zprop: fix value help for ZPOOL_PROP_CAPACITY
[zfs.git] / module / zstd / lib / common / pool.h
blob259bafc9757062364c8ceac8b3b441b4bfe5f56e
1 /*
2 * Copyright (c) 2016-2020, Yann Collet, Facebook, Inc.
3 * All rights reserved.
5 * This source code is licensed under both the BSD-style license (found in the
6 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
7 * in the COPYING file in the root directory of this source tree).
8 * You may select, at your option, one of the above-listed licenses.
9 */
11 #ifndef POOL_H
12 #define POOL_H
14 #if defined (__cplusplus)
15 extern "C" {
16 #endif
19 #include <stddef.h> /* size_t */
20 #define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
21 #include "../zstd.h"
23 typedef struct POOL_ctx_s POOL_ctx;
25 /*! POOL_create() :
26 * Create a thread pool with at most `numThreads` threads.
27 * `numThreads` must be at least 1.
28 * The maximum number of queued jobs before blocking is `queueSize`.
29 * @return : POOL_ctx pointer on success, else NULL.
31 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
33 POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
34 ZSTD_customMem customMem);
36 /*! POOL_free() :
37 * Free a thread pool returned by POOL_create().
39 void POOL_free(POOL_ctx* ctx);
41 /*! POOL_resize() :
42 * Expands or shrinks pool's number of threads.
43 * This is more efficient than releasing + creating a new context,
44 * since it tries to preserve and re-use existing threads.
45 * `numThreads` must be at least 1.
46 * @return : 0 when resize was successful,
47 * !0 (typically 1) if there is an error.
48 * note : only numThreads can be resized, queueSize remains unchanged.
50 int POOL_resize(POOL_ctx* ctx, size_t numThreads);
52 /*! POOL_sizeof() :
53 * @return threadpool memory usage
54 * note : compatible with NULL (returns 0 in this case)
56 size_t POOL_sizeof(POOL_ctx* ctx);
58 /*! POOL_function :
59 * The function type that can be added to a thread pool.
61 typedef void (*POOL_function)(void*);
63 /*! POOL_add() :
64 * Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
65 * Possibly blocks until there is room in the queue.
66 * Note : The function may be executed asynchronously,
67 * therefore, `opaque` must live until function has been completed.
69 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
72 /*! POOL_tryAdd() :
73 * Add the job `function(opaque)` to thread pool _if_ a worker is available.
74 * Returns immediately even if not (does not block).
75 * @return : 1 if successful, 0 if not.
77 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
80 #if defined (__cplusplus)
82 #endif
84 #endif