1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * Copyright 2008 VMware, Inc. All rights reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "tgsi/tgsi_exec.h"
41 #include "sp_context.h"
43 #include "sp_prim_vbuf.h"
45 #include "sp_surface.h"
46 #include "sp_tile_cache.h"
47 #include "sp_tex_tile_cache.h"
48 #include "sp_texture.h"
54 * Map any drawing surfaces which aren't already mapped
57 softpipe_map_transfers(struct softpipe_context
*sp
)
61 for (i
= 0; i
< sp
->framebuffer
.nr_cbufs
; i
++) {
62 sp_tile_cache_map_transfers(sp
->cbuf_cache
[i
]);
65 sp_tile_cache_map_transfers(sp
->zsbuf_cache
);
70 * Unmap any mapped drawing surfaces
73 softpipe_unmap_transfers(struct softpipe_context
*sp
)
77 for (i
= 0; i
< sp
->framebuffer
.nr_cbufs
; i
++) {
78 sp_tile_cache_unmap_transfers(sp
->cbuf_cache
[i
]);
81 sp_tile_cache_unmap_transfers(sp
->zsbuf_cache
);
86 softpipe_destroy( struct pipe_context
*pipe
)
88 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
92 draw_destroy( softpipe
->draw
);
94 if (softpipe
->quad
.shade
)
95 softpipe
->quad
.shade
->destroy( softpipe
->quad
.shade
);
97 if (softpipe
->quad
.depth_test
)
98 softpipe
->quad
.depth_test
->destroy( softpipe
->quad
.depth_test
);
100 if (softpipe
->quad
.blend
)
101 softpipe
->quad
.blend
->destroy( softpipe
->quad
.blend
);
103 if (softpipe
->quad
.pstipple
)
104 softpipe
->quad
.pstipple
->destroy( softpipe
->quad
.pstipple
);
106 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
107 sp_destroy_tile_cache(softpipe
->cbuf_cache
[i
]);
108 pipe_surface_reference(&softpipe
->framebuffer
.cbufs
[i
], NULL
);
111 sp_destroy_tile_cache(softpipe
->zsbuf_cache
);
112 pipe_surface_reference(&softpipe
->framebuffer
.zsbuf
, NULL
);
114 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
115 sp_destroy_tex_tile_cache(softpipe
->fragment_tex_cache
[i
]);
116 pipe_sampler_view_reference(&softpipe
->fragment_sampler_views
[i
], NULL
);
119 for (i
= 0; i
< PIPE_MAX_VERTEX_SAMPLERS
; i
++) {
120 sp_destroy_tex_tile_cache(softpipe
->vertex_tex_cache
[i
]);
121 pipe_sampler_view_reference(&softpipe
->vertex_sampler_views
[i
], NULL
);
124 for (i
= 0; i
< PIPE_MAX_GEOMETRY_SAMPLERS
; i
++) {
125 sp_destroy_tex_tile_cache(softpipe
->geometry_tex_cache
[i
]);
126 pipe_sampler_view_reference(&softpipe
->geometry_sampler_views
[i
], NULL
);
129 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
132 for (j
= 0; j
< PIPE_MAX_CONSTANT_BUFFERS
; j
++) {
133 if (softpipe
->constants
[i
][j
]) {
134 pipe_resource_reference(&softpipe
->constants
[i
][j
], NULL
);
139 for (i
= 0; i
< softpipe
->num_vertex_buffers
; i
++) {
140 pipe_resource_reference(&softpipe
->vertex_buffer
[i
].buffer
, NULL
);
143 tgsi_exec_machine_destroy(softpipe
->fs_machine
);
150 * if (the texture is being used as a framebuffer surface)
151 * return SP_REFERENCED_FOR_WRITE
152 * else if (the texture is a bound texture source)
153 * return SP_REFERENCED_FOR_READ
155 * return SP_UNREFERENCED
158 softpipe_is_resource_referenced( struct pipe_context
*pipe
,
159 struct pipe_resource
*texture
,
160 unsigned level
, int layer
)
162 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
165 if (texture
->target
== PIPE_BUFFER
)
166 return SP_UNREFERENCED
;
168 /* check if any of the bound drawing surfaces are this texture */
169 if (softpipe
->dirty_render_cache
) {
170 for (i
= 0; i
< softpipe
->framebuffer
.nr_cbufs
; i
++) {
171 if (softpipe
->framebuffer
.cbufs
[i
] &&
172 softpipe
->framebuffer
.cbufs
[i
]->texture
== texture
) {
173 return SP_REFERENCED_FOR_WRITE
;
176 if (softpipe
->framebuffer
.zsbuf
&&
177 softpipe
->framebuffer
.zsbuf
->texture
== texture
) {
178 return SP_REFERENCED_FOR_WRITE
;
182 /* check if any of the tex_cache textures are this texture */
183 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
184 if (softpipe
->fragment_tex_cache
[i
] &&
185 softpipe
->fragment_tex_cache
[i
]->texture
== texture
)
186 return SP_REFERENCED_FOR_READ
;
188 for (i
= 0; i
< PIPE_MAX_VERTEX_SAMPLERS
; i
++) {
189 if (softpipe
->vertex_tex_cache
[i
] &&
190 softpipe
->vertex_tex_cache
[i
]->texture
== texture
)
191 return SP_REFERENCED_FOR_READ
;
193 for (i
= 0; i
< PIPE_MAX_GEOMETRY_SAMPLERS
; i
++) {
194 if (softpipe
->geometry_tex_cache
[i
] &&
195 softpipe
->geometry_tex_cache
[i
]->texture
== texture
)
196 return SP_REFERENCED_FOR_READ
;
199 return SP_UNREFERENCED
;
206 softpipe_render_condition( struct pipe_context
*pipe
,
207 struct pipe_query
*query
,
210 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
212 softpipe
->render_cond_query
= query
;
213 softpipe
->render_cond_mode
= mode
;
218 struct pipe_context
*
219 softpipe_create_context( struct pipe_screen
*screen
,
222 struct softpipe_context
*softpipe
= CALLOC_STRUCT(softpipe_context
);
228 softpipe
->use_sse
= !debug_get_bool_option( "GALLIUM_NOSSE", FALSE
);
230 softpipe
->use_sse
= FALSE
;
233 softpipe
->dump_fs
= debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE
);
234 softpipe
->dump_gs
= debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE
);
236 softpipe
->pipe
.winsys
= NULL
;
237 softpipe
->pipe
.screen
= screen
;
238 softpipe
->pipe
.destroy
= softpipe_destroy
;
239 softpipe
->pipe
.priv
= priv
;
242 softpipe_init_blend_funcs(&softpipe
->pipe
);
243 softpipe_init_clip_funcs(&softpipe
->pipe
);
244 softpipe_init_query_funcs( softpipe
);
245 softpipe_init_rasterizer_funcs(&softpipe
->pipe
);
246 softpipe_init_sampler_funcs(&softpipe
->pipe
);
247 softpipe_init_shader_funcs(&softpipe
->pipe
);
248 softpipe_init_streamout_funcs(&softpipe
->pipe
);
249 softpipe_init_texture_funcs( &softpipe
->pipe
);
250 softpipe_init_vertex_funcs(&softpipe
->pipe
);
252 softpipe
->pipe
.set_framebuffer_state
= softpipe_set_framebuffer_state
;
254 softpipe
->pipe
.draw_vbo
= softpipe_draw_vbo
;
255 softpipe
->pipe
.draw_stream_output
= softpipe_draw_stream_output
;
257 softpipe
->pipe
.clear
= softpipe_clear
;
258 softpipe
->pipe
.flush
= softpipe_flush_wrapped
;
260 softpipe
->pipe
.render_condition
= softpipe_render_condition
;
263 * Alloc caches for accessing drawing surfaces and textures.
264 * Must be before quad stage setup!
266 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++)
267 softpipe
->cbuf_cache
[i
] = sp_create_tile_cache( &softpipe
->pipe
);
268 softpipe
->zsbuf_cache
= sp_create_tile_cache( &softpipe
->pipe
);
270 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
271 softpipe
->fragment_tex_cache
[i
] = sp_create_tex_tile_cache( &softpipe
->pipe
);
272 if (!softpipe
->fragment_tex_cache
[i
])
276 for (i
= 0; i
< PIPE_MAX_VERTEX_SAMPLERS
; i
++) {
277 softpipe
->vertex_tex_cache
[i
] = sp_create_tex_tile_cache( &softpipe
->pipe
);
278 if (!softpipe
->vertex_tex_cache
[i
])
282 for (i
= 0; i
< PIPE_MAX_GEOMETRY_SAMPLERS
; i
++) {
283 softpipe
->geometry_tex_cache
[i
] = sp_create_tex_tile_cache( &softpipe
->pipe
);
284 if (!softpipe
->geometry_tex_cache
[i
])
288 softpipe
->fs_machine
= tgsi_exec_machine_create();
290 /* setup quad rendering stages */
291 softpipe
->quad
.shade
= sp_quad_shade_stage(softpipe
);
292 softpipe
->quad
.depth_test
= sp_quad_depth_test_stage(softpipe
);
293 softpipe
->quad
.blend
= sp_quad_blend_stage(softpipe
);
294 softpipe
->quad
.pstipple
= sp_quad_polygon_stipple_stage(softpipe
);
298 * Create drawing context and plug our rendering stage into it.
300 softpipe
->draw
= draw_create(&softpipe
->pipe
);
304 draw_texture_samplers(softpipe
->draw
,
306 PIPE_MAX_VERTEX_SAMPLERS
,
307 (struct tgsi_sampler
**)
308 softpipe
->tgsi
.vert_samplers_list
);
310 draw_texture_samplers(softpipe
->draw
,
311 PIPE_SHADER_GEOMETRY
,
312 PIPE_MAX_GEOMETRY_SAMPLERS
,
313 (struct tgsi_sampler
**)
314 softpipe
->tgsi
.geom_samplers_list
);
316 if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE
))
317 softpipe
->no_rast
= TRUE
;
319 softpipe
->vbuf_backend
= sp_create_vbuf_backend(softpipe
);
320 if (!softpipe
->vbuf_backend
)
323 softpipe
->vbuf
= draw_vbuf_stage(softpipe
->draw
, softpipe
->vbuf_backend
);
327 draw_set_rasterize_stage(softpipe
->draw
, softpipe
->vbuf
);
328 draw_set_render(softpipe
->draw
, softpipe
->vbuf_backend
);
331 /* plug in AA line/point stages */
332 draw_install_aaline_stage(softpipe
->draw
, &softpipe
->pipe
);
333 draw_install_aapoint_stage(softpipe
->draw
, &softpipe
->pipe
);
335 /* Do polygon stipple w/ texture map + frag prog? */
336 #if DO_PSTIPPLE_IN_DRAW_MODULE
337 draw_install_pstipple_stage(softpipe
->draw
, &softpipe
->pipe
);
340 draw_wide_point_sprites(softpipe
->draw
, TRUE
);
342 sp_init_surface_functions(softpipe
);
344 return &softpipe
->pipe
;
347 softpipe_destroy(&softpipe
->pipe
);