3 <TITLE>Mesa Release Notes
</TITLE>
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"stylesheet" type=
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11 <H1>Mesa
7.0.3 Release Notes / April
4,
2008</H1>
14 Mesa
7.0.3 is a stable release with bug fixes since version
7.0.2.
18 <h2>MD5 checksums
</h2>
20 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-
7.0.3.tar.gz
21 e6e6379d7793af40a6bc3ce1bace572e MesaLib-
7.0.3.tar.bz2
22 97882bac195229ee0b78cab82e0e3be1 MesaLib-
7.0.3.zip
23 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-
7.0.3.tar.gz
24 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-
7.0.3.tar.bz2
25 99e442e14da1928f76a7297bb421a3af MesaDemos-
7.0.3.zip
26 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-
7.0.3.tar.gz
27 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-
7.0.3.tar.bz2
28 70e83554a4462dad28e0d6e20f79aada MesaGLUT-
7.0.3.zip
34 <li>Added missing glw.pc.in file to release tarball
35 <li>Fix GLUT/Fortran issues
36 <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
37 <li>Fix crash upon GLSL variable array indexes (not yet supported)
38 <li>Two-sided stencil test didn't work in software rendering
39 <li>Fix two-sided lighting bugs/crashes (bug
13368)
40 <li>GLSL gl_FrontFacing didn't work properly
41 <li>glGetActiveUniform returned incorrect sizes (bug
13751)
42 <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug
13753)
43 <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
44 <li>Fixed GLX indirect vertex array rendering bug (
14197)
45 <li>Fixed crash when deleting framebuffer objects (bugs
13507,
14293)
46 <li>User-defined clip planes enabled for R300 (bug
9871)
47 <li>Fixed glBindTexture() crash upon bad target (bug
14514)
48 <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug
13915)
49 <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
50 <li>Fixed minor point rasterization regression (bug
11016)
51 <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug
14931)
52 <li>glBitmap from a PBO didn't always work
53 <li>glGetTexImage into a PBO didn't always work
54 <li>Comments at the end of ARB vertex/fragment programs crashed the parser
59 <li>Updated glext.h to version
40
64 <h2>Driver Status
</h2>
68 ---------------------- ----------------------
69 DRI drivers varies with the driver
70 XMesa/GLX (on Xlib) implements OpenGL
2.1
71 OSMesa (off-screen) implements OpenGL
2.1
72 Windows/Win32 implements OpenGL
2.1
73 Glide (
3dfx Voodoo1/
2) implements OpenGL
1.3
75 Wind River UGL unsupported