3 ** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $
5 ** See Copyright Notice in lua.h
12 #include <sys/lua/lua.h>
27 #if !defined(LUAI_GCPAUSE)
28 #define LUAI_GCPAUSE 200 /* 200% */
31 #if !defined(LUAI_GCMAJOR)
32 #define LUAI_GCMAJOR 200 /* 200% */
35 #if !defined(LUAI_GCMUL)
36 #define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
40 #define MEMERRMSG "not enough memory"
44 ** a macro to help the creation of a unique random seed when a state is
45 ** created; the seed is used to randomize hashes.
47 #if !defined(luai_makeseed)
48 #define luai_makeseed() cast(unsigned int, gethrtime())
54 ** thread state + extra space
57 #if defined(LUAI_EXTRASPACE)
58 char buff
[LUAI_EXTRASPACE
];
65 ** Main thread combines a thread state and the global state
74 #define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
78 ** Compute an initial seed as random as possible. In ANSI, rely on
79 ** Address Space Layout Randomization (if present) to increase
82 #define addbuff(b,p,e) \
83 { size_t t = cast(size_t, e); \
84 memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
86 static unsigned int makeseed (lua_State
*L
) {
87 char buff
[4 * sizeof(size_t)];
88 unsigned int h
= luai_makeseed();
90 addbuff(buff
, p
, L
); /* heap variable */
91 addbuff(buff
, p
, &h
); /* local variable */
92 addbuff(buff
, p
, luaO_nilobject
); /* global variable */
93 addbuff(buff
, p
, &lua_newstate
); /* public function */
94 lua_assert(p
== sizeof(buff
));
95 return luaS_hash(buff
, p
, h
);
100 ** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
103 void luaE_setdebt (global_State
*g
, l_mem debt
) {
104 g
->totalbytes
-= (debt
- g
->GCdebt
);
109 CallInfo
*luaE_extendCI (lua_State
*L
) {
110 CallInfo
*ci
= luaM_new(L
, CallInfo
);
111 lua_assert(L
->ci
->next
== NULL
);
113 ci
->previous
= L
->ci
;
119 void luaE_freeCI (lua_State
*L
) {
120 CallInfo
*ci
= L
->ci
;
121 CallInfo
*next
= ci
->next
;
123 while ((ci
= next
) != NULL
) {
130 static void stack_init (lua_State
*L1
, lua_State
*L
) {
132 /* initialize stack array */
133 L1
->stack
= luaM_newvector(L
, BASIC_STACK_SIZE
, TValue
);
134 L1
->stacksize
= BASIC_STACK_SIZE
;
135 for (i
= 0; i
< BASIC_STACK_SIZE
; i
++)
136 setnilvalue(L1
->stack
+ i
); /* erase new stack */
138 L1
->stack_last
= L1
->stack
+ L1
->stacksize
- EXTRA_STACK
;
139 /* initialize first ci */
141 ci
->next
= ci
->previous
= NULL
;
144 setnilvalue(L1
->top
++); /* 'function' entry for this 'ci' */
145 ci
->top
= L1
->top
+ LUA_MINSTACK
;
150 static void freestack (lua_State
*L
) {
151 if (L
->stack
== NULL
)
152 return; /* stack not completely built yet */
153 L
->ci
= &L
->base_ci
; /* free the entire 'ci' list */
155 luaM_freearray(L
, L
->stack
, L
->stacksize
); /* free stack array */
160 ** Create registry table and its predefined values
162 static void init_registry (lua_State
*L
, global_State
*g
) {
164 /* create registry */
165 Table
*registry
= luaH_new(L
);
166 sethvalue(L
, &g
->l_registry
, registry
);
167 luaH_resize(L
, registry
, LUA_RIDX_LAST
, 0);
168 /* registry[LUA_RIDX_MAINTHREAD] = L */
169 setthvalue(L
, &mt
, L
);
170 luaH_setint(L
, registry
, LUA_RIDX_MAINTHREAD
, &mt
);
171 /* registry[LUA_RIDX_GLOBALS] = table of globals */
172 sethvalue(L
, &mt
, luaH_new(L
));
173 luaH_setint(L
, registry
, LUA_RIDX_GLOBALS
, &mt
);
178 ** open parts of the state that may cause memory-allocation errors
180 static void f_luaopen (lua_State
*L
, void *ud
) {
181 global_State
*g
= G(L
);
183 stack_init(L
, L
); /* init stack */
185 luaS_resize(L
, MINSTRTABSIZE
); /* initial size of string table */
188 /* pre-create memory-error message */
189 g
->memerrmsg
= luaS_newliteral(L
, MEMERRMSG
);
190 luaS_fix(g
->memerrmsg
); /* it should never be collected */
191 g
->gcrunning
= 1; /* allow gc */
192 g
->version
= lua_version(NULL
);
193 luai_userstateopen(L
);
198 ** preinitialize a state with consistent values without allocating
199 ** any memory (to avoid errors)
201 static void preinit_state (lua_State
*L
, global_State
*g
) {
210 L
->basehookcount
= 0;
221 static void close_state (lua_State
*L
) {
222 global_State
*g
= G(L
);
223 luaF_close(L
, L
->stack
); /* close all upvalues for this thread */
224 luaC_freeallobjects(L
); /* collect all objects */
225 if (g
->version
) /* closing a fully built state? */
226 luai_userstateclose(L
);
227 luaM_freearray(L
, G(L
)->strt
.hash
, G(L
)->strt
.size
);
228 luaZ_freebuffer(L
, &g
->buff
);
230 lua_assert(gettotalbytes(g
) == sizeof(LG
));
231 (*g
->frealloc
)(g
->ud
, fromstate(L
), sizeof(LG
), 0); /* free main block */
235 LUA_API lua_State
*lua_newthread (lua_State
*L
) {
239 L1
= &luaC_newobj(L
, LUA_TTHREAD
, sizeof(LX
), NULL
, offsetof(LX
, l
))->th
;
240 setthvalue(L
, L
->top
, L1
);
242 preinit_state(L1
, G(L
));
243 L1
->hookmask
= L
->hookmask
;
244 L1
->basehookcount
= L
->basehookcount
;
247 luai_userstatethread(L
, L1
);
248 stack_init(L1
, L
); /* init stack */
254 void luaE_freethread (lua_State
*L
, lua_State
*L1
) {
255 LX
*l
= fromstate(L1
);
256 luaF_close(L1
, L1
->stack
); /* close all upvalues for this thread */
257 lua_assert(L1
->openupval
== NULL
);
258 luai_userstatefree(L
, L1
);
264 LUA_API lua_State
*lua_newstate (lua_Alloc f
, void *ud
) {
268 LG
*l
= cast(LG
*, (*f
)(ud
, NULL
, LUA_TTHREAD
, sizeof(LG
)));
269 if (l
== NULL
) return NULL
;
274 g
->currentwhite
= bit2mask(WHITE0BIT
, FIXEDBIT
);
275 L
->marked
= luaC_white(g
);
276 g
->gckind
= KGC_NORMAL
;
281 g
->seed
= makeseed(L
);
282 g
->uvhead
.u
.l
.prev
= &g
->uvhead
;
283 g
->uvhead
.u
.l
.next
= &g
->uvhead
;
284 g
->gcrunning
= 0; /* no GC while building state */
289 setnilvalue(&g
->l_registry
);
290 luaZ_initbuffer(L
, &g
->buff
);
293 g
->gcstate
= GCSpause
;
297 g
->sweepgc
= g
->sweepfin
= NULL
;
298 g
->gray
= g
->grayagain
= NULL
;
299 g
->weak
= g
->ephemeron
= g
->allweak
= NULL
;
300 g
->totalbytes
= sizeof(LG
);
302 g
->gcpause
= LUAI_GCPAUSE
;
303 g
->gcmajorinc
= LUAI_GCMAJOR
;
304 g
->gcstepmul
= LUAI_GCMUL
;
305 for (i
=0; i
< LUA_NUMTAGS
; i
++) g
->mt
[i
] = NULL
;
306 if (luaD_rawrunprotected(L
, f_luaopen
, NULL
) != LUA_OK
) {
307 /* memory allocation error: free partial state */
315 LUA_API
void lua_close (lua_State
*L
) {
316 L
= G(L
)->mainthread
; /* only the main thread can be closed */