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20 #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
21 #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
23 #include <svx/sdr/overlay/overlayobject.hxx>
24 #include <sal/types.h>
25 #include <svx/svxdllapi.h>
29 #define DEFAULT_VALUE_FOR_HITTEST_PIXEL (2L)
30 #define DEFAULT_VALUE_FOR_HITTEST_TWIP (30L)
40 class SVX_DLLPUBLIC OverlayObjectList
43 // the vector of OverlayObjects
44 OverlayObjectVector maVector
;
46 // default value for HiTestPixel
47 static sal_uInt32
getDefaultValueForHitTestPixel() { return 4; }
50 OverlayObjectList() {}
53 // clear list, this includes deletion of all contained objects
57 void append(OverlayObject
& rOverlayObject
) { maVector
.push_back(&rOverlayObject
); }
60 sal_uInt32
count() const { return maVector
.size(); }
61 OverlayObject
& getOverlayObject(sal_uInt32 nIndex
) const { return *(maVector
[nIndex
]); }
63 // Hittest with logical coordinates
64 bool isHitLogic(const basegfx::B2DPoint
& rLogicPosition
, double fLogicTolerance
= 0.0) const;
66 // Hittest with pixel coordinates and pixel tolerance
67 bool isHitPixel(const Point
& rDiscretePosition
, sal_uInt32 fDiscreteTolerance
= DEFAULT_VALUE_FOR_HITTEST_PIXEL
) const;
69 // calculate BaseRange of all included OverlayObjects and return
70 basegfx::B2DRange
getBaseRange() const;
72 } // end of namespace overlay
73 } // end of namespace sdr
77 #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
79 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */