4 "summary": "SpriteKit scene and node subclasses, plus various utilities.",
5 "description": " `HLSpriteKit` is yet another companion library to Apple's `SpriteKit` with the goal of abstracting reusable code.\n `HLSpriteKit`, in its current form, should probably be used in one of two ways:\n - Non-committally: As a supply of useful custom `SKNode` subclasses, for example `HLMenuNode` (a hierarchical button menu) or `HLToolbarNode` (a simple button toolbar).\n - Full committment: As a system for designing an interactive scene, inheriting from `HLScene` and using `UIGestureRecognizers` via `HLGestureTarget`.\n",
6 "homepage": "https://github.com/hilogames/HLSpriteKit",
12 "Karl Voskuil": "karl@hilogames.com"
18 "git": "https://github.com/hilogames/HLSpriteKit.git",
21 "source_files": "HLSpriteKit/*",