 12,
531 NES_IWARP_SQ_WQE_FRAG0_LOW_IDX = 16,
532 NES_IWARP_SQ_WQE_FRAG0_HIGH_IDX = 17,
533 NES_IWARP_SQ_WQE_LENGTH0_IDX = 18,
534 NES_IWARP_SQ_WQE_STAG0_IDX = 19,
535 NES_IWARP_SQ_WQE_FRAG1_LOW_IDX = 20,
536 NES_IWARP_SQ_WQE_FRAG1_HIGH_IDX = 21,
537 NES_IWARP_SQ_WQE_LENGTH1_IDX = 22,
538 NES_IWARP_SQ_WQE_STAG1_IDX = 23,
539 NES_IWARP_SQ_WQE_FRAG2_LOW_IDX = 24,
540 NES_IWARP_SQ_WQE_FRAG2_HIGH_IDX = 25,
541 NES_IWARP_SQ_WQE_LENGTH2_IDX = 26,
542 NES_IWARP_SQ_WQE_STAG2_IDX = 27,
543 NES_IWARP_SQ_WQE_FRAG3_LOW_IDX = 28,
544 NES_IWARP_SQ_WQE_FRAG3_HIGH_IDX = 29,
545 NES_IWARP_SQ_WQE_LENGTH3_IDX = 30,
546 NES_IWARP_SQ_WQE_STAG3_IDX = 31,
549 enum nes_iwarp_sq_bind_wqe_word_idx {
550 NES_IWARP_SQ_BIND_WQE_MR_IDX = 6,
551 NES_IWARP_SQ_BIND_WQE_MW_IDX = 7,
552 NES_IWARP_SQ_BIND_WQE_LENGTH_LOW_IDX = 8,
553 NES_IWARP_SQ_BIND_WQE_LENGTH_HIGH_IDX = 9,
554 NES_IWARP_SQ_BIND_WQE_VA_FBO_LOW_IDX = 10,
555 NES_IWARP_SQ_BIND_WQE_VA_FBO_HIGH_IDX = 11,
558 enum nes_iwarp_sq_fmr_wqe_word_idx {
559 NES_IWARP_SQ_FMR_WQE_MR_STAG_IDX = 7,
560 NES_IWARP_SQ_FMR_WQE_LENGTH_LOW_IDX = 8,
561 NES_IWARP_SQ_FMR_WQE_LENGTH_HIGH_IDX = 9,
562 NES_IWARP_SQ_FMR_WQE_VA_FBO_LOW_IDX = 10,
563 NES_IWARP_SQ_FMR_WQE_VA_FBO_HIGH_IDX = 11,
564 NES_IWARP_SQ_FMR_WQE_PBL_ADDR_LOW_IDX = 12,
565 NES_IWARP_SQ_FMR_WQE_PBL_ADDR_HIGH_IDX = 13,
566 NES_IWARP_SQ_FMR_WQE_PBL_LENGTH_IDX = 14,
569 enum nes_iwarp_sq_fmr_opcodes {
570 NES_IWARP_SQ_FMR_WQE_ZERO_BASED = (1<<6),
571 NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_4K = (0<<7),
572 NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_2M = (1<<7),
573 NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_READ = (1<<16),
574 NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_WRITE = (1<<17),
575 NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_READ = (1<<18),
576 NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_WRITE = (1<<19),
577 NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_WINDOW_BIND = (1<<20),
580 #define NES_IWARP_SQ_FMR_WQE_MR_LENGTH_HIGH_MASK 0xFF;
582 enum nes_iwarp_sq_locinv_wqe_word_idx {
583 NES_IWARP_SQ_LOCINV_WQE_INV_STAG_IDX = 6,
586 enum nes_iwarp_rq_wqe_word_idx {
587 NES_IWARP_RQ_WQE_TOTAL_PAYLOAD_IDX = 1,
588 NES_IWARP_RQ_WQE_COMP_CTX_LOW_IDX = 2,
589 NES_IWARP_RQ_WQE_COMP_CTX_HIGH_IDX = 3,
590 NES_IWARP_RQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
591 NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
592 NES_IWARP_RQ_WQE_FRAG0_LOW_IDX = 8,
593 NES_IWARP_RQ_WQE_FRAG0_HIGH_IDX = 9,
594 NES_IWARP_RQ_WQE_LENGTH0_IDX = 10,
595 NES_IWARP_RQ_WQE_STAG0_IDX = 11,
596 NES_IWARP_RQ_WQE_FRAG1_LOW_IDX = 12,
597 NES_IWARP_RQ_WQE_FRAG1_HIGH_IDX = 13,
598 NES_IWARP_RQ_WQE_LENGTH1_IDX = 14,
599 NES_IWARP_RQ_WQE_STAG1_IDX = 15,
600 NES_IWARP_RQ_WQE_FRAG2_LOW_IDX = 16,
601 NES_IWARP_RQ_WQE_FRAG2_HIGH_IDX = 17,
602 NES_IWARP_RQ_WQE_LENGTH2_IDX = 18,
603 NES_IWARP_RQ_WQE_STAG2_IDX = 19,
604 NES_IWARP_RQ_WQE_FRAG3_LOW_IDX = 20,
605 NES_IWARP_RQ_WQE_FRAG3_HIGH_IDX = 21,
606 NES_IWARP_RQ_WQE_LENGTH3_IDX = 22,
607 NES_IWARP_RQ_WQE_STAG3_IDX = 23,
610 enum nes_nic_sq_wqe_bits {
611 NES_NIC_SQ_WQE_PHDR_CS_READY = (1<<21),
612 NES_NIC_SQ_WQE_LSO_ENABLE = (1<<22),
613 NES_NIC_SQ_WQE_TAGVALUE_ENABLE = (1<<23),
614 NES_NIC_SQ_WQE_DISABLE_CHKSUM = (1<<30),
615 NES_NIC_SQ_WQE_COMPLETION = (1<<31),
618 enum nes_nic_cqe_word_idx {
619 NES_NIC_CQE_ACCQP_ID_IDX = 0,
620 NES_NIC_CQE_HASH_RCVNXT = 1,
621 NES_NIC_CQE_TAG_PKT_TYPE_IDX = 2,
622 NES_NIC_CQE_MISC_IDX = 3,
625 #define NES_PKT_TYPE_APBVT_BITS 0xC112
626 #define NES_PKT_TYPE_APBVT_MASK 0xff3e
628 #define NES_PKT_TYPE_PVALID_BITS 0x10000000
629 #define NES_PKT_TYPE_PVALID_MASK 0x30000000
631 #define NES_PKT_TYPE_TCPV4_BITS 0x0110
632 #define NES_PKT_TYPE_TCPV4_MASK 0x3f30
634 #define NES_PKT_TYPE_UDPV4_BITS 0x0210
635 #define NES_PKT_TYPE_UDPV4_MASK 0x3f30
637 #define NES_PKT_TYPE_IPV4_BITS 0x0010
638 #define NES_PKT_TYPE_IPV4_MASK 0x3f30
640 #define NES_PKT_TYPE_OTHER_BITS 0x0000
641 #define NES_PKT_TYPE_OTHER_MASK 0x0030
643 #define NES_NIC_CQE_ERRV_SHIFT 16
644 enum nes_nic_ev_bits {
645 NES_NIC_ERRV_BITS_MODE = (1<<0),
646 NES_NIC_ERRV_BITS_IPV4_CSUM_ERR = (1<<1),
647 NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR = (1<<2),
648 NES_NIC_ERRV_BITS_WQE_OVERRUN = (1<<3),
649 NES_NIC_ERRV_BITS_IPH_ERR = (1<<4),
652 enum nes_nic_cqe_bits {
653 NES_NIC_CQE_ERRV_MASK = (0xff<<NES_NIC_CQE_ERRV_SHIFT),
654 NES_NIC_CQE_SQ = (1<<24),
655 NES_NIC_CQE_ACCQP_PORT = (1<<28),
656 NES_NIC_CQE_ACCQP_VALID = (1<<29),
657 NES_NIC_CQE_TAG_VALID = (1<<30),
658 NES_NIC_CQE_VALID = (1<<31),
661 enum nes_aeqe_word_idx {
662 NES_AEQE_COMP_CTXT_LOW_IDX = 0,
663 NES_AEQE_COMP_CTXT_HIGH_IDX = 1,
664 NES_AEQE_COMP_QP_CQ_ID_IDX = 2,
665 NES_AEQE_MISC_IDX = 3,
668 enum nes_aeqe_bits {
669 NES_AEQE_QP = (1<<16),
670 NES_AEQE_CQ = (1<<17),
671 NES_AEQE_SQ = (1<<18),
672 NES_AEQE_INBOUND_RDMA = (1<<19),
673 NES_AEQE_IWARP_STATE_MASK = (7<<20),
674 NES_AEQE_TCP_STATE_MASK = (0xf<<24),
675 NES_AEQE_Q2_DATA_WRITTEN = (0x3<<28),
676 NES_AEQE_VALID = (1<<31),
679 #define NES_AEQE_IWARP_STATE_SHIFT 20
680 #define NES_AEQE_TCP_STATE_SHIFT 24
681 #define NES_AEQE_Q2_DATA_ETHERNET (1<<28)
682 #define NES_AEQE_Q2_DATA_MPA (1<<29)
684 enum nes_aeqe_iwarp_state {
685 NES_AEQE_IWARP_STATE_NON_EXISTANT = 0,
686 NES_AEQE_IWARP_STATE_IDLE = 1,
687 NES_AEQE_IWARP_STATE_RTS = 2,
688 NES_AEQE_IWARP_STATE_CLOSING = 3,
689 NES_AEQE_IWARP_STATE_TERMINATE = 5,
690 NES_AEQE_IWARP_STATE_ERROR = 6
693 enum nes_aeqe_tcp_state {
694 NES_AEQE_TCP_STATE_NON_EXISTANT = 0,
695 NES_AEQE_TCP_STATE_CLOSED = 1,
696 NES_AEQE_TCP_STATE_LISTEN = 2,
697 NES_AEQE_TCP_STATE_SYN_SENT = 3,
698 NES_AEQE_TCP_STATE_SYN_RCVD = 4,
699 NES_AEQE_TCP_STATE_ESTABLISHED = 5,
700 NES_AEQE_TCP_STATE_CLOSE_WAIT = 6,
701 NES_AEQE_TCP_STATE_FIN_WAIT_1 = 7,
702 NES_AEQE_TCP_STATE_CLOSING = 8,
703 NES_AEQE_TCP_STATE_LAST_ACK = 9,
704 NES_AEQE_TCP_STATE_FIN_WAIT_2 = 10,
705 NES_AEQE_TCP_STATE_TIME_WAIT = 11
708 enum nes_aeqe_aeid {
709 NES_AEQE_AEID_AMP_UNALLOCATED_STAG = 0x0102,
710 NES_AEQE_AEID_AMP_INVALID_STAG = 0x0103,
711 NES_AEQE_AEID_AMP_BAD_QP = 0x0104,
712 NES_AEQE_AEID_AMP_BAD_PD = 0x0105,
713 NES_AEQE_AEID_AMP_BAD_STAG_KEY = 0x0106,
714 NES_AEQE_AEID_AMP_BAD_STAG_INDEX = 0x0107,
715 NES_AEQE_AEID_AMP_BOUNDS_VIOLATION = 0x0108,
716 NES_AEQE_AEID_AMP_RIGHTS_VIOLATION = 0x0109,
717 NES_AEQE_AEID_AMP_TO_WRAP = 0x010a,
718 NES_AEQE_AEID_AMP_FASTREG_SHARED = 0x010b,
719 NES_AEQE_AEID_AMP_FASTREG_VALID_STAG = 0x010c,
720 NES_AEQE_AEID_AMP_FASTREG_MW_STAG = 0x010d,
721 NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS = 0x010e,
722 NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW = 0x010f,
723 NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH = 0x0110,
724 NES_AEQE_AEID_AMP_INVALIDATE_SHARED = 0x0111,
725 NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS = 0x0112,
726 NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS = 0x0113,
727 NES_AEQE_AEID_AMP_MWBIND_VALID_STAG = 0x0114,
728 NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG = 0x0115,
729 NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG = 0x0116,
730 NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG = 0x0117,
731 NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS = 0x0118,
732 NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS = 0x0119,
733 NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT = 0x011a,
734 NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED = 0x011b,
735 NES_AEQE_AEID_BAD_CLOSE = 0x0201,
736 NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE = 0x0202,
737 NES_AEQE_AEID_CQ_OPERATION_ERROR = 0x0203,
738 NES_AEQE_AEID_PRIV_OPERATION_DENIED = 0x0204,
739 NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO = 0x0205,
740 NES_AEQE_AEID_STAG_ZERO_INVALID = 0x0206,
741 NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN = 0x0301,
742 NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID = 0x0302,
743 NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER = 0x0303,
744 NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION = 0x0304,
745 NES_AEQE_AEID_DDP_UBE_INVALID_MO = 0x0305,
746 NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE = 0x0306,
747 NES_AEQE_AEID_DDP_UBE_INVALID_QN = 0x0307,
748 NES_AEQE_AEID_DDP_NO_L_BIT = 0x0308,
749 NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION = 0x0311,
750 NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE = 0x0312,
751 NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST = 0x0313,
752 NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP = 0x0314,
753 NES_AEQE_AEID_INVALID_ARP_ENTRY = 0x0401,
754 NES_AEQE_AEID_INVALID_TCP_OPTION_RCVD = 0x0402,
755 NES_AEQE_AEID_STALE_ARP_ENTRY = 0x0403,
756 NES_AEQE_AEID_LLP_CLOSE_COMPLETE = 0x0501,
757 NES_AEQE_AEID_LLP_CONNECTION_RESET = 0x0502,
758 NES_AEQE_AEID_LLP_FIN_RECEIVED = 0x0503,
759 NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH = 0x0504,
760 NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR = 0x0505,
761 NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE = 0x0506,
762 NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL = 0x0507,
763 NES_AEQE_AEID_LLP_SYN_RECEIVED = 0x0508,
764 NES_AEQE_AEID_LLP_TERMINATE_RECEIVED = 0x0509,
765 NES_AEQE_AEID_LLP_TOO_MANY_RETRIES = 0x050a,
766 NES_AEQE_AEID_LLP_TOO_MANY_KEEPALIVE_RETRIES = 0x050b,
767 NES_AEQE_AEID_RESET_SENT = 0x0601,
768 NES_AEQE_AEID_TERMINATE_SENT = 0x0602,
769 NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC = 0x0700
772 enum nes_iwarp_sq_opcodes {
773 NES_IWARP_SQ_WQE_WRPDU = (1<<15),
774 NES_IWARP_SQ_WQE_PSH = (1<<21),
775 NES_IWARP_SQ_WQE_STREAMING = (1<<23),
776 NES_IWARP_SQ_WQE_IMM_DATA = (1<<28),
777 NES_IWARP_SQ_WQE_READ_FENCE = (1<<29),
778 NES_IWARP_SQ_WQE_LOCAL_FENCE = (1<<30),
779 NES_IWARP_SQ_WQE_SIGNALED_COMPL = (1<<31),
782 enum nes_iwarp_sq_wqe_bits {
783 NES_IWARP_SQ_OP_RDMAW = 0,
784 NES_IWARP_SQ_OP_RDMAR = 1,
785 NES_IWARP_SQ_OP_SEND = 3,
786 NES_IWARP_SQ_OP_SENDINV = 4,
787 NES_IWARP_SQ_OP_SENDSE = 5,
788 NES_IWARP_SQ_OP_SENDSEINV = 6,
789 NES_IWARP_SQ_OP_BIND = 8,
790 NES_IWARP_SQ_OP_FAST_REG = 9,
791 NES_IWARP_SQ_OP_LOCINV = 10,
792 NES_IWARP_SQ_OP_RDMAR_LOCINV = 11,
793 NES_IWARP_SQ_OP_NOP = 12,
796 enum nes_iwarp_cqe_major_code {
797 NES_IWARP_CQE_MAJOR_FLUSH = 1,
798 NES_IWARP_CQE_MAJOR_DRV = 0x8000
801 enum nes_iwarp_cqe_minor_code {
802 NES_IWARP_CQE_MINOR_FLUSH = 1
805 #define NES_EEPROM_READ_REQUEST (1<<16)
806 #define NES_MAC_ADDR_VALID (1<<20)
809 * NES index registers init values.
811 struct nes_init_values {
812 u32 index;
813 u32 data;
814 u8 wrt;
818 * NES registers in BAR0.
820 struct nes_pci_regs {
821 u32 int_status;
822 u32 int_mask;
823 u32 int_pending;
824 u32 intf_int_status;
825 u32 intf_int_mask;
826 u32 other_regs[59]; /* pad out to 256 bytes for now */
829 #define NES_CQP_SQ_SIZE 128
830 #define NES_CCQ_SIZE 128
831 #define NES_NIC_WQ_SIZE 512
832 #define NES_NIC_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_512) | (NES_NIC_CTX_SQ_SIZE_512))
833 #define NES_NIC_BACK_STORE 0x00038000
835 struct nes_device;
837 struct nes_hw_nic_qp_context {
838 __le32 context_words[6];
841 struct nes_hw_nic_sq_wqe {
842 __le32 wqe_words[16];
845 struct nes_hw_nic_rq_wqe {
846 __le32 wqe_words[16];
849 struct nes_hw_nic_cqe {
850 __le32 cqe_words[4];
853 struct nes_hw_cqp_qp_context {
854 __le32 context_words[4];
857 struct nes_hw_cqp_wqe {
858 __le32 wqe_words[16];
861 struct nes_hw_qp_wqe {
862 __le32 wqe_words[32];
865 struct nes_hw_cqe {
866 __le32 cqe_words[8];
869 struct nes_hw_ceqe {
870 __le32 ceqe_words[2];
873 struct nes_hw_aeqe {
874 __le32 aeqe_words[4];
877 struct nes_cqp_request {
878 union {
879 u64 cqp_callback_context;
880 void *cqp_callback_pointer;
882 wait_queue_head_t waitq;
883 struct nes_hw_cqp_wqe cqp_wqe;
884 struct list_head list;
885 atomic_t refcount;
886 void (*cqp_callback)(struct nes_device *nesdev, struct nes_cqp_request *cqp_request);
887 u16 major_code;
888 u16 minor_code;
889 u8 waiting;
890 u8 request_done;
891 u8 dynamic;
892 u8 callback;
895 struct nes_hw_cqp {
896 struct nes_hw_cqp_wqe *sq_vbase;
897 dma_addr_t sq_pbase;
898 spinlock_t lock;
899 wait_queue_head_t waitq;
900 u16 qp_id;
901 u16 sq_head;
902 u16 sq_tail;
903 u16 sq_size;
906 #define NES_FIRST_FRAG_SIZE 128
907 struct nes_first_frag {
908 u8 buffer[NES_FIRST_FRAG_SIZE];
911 struct nes_hw_nic {
912 struct nes_first_frag *first_frag_vbase; /* virtual address of first frags */
913 struct nes_hw_nic_sq_wqe *sq_vbase; /* virtual address of sq */
914 struct nes_hw_nic_rq_wqe *rq_vbase; /* virtual address of rq */
915 struct sk_buff *tx_skb[NES_NIC_WQ_SIZE];
916 struct sk_buff *rx_skb[NES_NIC_WQ_SIZE];
917 dma_addr_t frag_paddr[NES_NIC_WQ_SIZE];
918 unsigned long first_frag_overflow[BITS_TO_LONGS(NES_NIC_WQ_SIZE)];
919 dma_addr_t sq_pbase; /* PCI memory for host rings */
920 dma_addr_t rq_pbase; /* PCI memory for host rings */
922 u16 qp_id;
923 u16 sq_head;
924 u16 sq_tail;
925 u16 sq_size;
926 u16 rq_head;
927 u16 rq_tail;
928 u16 rq_size;
929 u8 replenishing_rq;
930 u8 reserved;
932 spinlock_t rq_lock;
935 struct nes_hw_nic_cq {
936 struct nes_hw_nic_cqe volatile *cq_vbase; /* PCI memory for host rings */
937 void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
938 dma_addr_t cq_pbase; /* PCI memory for host rings */
939 int rx_cqes_completed;
940 int cqe_allocs_pending;
941 int rx_pkts_indicated;
942 u16 cq_head;
943 u16 cq_size;
944 u16 cq_number;
945 u8 cqes_pending;
948 struct nes_hw_qp {
949 struct nes_hw_qp_wqe *sq_vbase; /* PCI memory for host rings */
950 struct nes_hw_qp_wqe *rq_vbase; /* PCI memory for host rings */
951 void *q2_vbase; /* PCI memory for host rings */
952 dma_addr_t sq_pbase; /* PCI memory for host rings */
953 dma_addr_t rq_pbase; /* PCI memory for host rings */
954 dma_addr_t q2_pbase; /* PCI memory for host rings */
955 u32 qp_id;
956 u16 sq_head;
957 u16 sq_tail;
958 u16 sq_size;
959 u16 rq_head;
960 u16 rq_tail;
961 u16 rq_size;
962 u8 rq_encoded_size;
963 u8 sq_encoded_size;
966 struct nes_hw_cq {
967 struct nes_hw_cqe *cq_vbase; /* PCI memory for host rings */
968 void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_cq *cq);
969 dma_addr_t cq_pbase; /* PCI memory for host rings */
970 u16 cq_head;
971 u16 cq_size;
972 u16 cq_number;
975 struct nes_hw_ceq {
976 struct nes_hw_ceqe volatile *ceq_vbase; /* PCI memory for host rings */
977 dma_addr_t ceq_pbase; /* PCI memory for host rings */
978 u16 ceq_head;
979 u16 ceq_size;
982 struct nes_hw_aeq {
983 struct nes_hw_aeqe volatile *aeq_vbase; /* PCI memory for host rings */
984 dma_addr_t aeq_pbase; /* PCI memory for host rings */
985 u16 aeq_head;
986 u16 aeq_size;
989 struct nic_qp_map {
990 u8 qpid;
991 u8 nic_index;
992 u8 logical_port;
993 u8 is_hnic;
996 #define NES_CQP_ARP_AEQ_INDEX_MASK 0x000f0000
997 #define NES_CQP_ARP_AEQ_INDEX_SHIFT 16
999 #define NES_CQP_APBVT_ADD 0x00008000
1000 #define NES_CQP_APBVT_NIC_SHIFT 16
1002 #define NES_ARP_ADD 1
1003 #define NES_ARP_DELETE 2
1004 #define NES_ARP_RESOLVE 3
1006 #define NES_MAC_SW_IDLE 0
1007 #define NES_MAC_SW_INTERRUPT 1
1008 #define NES_MAC_SW_MH 2
1010 struct nes_arp_entry {
1011 u32 ip_addr;
1012 u8 mac_addr[ETH_ALEN];
1015 #define NES_NIC_FAST_TIMER 96
1016 #define NES_NIC_FAST_TIMER_LOW 40
1017 #define NES_NIC_FAST_TIMER_HIGH 1000
1018 #define DEFAULT_NES_QL_HIGH 256
1019 #define DEFAULT_NES_QL_LOW 16
1020 #define DEFAULT_NES_QL_TARGET 64
1021 #define DEFAULT_JUMBO_NES_QL_LOW 12
1022 #define DEFAULT_JUMBO_NES_QL_TARGET 40
1023 #define DEFAULT_JUMBO_NES_QL_HIGH 128
1024 #define NES_NIC_CQ_DOWNWARD_TREND 16
1025 #define NES_PFT_SIZE 48
1027 #define NES_MGT_WQ_COUNT 32
1028 #define NES_MGT_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_32) | (NES_NIC_CTX_SQ_SIZE_32))
1029 #define NES_MGT_QP_OFFSET 36
1030 #define NES_MGT_QP_COUNT 4
1032 struct nes_hw_tune_timer {
1033 /* u16 cq_count; */
1034 u16 threshold_low;
1035 u16 threshold_target;
1036 u16 threshold_high;
1037 u16 timer_in_use;
1038 u16 timer_in_use_old;
1039 u16 timer_in_use_min;
1040 u16 timer_in_use_max;
1041 u8 timer_direction_upward;
1042 u8 timer_direction_downward;
1043 u16 cq_count_old;
1044 u8 cq_direction_downward;
1047 #define NES_TIMER_INT_LIMIT 2
1048 #define NES_TIMER_INT_LIMIT_DYNAMIC 10
1049 #define NES_TIMER_ENABLE_LIMIT 4
1050 #define NES_MAX_LINK_INTERRUPTS 128
1051 #define NES_MAX_LINK_CHECK 200
1052 #define NES_MAX_LRO_DESCRIPTORS 32
1053 #define NES_LRO_MAX_AGGR 64
1055 struct nes_adapter {
1056 u64 fw_ver;
1057 unsigned long *allocated_qps;
1058 unsigned long *allocated_cqs;
1059 unsigned long *allocated_mrs;
1060 unsigned long *allocated_pds;
1061 unsigned long *allocated_arps;
1062 struct nes_qp **qp_table;
1063 struct workqueue_struct *work_q;
1065 struct list_head list;
1066 struct list_head active_listeners;
1067 /* list of the netdev's associated with each logical port */
1068 struct list_head nesvnic_list[4];
1070 struct timer_list mh_timer;
1071 struct timer_list lc_timer;
1072 struct work_struct work;
1073 spinlock_t resource_lock;
1074 spinlock_t phy_lock;
1075 spinlock_t pbl_lock;
1076 spinlock_t periodic_timer_lock;
1078 struct nes_arp_entry arp_table[NES_MAX_ARP_TABLE_SIZE];
1080 /* Adapter CEQ and AEQs */
1081 struct nes_hw_ceq ceq[16];
1082 struct nes_hw_aeq aeq[8];
1084 struct nes_hw_tune_timer tune_timer;
1086 unsigned long doorbell_start;
1088 u32 hw_rev;
1089 u32 vendor_id;
1090 u32 vendor_part_id;
1091 u32 device_cap_flags;
1092 u32 tick_delta;
1093 u32 timer_int_req;
1094 u32 arp_table_size;
1095 u32 next_arp_index;
1097 u32 max_mr;
1098 u32 max_256pbl;
1099 u32 max_4kpbl;
1100 u32 free_256pbl;
1101 u32 free_4kpbl;
1102 u32 max_mr_size;
1103 u32 max_qp;
1104 u32 next_qp;
1105 u32 max_irrq;
1106 u32 max_qp_wr;
1107 u32 max_sge;
1108 u32 max_cq;
1109 u32 next_cq;
1110 u32 max_cqe;
1111 u32 max_pd;
1112 u32 base_pd;
1113 u32 next_pd;
1114 u32 hte_index_mask;
1116 /* EEPROM information */
1117 u32 rx_pool_size;
1118 u32 tx_pool_size;
1119 u32 rx_threshold;
1120 u32 tcp_timer_core_clk_divisor;
1121 u32 iwarp_config;
1122 u32 cm_config;
1123 u32 sws_timer_config;
1124 u32 tcp_config1;
1125 u32 wqm_wat;
1126 u32 core_clock;
1127 u32 firmware_version;
1128 u32 eeprom_version;
1130 u32 nic_rx_eth_route_err;
1132 u32 et_rx_coalesce_usecs;
1133 u32 et_rx_max_coalesced_frames;
1134 u32 et_rx_coalesce_usecs_irq;
1135 u32 et_rx_max_coalesced_frames_irq;
1136 u32 et_pkt_rate_low;
1137 u32 et_rx_coalesce_usecs_low;
1138 u32 et_rx_max_coalesced_frames_low;
1139 u32 et_pkt_rate_high;
1140 u32 et_rx_coalesce_usecs_high;
1141 u32 et_rx_max_coalesced_frames_high;
1142 u32 et_rate_sample_interval;
1143 u32 timer_int_limit;
1144 u32 wqm_quanta;
1145 u8 allow_unaligned_fpdus;
1147 /* Adapter base MAC address */
1148 u32 mac_addr_low;
1149 u16 mac_addr_high;
1151 u16 firmware_eeprom_offset;
1152 u16 software_eeprom_offset;
1154 u16 max_irrq_wr;
1156 /* pd config for each port */
1157 u16 pd_config_size[4];
1158 u16 pd_config_base[4];
1160 u16 link_interrupt_count[4];
1161 u8 crit_error_count[32];
1163 /* the phy index for each port */
1164 u8 phy_index[4];
1165 u8 mac_sw_state[4];
1166 u8 mac_link_down[4];
1167 u8 phy_type[4];
1168 u8 log_port;
1170 /* PCI information */
1171 unsigned int devfn;
1172 unsigned char bus_number;
1173 unsigned char OneG_Mode;
1175 unsigned char ref_count;
1176 u8 netdev_count;
1177 u8 netdev_max; /* from host nic address count in EEPROM */
1178 u8 port_count;
1179 u8 virtwq;
1180 u8 send_term_ok;
1181 u8 et_use_adaptive_rx_coalesce;
1182 u8 adapter_fcn_count;
1183 u8 pft_mcast_map[NES_PFT_SIZE];
1186 struct nes_pbl {
1187 u64 *pbl_vbase;
1188 dma_addr_t pbl_pbase;
1189 struct page *page;
1190 unsigned long user_base;
1191 u32 pbl_size;
1192 struct list_head list;
1193 /* TODO: need to add list for two level tables */
1196 #define NES_4K_PBL_CHUNK_SIZE 4096
1198 struct nes_fast_mr_wqe_pbl {
1199 u64 *kva;
1200 dma_addr_t paddr;
1203 struct nes_ib_fast_reg_page_list {
1204 struct ib_fast_reg_page_list ibfrpl;
1205 struct nes_fast_mr_wqe_pbl nes_wqe_pbl;
1206 u64 pbl;
1209 struct nes_listener {
1210 struct work_struct work;
1211 struct workqueue_struct *wq;
1212 struct nes_vnic *nesvnic;
1213 struct iw_cm_id *cm_id;
1214 struct list_head list;
1215 unsigned long socket;
1216 u8 accept_failed;
1219 struct nes_ib_device;
1221 #define NES_EVENT_DELAY msecs_to_jiffies(100)
1223 struct nes_vnic {
1224 struct nes_ib_device *nesibdev;
1225 u64 sq_full;
1226 u64 tso_requests;
1227 u64 segmented_tso_requests;
1228 u64 linearized_skbs;
1229 u64 tx_sw_dropped;
1230 u64 endnode_nstat_rx_discard;
1231 u64 endnode_nstat_rx_octets;
1232 u64 endnode_nstat_rx_frames;
1233 u64 endnode_nstat_tx_octets;
1234 u64 endnode_nstat_tx_frames;
1235 u64 endnode_ipv4_tcp_retransmits;
1236 /* void *mem; */
1237 struct nes_device *nesdev;
1238 struct net_device *netdev;
1239 atomic_t rx_skbs_needed;
1240 atomic_t rx_skb_timer_running;
1241 int budget;
1242 u32 msg_enable;
1243 /* u32 tx_avail; */
1244 __be32 local_ipaddr;
1245 struct napi_struct napi;
1246 spinlock_t tx_lock; /* could use netdev tx lock? */
1247 struct timer_list rq_wqes_timer;
1248 u32 nic_mem_size;
1249 void *nic_vbase;
1250 dma_addr_t nic_pbase;
1251 struct nes_hw_nic nic;
1252 struct nes_hw_nic_cq nic_cq;
1253 u32 mcrq_qp_id;
1254 struct nes_ucontext *mcrq_ucontext;
1255 struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev);
1256 void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *);
1257 int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr );
1258 struct net_device_stats netstats;
1259 /* used to put the netdev on the adapters logical port list */
1260 struct list_head list;
1261 u16 max_frame_size;
1262 u8 netdev_open;
1263 u8 linkup;
1264 u8 logical_port;
1265 u8 netdev_index; /* might not be needed, indexes nesdev->netdev */
1266 u8 perfect_filter_index;
1267 u8 nic_index;
1268 u8 qp_nic_index[4];
1269 u8 next_qp_nic_index;
1270 u8 of_device_registered;
1271 u8 rdma_enabled;
1272 u32 lro_max_aggr;
1273 struct net_lro_mgr lro_mgr;
1274 struct net_lro_desc lro_desc[NES_MAX_LRO_DESCRIPTORS];
1275 struct timer_list event_timer;
1276 enum ib_event_type delayed_event;
1277 enum ib_event_type last_dispatched_event;
1278 spinlock_t port_ibevent_lock;
1279 u32 mgt_mem_size;
1280 void *mgt_vbase;
1281 dma_addr_t mgt_pbase;
1282 struct nes_vnic_mgt *mgtvnic[NES_MGT_QP_COUNT];
1283 struct task_struct *mgt_thread;
1284 wait_queue_head_t mgt_wait_queue;
1285 struct sk_buff_head mgt_skb_list;
1289 struct nes_ib_device {
1290 struct ib_device ibdev;
1291 struct nes_vnic *nesvnic;
1293 /* Virtual RNIC Limits */
1294 u32 max_mr;
1295 u32 max_qp;
1296 u32 max_cq;
1297 u32 max_pd;
1298 u32 num_mr;
1299 u32 num_qp;
1300 u32 num_cq;
1301 u32 num_pd;
1304 enum nes_hdrct_flags {
1305 DDP_LEN_FLAG = 0x80,
1306 DDP_HDR_FLAG = 0x40,
1307 RDMA_HDR_FLAG = 0x20
1310 enum nes_term_layers {
1311 LAYER_RDMA = 0,
1312 LAYER_DDP = 1,
1313 LAYER_MPA = 2
1316 enum nes_term_error_types {
1317 RDMAP_CATASTROPHIC = 0,
1318 RDMAP_REMOTE_PROT = 1,
1319 RDMAP_REMOTE_OP = 2,
1320 DDP_CATASTROPHIC = 0,
1321 DDP_TAGGED_BUFFER = 1,
1322 DDP_UNTAGGED_BUFFER = 2,
1323 DDP_LLP = 3
1326 enum nes_term_rdma_errors {
1327 RDMAP_INV_STAG = 0x00,
1328 RDMAP_INV_BOUNDS = 0x01,
1329 RDMAP_ACCESS = 0x02,
1330 RDMAP_UNASSOC_STAG = 0x03,
1331 RDMAP_TO_WRAP = 0x04,
1332 RDMAP_INV_RDMAP_VER = 0x05,
1333 RDMAP_UNEXPECTED_OP = 0x06,
1334 RDMAP_CATASTROPHIC_LOCAL = 0x07,
1335 RDMAP_CATASTROPHIC_GLOBAL = 0x08,
1336 RDMAP_CANT_INV_STAG = 0x09,
1337 RDMAP_UNSPECIFIED = 0xff
1340 enum nes_term_ddp_errors {
1341 DDP_CATASTROPHIC_LOCAL = 0x00,
1342 DDP_TAGGED_INV_STAG = 0x00,
1343 DDP_TAGGED_BOUNDS = 0x01,
1344 DDP_TAGGED_UNASSOC_STAG = 0x02,
1345 DDP_TAGGED_TO_WRAP = 0x03,
1346 DDP_TAGGED_INV_DDP_VER = 0x04,
1347 DDP_UNTAGGED_INV_QN = 0x01,
1348 DDP_UNTAGGED_INV_MSN_NO_BUF = 0x02,
1349 DDP_UNTAGGED_INV_MSN_RANGE = 0x03,
1350 DDP_UNTAGGED_INV_MO = 0x04,
1351 DDP_UNTAGGED_INV_TOO_LONG = 0x05,
1352 DDP_UNTAGGED_INV_DDP_VER = 0x06
1355 enum nes_term_mpa_errors {
1356 MPA_CLOSED = 0x01,
1357 MPA_CRC = 0x02,
1358 MPA_MARKER = 0x03,
1359 MPA_REQ_RSP = 0x04,
1362 struct nes_terminate_hdr {
1363 u8 layer_etype;
1364 u8 error_code;
1365 u8 hdrct;
1366 u8 rsvd;
1369 /* Used to determine how to fill in terminate error codes */
1370 #define IWARP_OPCODE_WRITE 0
1371 #define IWARP_OPCODE_READREQ 1
1372 #define IWARP_OPCODE_READRSP 2
1373 #define IWARP_OPCODE_SEND 3
1374 #define IWARP_OPCODE_SEND_INV 4
1375 #define IWARP_OPCODE_SEND_SE 5
1376 #define IWARP_OPCODE_SEND_SE_INV 6
1377 #define IWARP_OPCODE_TERM 7
1379 /* These values are used only during terminate processing */
1380 #define TERM_DDP_LEN_TAGGED 14
1381 #define TERM_DDP_LEN_UNTAGGED 18
1382 #define TERM_RDMA_LEN 28
1383 #define RDMA_OPCODE_MASK 0x0f
1384 #define RDMA_READ_REQ_OPCODE 1
1385 #define BAD_FRAME_OFFSET 64
1386 #define CQE_MAJOR_DRV 0x8000
1388 /* Used for link status recheck after interrupt processing */
1389 #define NES_LINK_RECHECK_DELAY msecs_to_jiffies(50)
1390 #define NES_LINK_RECHECK_MAX 60
1392 #endif /* __NES_HW_H */