OMAPDSS: VENC: fix NULL pointer dereference in DSS2 VENC sysfs debug attr on OMAP4
[zen-stable.git] / drivers / gpu / drm / radeon / cayman_blit_shaders.c
blob7b4eeb7b4a8c5c3205e1f5c91cd3e51c53658c42
1 /*
2 * Copyright 2010 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
23 * Authors:
24 * Alex Deucher <alexander.deucher@amd.com>
27 #include <linux/types.h>
28 #include <linux/kernel.h>
31 * evergreen cards need to use the 3D engine to blit data which requires
32 * quite a bit of hw state setup. Rather than pull the whole 3D driver
33 * (which normally generates the 3D state) into the DRM, we opt to use
34 * statically generated state tables. The regsiter state and shaders
35 * were hand generated to support blitting functionality. See the 3D
36 * driver or documentation for descriptions of the registers and
37 * shader instructions.
40 const u32 cayman_default_state[] =
42 0xc0066900,
43 0x00000000,
44 0x00000060, /* DB_RENDER_CONTROL */
45 0x00000000, /* DB_COUNT_CONTROL */
46 0x00000000, /* DB_DEPTH_VIEW */
47 0x0000002a, /* DB_RENDER_OVERRIDE */
48 0x00000000, /* DB_RENDER_OVERRIDE2 */
49 0x00000000, /* DB_HTILE_DATA_BASE */
51 0xc0026900,
52 0x0000000a,
53 0x00000000, /* DB_STENCIL_CLEAR */
54 0x00000000, /* DB_DEPTH_CLEAR */
56 0xc0036900,
57 0x0000000f,
58 0x00000000, /* DB_DEPTH_INFO */
59 0x00000000, /* DB_Z_INFO */
60 0x00000000, /* DB_STENCIL_INFO */
62 0xc0016900,
63 0x00000080,
64 0x00000000, /* PA_SC_WINDOW_OFFSET */
66 0xc00d6900,
67 0x00000083,
68 0x0000ffff, /* PA_SC_CLIPRECT_RULE */
69 0x00000000, /* PA_SC_CLIPRECT_0_TL */
70 0x20002000, /* PA_SC_CLIPRECT_0_BR */
71 0x00000000,
72 0x20002000,
73 0x00000000,
74 0x20002000,
75 0x00000000,
76 0x20002000,
77 0xaaaaaaaa, /* PA_SC_EDGERULE */
78 0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
79 0x0000000f, /* CB_TARGET_MASK */
80 0x0000000f, /* CB_SHADER_MASK */
82 0xc0226900,
83 0x00000094,
84 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
85 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
86 0x80000000,
87 0x20002000,
88 0x80000000,
89 0x20002000,
90 0x80000000,
91 0x20002000,
92 0x80000000,
93 0x20002000,
94 0x80000000,
95 0x20002000,
96 0x80000000,
97 0x20002000,
98 0x80000000,
99 0x20002000,
100 0x80000000,
101 0x20002000,
102 0x80000000,
103 0x20002000,
104 0x80000000,
105 0x20002000,
106 0x80000000,
107 0x20002000,
108 0x80000000,
109 0x20002000,
110 0x80000000,
111 0x20002000,
112 0x80000000,
113 0x20002000,
114 0x80000000,
115 0x20002000,
116 0x00000000, /* PA_SC_VPORT_ZMIN_0 */
117 0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
119 0xc0016900,
120 0x000000d4,
121 0x00000000, /* SX_MISC */
123 0xc0026900,
124 0x000000d9,
125 0x00000000, /* CP_RINGID */
126 0x00000000, /* CP_VMID */
128 0xc0096900,
129 0x00000100,
130 0x00ffffff, /* VGT_MAX_VTX_INDX */
131 0x00000000, /* VGT_MIN_VTX_INDX */
132 0x00000000, /* VGT_INDX_OFFSET */
133 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
134 0x00000000, /* SX_ALPHA_TEST_CONTROL */
135 0x00000000, /* CB_BLEND_RED */
136 0x00000000, /* CB_BLEND_GREEN */
137 0x00000000, /* CB_BLEND_BLUE */
138 0x00000000, /* CB_BLEND_ALPHA */
140 0xc0016900,
141 0x00000187,
142 0x00000100, /* SPI_VS_OUT_ID_0 */
144 0xc0026900,
145 0x00000191,
146 0x00000100, /* SPI_PS_INPUT_CNTL_0 */
147 0x00000101, /* SPI_PS_INPUT_CNTL_1 */
149 0xc0016900,
150 0x000001b1,
151 0x00000000, /* SPI_VS_OUT_CONFIG */
153 0xc0106900,
154 0x000001b3,
155 0x20000001, /* SPI_PS_IN_CONTROL_0 */
156 0x00000000, /* SPI_PS_IN_CONTROL_1 */
157 0x00000000, /* SPI_INTERP_CONTROL_0 */
158 0x00000000, /* SPI_INPUT_Z */
159 0x00000000, /* SPI_FOG_CNTL */
160 0x00100000, /* SPI_BARYC_CNTL */
161 0x00000000, /* SPI_PS_IN_CONTROL_2 */
162 0x00000000, /* SPI_COMPUTE_INPUT_CNTL */
163 0x00000000, /* SPI_COMPUTE_NUM_THREAD_X */
164 0x00000000, /* SPI_COMPUTE_NUM_THREAD_Y */
165 0x00000000, /* SPI_COMPUTE_NUM_THREAD_Z */
166 0x00000000, /* SPI_GPR_MGMT */
167 0x00000000, /* SPI_LDS_MGMT */
168 0x00000000, /* SPI_STACK_MGMT */
169 0x00000000, /* SPI_WAVE_MGMT_1 */
170 0x00000000, /* SPI_WAVE_MGMT_2 */
172 0xc0016900,
173 0x000001e0,
174 0x00000000, /* CB_BLEND0_CONTROL */
176 0xc00e6900,
177 0x00000200,
178 0x00000000, /* DB_DEPTH_CONTROL */
179 0x00000000, /* DB_EQAA */
180 0x00cc0010, /* CB_COLOR_CONTROL */
181 0x00000210, /* DB_SHADER_CONTROL */
182 0x00010000, /* PA_CL_CLIP_CNTL */
183 0x00000004, /* PA_SU_SC_MODE_CNTL */
184 0x00000100, /* PA_CL_VTE_CNTL */
185 0x00000000, /* PA_CL_VS_OUT_CNTL */
186 0x00000000, /* PA_CL_NANINF_CNTL */
187 0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
188 0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
189 0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
190 0x00000000, /* */
191 0x00000000, /* */
193 0xc0026900,
194 0x00000229,
195 0x00000000, /* SQ_PGM_START_FS */
196 0x00000000,
198 0xc0016900,
199 0x0000023b,
200 0x00000000, /* SQ_LDS_ALLOC_PS */
202 0xc0066900,
203 0x00000240,
204 0x00000000, /* SQ_ESGS_RING_ITEMSIZE */
205 0x00000000,
206 0x00000000,
207 0x00000000,
208 0x00000000,
209 0x00000000,
211 0xc0046900,
212 0x00000247,
213 0x00000000, /* SQ_GS_VERT_ITEMSIZE */
214 0x00000000,
215 0x00000000,
216 0x00000000,
218 0xc0116900,
219 0x00000280,
220 0x00000000, /* PA_SU_POINT_SIZE */
221 0x00000000, /* PA_SU_POINT_MINMAX */
222 0x00000008, /* PA_SU_LINE_CNTL */
223 0x00000000, /* PA_SC_LINE_STIPPLE */
224 0x00000000, /* VGT_OUTPUT_PATH_CNTL */
225 0x00000000, /* VGT_HOS_CNTL */
226 0x00000000,
227 0x00000000,
228 0x00000000,
229 0x00000000,
230 0x00000000,
231 0x00000000,
232 0x00000000,
233 0x00000000,
234 0x00000000,
235 0x00000000,
236 0x00000000, /* VGT_GS_MODE */
238 0xc0026900,
239 0x00000292,
240 0x00000000, /* PA_SC_MODE_CNTL_0 */
241 0x00000000, /* PA_SC_MODE_CNTL_1 */
243 0xc0016900,
244 0x000002a1,
245 0x00000000, /* VGT_PRIMITIVEID_EN */
247 0xc0016900,
248 0x000002a5,
249 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
251 0xc0026900,
252 0x000002a8,
253 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
254 0x00000000,
256 0xc0026900,
257 0x000002ad,
258 0x00000000, /* VGT_REUSE_OFF */
259 0x00000000,
261 0xc0016900,
262 0x000002d5,
263 0x00000000, /* VGT_SHADER_STAGES_EN */
265 0xc0016900,
266 0x000002dc,
267 0x0000aa00, /* DB_ALPHA_TO_MASK */
269 0xc0066900,
270 0x000002de,
271 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
272 0x00000000,
273 0x00000000,
274 0x00000000,
275 0x00000000,
276 0x00000000,
278 0xc0026900,
279 0x000002e5,
280 0x00000000, /* VGT_STRMOUT_CONFIG */
281 0x00000000,
283 0xc01b6900,
284 0x000002f5,
285 0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
286 0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
287 0x00000000, /* PA_SC_LINE_CNTL */
288 0x00000000, /* PA_SC_AA_CONFIG */
289 0x00000005, /* PA_SU_VTX_CNTL */
290 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
291 0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
292 0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
293 0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
294 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
295 0x00000000,
296 0x00000000,
297 0x00000000,
298 0x00000000,
299 0x00000000,
300 0x00000000,
301 0x00000000,
302 0x00000000,
303 0x00000000,
304 0x00000000,
305 0x00000000,
306 0x00000000,
307 0x00000000,
308 0x00000000,
309 0x00000000,
310 0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
311 0xffffffff,
313 0xc0026900,
314 0x00000316,
315 0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
316 0x00000010, /* */
319 const u32 cayman_vs[] =
321 0x00000004,
322 0x80400400,
323 0x0000a03c,
324 0x95000688,
325 0x00004000,
326 0x15000688,
327 0x00000000,
328 0x88000000,
329 0x04000000,
330 0x67961001,
331 #ifdef __BIG_ENDIAN
332 0x00020000,
333 #else
334 0x00000000,
335 #endif
336 0x00000000,
337 0x04000000,
338 0x67961000,
339 #ifdef __BIG_ENDIAN
340 0x00020008,
341 #else
342 0x00000008,
343 #endif
344 0x00000000,
347 const u32 cayman_ps[] =
349 0x00000004,
350 0xa00c0000,
351 0x00000008,
352 0x80400000,
353 0x00000000,
354 0x95000688,
355 0x00000000,
356 0x88000000,
357 0x00380400,
358 0x00146b10,
359 0x00380000,
360 0x20146b10,
361 0x00380400,
362 0x40146b00,
363 0x80380000,
364 0x60146b00,
365 0x00000010,
366 0x000d1000,
367 0xb0800000,
368 0x00000000,
371 const u32 cayman_ps_size = ARRAY_SIZE(cayman_ps);
372 const u32 cayman_vs_size = ARRAY_SIZE(cayman_vs);
373 const u32 cayman_default_size = ARRAY_SIZE(cayman_default_state);