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20 #ifndef INCLUDED_SVX_SDR_ANIMATION_SCHEDULER_HXX
21 #define INCLUDED_SVX_SDR_ANIMATION_SCHEDULER_HXX
23 #include <sal/types.h>
24 #include <vcl/timer.hxx>
25 #include <svx/svxdllapi.h>
34 class SVX_DLLPUBLIC Event
36 // time of event in ms
40 // constructor/destructor
41 SAL_DLLPRIVATE
explicit Event();
45 SAL_DLLPRIVATE sal_uInt32
GetTime() const { return mnTime
; }
46 void SetTime(sal_uInt32 nNew
);
49 virtual void Trigger(sal_uInt32 nTime
) = 0;
52 class SVX_DLLPUBLIC Scheduler
: public Timer
58 sal_uInt32 mnDeltaTime
;
60 // list of events, sorted by time
61 std::vector
<Event
*> mvEvents
;
63 // Flag which remembers if this timer is paused. Default
68 // constructor/destructor
69 SAL_DLLPRIVATE
Scheduler();
70 virtual ~Scheduler() override
;
72 // From baseclass Timer, the timeout call
73 virtual void Invoke() override
;
76 SAL_DLLPRIVATE sal_uInt32
GetTime() const { return mnTime
; }
79 SAL_DLLPRIVATE
void SetTime(sal_uInt32 nTime
);
81 // execute all ripe events, removes executed ones from the scheduler
82 SAL_DLLPRIVATE
void triggerEvents();
84 // re-start or stop timer according to event list
85 SAL_DLLPRIVATE
void checkTimeout();
87 // insert/remove events, wrapper to EventList methods
88 void InsertEvent(Event
& rNew
);
89 SAL_DLLPRIVATE
void RemoveEvent(Event
* pOld
);
92 SAL_DLLPRIVATE
bool IsPaused() const { return mbIsPaused
; }
93 SAL_DLLPRIVATE
void SetPaused(bool bNew
);
96 } // end of namespace animation
97 } // end of namespace sdr
100 #endif // INCLUDED_SVX_SDR_ANIMATION_SCHEDULER_HXX
102 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */