Branch libreoffice-5-0-4
[LibreOffice.git] / canvas / source / vcl / canvascustomsprite.cxx
blob030c603be189fb23e40bc9cfb8885f8fd03711b8
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <canvas/debug.hxx>
22 #include <tools/diagnose_ex.h>
23 #include <canvas/verbosetrace.hxx>
24 #include <cppuhelper/supportsservice.hxx>
26 #include <rtl/math.hxx>
28 #include <vcl/outdev.hxx>
29 #include <vcl/bitmap.hxx>
30 #include <vcl/alpha.hxx>
31 #include <vcl/bitmapex.hxx>
32 #include <vcl/canvastools.hxx>
34 #include <basegfx/matrix/b2dhommatrix.hxx>
35 #include <basegfx/point/b2dpoint.hxx>
36 #include <basegfx/tools/canvastools.hxx>
37 #include <basegfx/polygon/b2dpolygon.hxx>
38 #include <basegfx/polygon/b2dpolygontools.hxx>
39 #include <basegfx/polygon/b2dpolypolygontools.hxx>
40 #include <basegfx/numeric/ftools.hxx>
42 #include <canvas/canvastools.hxx>
44 #include "canvascustomsprite.hxx"
46 using namespace ::com::sun::star;
49 namespace vclcanvas
52 CanvasCustomSprite::CanvasCustomSprite( const geometry::RealSize2D& rSpriteSize,
53 rendering::XGraphicDevice& rDevice,
54 const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas,
55 const OutDevProviderSharedPtr& rOutDevProvider,
56 bool bShowSpriteBounds )
58 ENSURE_OR_THROW( rOwningSpriteCanvas.get() &&
59 rOutDevProvider,
60 "CanvasCustomSprite::CanvasCustomSprite(): Invalid sprite canvas" );
62 // setup back buffer
65 const ::Size aSize(
66 static_cast<sal_Int32>( ::std::max( 1.0,
67 ceil( rSpriteSize.Width ))), // round up to nearest int,
68 // enforce sprite to have at
69 // least (1,1) pixel size
70 static_cast<sal_Int32>( ::std::max( 1.0,
71 ceil( rSpriteSize.Height ))) );
73 // create content backbuffer in screen depth
74 BackBufferSharedPtr pBackBuffer( new BackBuffer( rOutDevProvider->getOutDev() ) );
75 pBackBuffer->setSize( aSize );
77 // create mask backbuffer, with one bit color depth
78 BackBufferSharedPtr pBackBufferMask( new BackBuffer( rOutDevProvider->getOutDev(),
79 true ) );
80 pBackBufferMask->setSize( aSize );
82 // TODO(F1): Implement alpha vdev (could prolly enable
83 // antialiasing again, then)
85 // disable font antialiasing (causes ugly shadows otherwise)
86 pBackBuffer->getOutDev().SetAntialiasing( AntialiasingFlags::DisableText );
87 pBackBufferMask->getOutDev().SetAntialiasing( AntialiasingFlags::DisableText );
89 // set mask vdev drawmode, such that everything is painted
90 // black. That leaves us with a binary image, white for
91 // background, black for painted content
92 pBackBufferMask->getOutDev().SetDrawMode( DrawModeFlags::BlackLine | DrawModeFlags::BlackFill | DrawModeFlags::BlackText |
93 DrawModeFlags::BlackGradient | DrawModeFlags::BlackBitmap );
96 // setup canvas helper
99 // always render into back buffer, don't preserve state (it's
100 // our private VDev, after all), have notion of alpha
101 maCanvasHelper.init( rDevice,
102 pBackBuffer,
103 false,
104 true );
105 maCanvasHelper.setBackgroundOutDev( pBackBufferMask );
108 // setup sprite helper
111 maSpriteHelper.init( rSpriteSize,
112 rOwningSpriteCanvas,
113 pBackBuffer,
114 pBackBufferMask,
115 bShowSpriteBounds );
117 // clear sprite to 100% transparent
118 maCanvasHelper.clear();
121 OUString SAL_CALL CanvasCustomSprite::getImplementationName() throw( uno::RuntimeException, std::exception )
123 return OUString( "VCLCanvas.CanvasCustomSprite" );
126 sal_Bool SAL_CALL CanvasCustomSprite::supportsService( const OUString& ServiceName ) throw( uno::RuntimeException, std::exception )
128 return cppu::supportsService( this, ServiceName );
131 uno::Sequence< OUString > SAL_CALL CanvasCustomSprite::getSupportedServiceNames() throw( uno::RuntimeException, std::exception )
133 uno::Sequence< OUString > aRet(1);
134 aRet[0] = "com.sun.star.rendering.CanvasCustomSprite";
136 return aRet;
139 // Sprite
140 void CanvasCustomSprite::redraw( OutputDevice& rOutDev,
141 bool bBufferedUpdate ) const
143 SolarMutexGuard aGuard;
145 redraw( rOutDev, maSpriteHelper.getPosPixel(), bBufferedUpdate );
148 void CanvasCustomSprite::redraw( OutputDevice& rOutDev,
149 const ::basegfx::B2DPoint& rOrigOutputPos,
150 bool bBufferedUpdate ) const
152 SolarMutexGuard aGuard;
154 maSpriteHelper.redraw( rOutDev,
155 rOrigOutputPos,
156 mbSurfaceDirty,
157 bBufferedUpdate );
159 mbSurfaceDirty = false;
162 bool CanvasCustomSprite::repaint( const GraphicObjectSharedPtr& rGrf,
163 const rendering::ViewState& viewState,
164 const rendering::RenderState& renderState,
165 const ::Point& rPt,
166 const ::Size& rSz,
167 const GraphicAttr& rAttr ) const
169 SolarMutexGuard aGuard;
171 mbSurfaceDirty = true;
173 return maCanvasHelper.repaint( rGrf, viewState, renderState, rPt, rSz, rAttr );
178 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */