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20 #ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX
21 #define INCLUDED_SVX_SDRPAINTWINDOW_HXX
23 #include <rtl/ref.hxx>
24 #include <vcl/virdev.hxx>
25 #include <svx/svxdllapi.h>
37 #ifdef _MSC_VER // broken msvc template instantiation
38 #include <svx/sdr/overlay/overlaymanager.hxx>
41 /// paint the transparent children of rWin that overlap rPixelRect
42 /// (for example, transparent form controls like check boxes)
44 PaintTransparentChildren(vcl::Window
& rWindow
, Rectangle
const& rPixelRect
);
46 class SdrPreRenderDevice
48 // The original OutputDevice
49 OutputDevice
& mrOutputDevice
;
51 // The VirtualDevice for PreRendering
52 VclPtr
<VirtualDevice
> mpPreRenderDevice
;
55 explicit SdrPreRenderDevice(OutputDevice
& rOriginal
);
56 ~SdrPreRenderDevice();
58 void PreparePreRenderDevice();
59 void OutputPreRenderDevice(const vcl::Region
& rExpandedRegion
);
61 OutputDevice
& GetOriginalOutputDevice() const { return mrOutputDevice
; }
62 OutputDevice
& GetPreRenderDevice() { return *mpPreRenderDevice
.get(); }
65 class SVX_DLLPUBLIC SdrPaintWindow
68 // the OutputDevice this window represents
69 OutputDevice
& mrOutputDevice
;
71 /// In case mrOutputDevice is a buffer for a vcl::Window, this is the window.
72 VclPtr
<vcl::Window
> mpWindow
;
74 // the SdrPaintView this window belongs to
75 SdrPaintView
& mrPaintView
;
77 // the new OverlayManager for the new OverlayObjects. Test add here, will
78 // replace the IAOManager as soon as it works.
79 rtl::Reference
< sdr::overlay::OverlayManager
> mxOverlayManager
;
81 // The PreRenderDevice for PreRendering
82 SdrPreRenderDevice
* mpPreRenderDevice
;
84 // The RedrawRegion used for rendering
85 vcl::Region maRedrawRegion
;
88 // #i72889# flag if this is only a temporary target for repaint, default is false
89 bool mbTemporaryTarget
: 1;
91 /** Remember whether the mxOverlayManager supports buffering. Using
92 this flags expensive dynamic_casts on mxOverlayManager in order to
98 void impCreateOverlayManager();
101 SdrPaintWindow(SdrPaintView
& rNewPaintView
, OutputDevice
& rOut
, vcl::Window
* pWindow
= 0);
104 // data read accesses
105 SdrPaintView
& GetPaintView() const { return mrPaintView
; }
106 OutputDevice
& GetOutputDevice() const { return mrOutputDevice
; }
107 vcl::Window
* GetWindow() const { return mpWindow
; }
110 rtl::Reference
< sdr::overlay::OverlayManager
> GetOverlayManager() const;
112 // #i73602# add flag if buffer shall be used
113 void DrawOverlay(const vcl::Region
& rRegion
);
115 // calculate visible area and return
116 Rectangle
GetVisibleArea() const;
118 // Is OutDev a printer?
119 bool OutputToPrinter() const { return (OUTDEV_PRINTER
== mrOutputDevice
.GetOutDevType()); }
121 // Is OutDev a window?
122 bool OutputToWindow() const { return (OUTDEV_WINDOW
== mrOutputDevice
.GetOutDevType()); }
124 // Is OutDev a VirtualDevice?
125 bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV
== mrOutputDevice
.GetOutDevType()); }
127 // Is OutDev a recording MetaFile?
128 bool OutputToRecordingMetaFile() const;
130 // prepare PreRendering (evtl.)
131 void PreparePreRenderDevice();
132 void DestroyPreRenderDevice();
133 void OutputPreRenderDevice(const vcl::Region
& rExpandedRegion
);
134 SdrPreRenderDevice
* GetPreRenderDevice() const { return mpPreRenderDevice
; }
137 const vcl::Region
& GetRedrawRegion() const { return maRedrawRegion
;}
138 void SetRedrawRegion(const vcl::Region
& rNew
);
140 // #i72889# read/write access to TempoparyTarget
141 bool getTemporaryTarget() const { return (bool)mbTemporaryTarget
; }
142 void setTemporaryTarget(bool bNew
) { mbTemporaryTarget
= bNew
; }
144 // #i72889# get target output device, take into account output buffering
145 OutputDevice
& GetTargetOutputDevice() { if(mpPreRenderDevice
) return mpPreRenderDevice
->GetPreRenderDevice(); else return mrOutputDevice
; }
148 // typedefs for a list of SdrPaintWindows
149 typedef ::std::vector
< SdrPaintWindow
* > SdrPaintWindowVector
;
151 #endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX
153 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */