1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/polygn3d.hxx>
21 #include <svx/svdpage.hxx>
22 #include "svx/globl3d.hxx"
23 #include <basegfx/point/b3dpoint.hxx>
24 #include <sdr/contact/viewcontactofe3dpolygon.hxx>
25 #include <basegfx/polygon/b3dpolygon.hxx>
26 #include <basegfx/polygon/b3dpolygontools.hxx>
28 TYPEINIT1(E3dPolygonObj
, E3dCompoundObject
);
31 // DrawContact section
33 sdr::contact::ViewContact
* E3dPolygonObj::CreateObjectSpecificViewContact()
35 return new sdr::contact::ViewContactOfE3dPolygon(*this);
38 E3dPolygonObj::E3dPolygonObj(
39 E3dDefaultAttributes
& rDefault
,
40 const basegfx::B3DPolyPolygon
& rPolyPoly3D
,
42 : E3dCompoundObject(rDefault
),
46 SetPolyPolygon3D(rPolyPoly3D
);
48 // Create default normals
49 CreateDefaultNormals();
51 // Create default texture coordinates
52 CreateDefaultTexture();
55 E3dPolygonObj::E3dPolygonObj()
56 : E3dCompoundObject(),
57 bLineOnly(false) // added missing initialisation
62 void E3dPolygonObj::CreateDefaultNormals()
64 basegfx::B3DPolyPolygon aPolyNormals
;
66 // Create a complete tools::PolyPolygon with the plane normal
67 for(sal_uInt32
a(0L); a
< aPolyPoly3D
.count(); a
++)
69 // Find source polygon
70 const basegfx::B3DPolygon
aPolygon(aPolyPoly3D
.getB3DPolygon(a
));
72 // Creating a new polygon for the normal
73 basegfx::B3DPolygon aNormals
;
75 // Get normal (and invert)
76 basegfx::B3DVector
aNormal(-basegfx::tools::getNormal(aPolygon
));
79 for(sal_uInt32
b(0L); b
< aPolygon
.count(); b
++)
81 aNormals
.append(aNormal
);
84 // Insert new polygon into the PolyPolygon
85 aPolyNormals
.append(aNormals
);
89 SetPolyNormals3D(aPolyNormals
);
92 void E3dPolygonObj::CreateDefaultTexture()
94 basegfx::B2DPolyPolygon aPolyTexture
;
95 // Create a complete tools::PolyPolygon with the texture coordinates
96 // The texture coordinates extend over X,Y and Z
97 // on the whole extreme values in the range 0.0 .. 1.0
98 for(sal_uInt32
a(0L); a
< aPolyPoly3D
.count(); a
++)
100 // Find source polygon
101 const basegfx::B3DPolygon
& aPolygon(aPolyPoly3D
.getB3DPolygon(a
));
103 // Determine the total size of the object
104 basegfx::B3DRange
aVolume(basegfx::tools::getRange(aPolygon
));
107 basegfx::B3DVector
aNormal(basegfx::tools::getNormal(aPolygon
));
108 aNormal
.setX(fabs(aNormal
.getX()));
109 aNormal
.setY(fabs(aNormal
.getY()));
110 aNormal
.setZ(fabs(aNormal
.getZ()));
112 // Decide which coordinates should be used as a source for the mapping
113 sal_uInt16 nSourceMode
= 0;
115 // Determine the greatest degree of freedom
116 if(!(aNormal
.getX() > aNormal
.getY() && aNormal
.getX() > aNormal
.getZ()))
118 if(aNormal
.getY() > aNormal
.getZ())
120 // Y is the largest, use X,Z as mapping
125 // Z is the largest, use X,Y as mapping
130 // Create new polygon for texture coordinates
131 basegfx::B2DPolygon aTexture
;
134 for(sal_uInt32
b(0L); b
< aPolygon
.count(); b
++)
136 basegfx::B2DPoint aTex
;
137 const basegfx::B3DPoint
aCandidate(aPolygon
.getB3DPoint(b
));
141 case 0: //Source is Y,Z
142 if(aVolume
.getHeight())
143 aTex
.setX((aCandidate
.getY() - aVolume
.getMinY()) / aVolume
.getHeight());
144 if(aVolume
.getDepth())
145 aTex
.setY((aCandidate
.getZ() - aVolume
.getMinZ()) / aVolume
.getDepth());
148 case 1: // Source is X,Z
149 if(aVolume
.getWidth())
150 aTex
.setX((aCandidate
.getX() - aVolume
.getMinX()) / aVolume
.getWidth());
151 if(aVolume
.getDepth())
152 aTex
.setY((aCandidate
.getZ() - aVolume
.getMinZ()) / aVolume
.getDepth());
155 case 2: // Source is X,Y
156 if(aVolume
.getWidth())
157 aTex
.setX((aCandidate
.getX() - aVolume
.getMinX()) / aVolume
.getWidth());
158 if(aVolume
.getHeight())
159 aTex
.setY((aCandidate
.getY() - aVolume
.getMinY()) / aVolume
.getHeight());
163 aTexture
.append(aTex
);
166 // Insert new polygon into the PolyPolygon
167 aPolyTexture
.append(aTexture
);
170 // Set default Texture coordinates
171 SetPolyTexture2D(aPolyTexture
);
174 E3dPolygonObj::~E3dPolygonObj()
178 sal_uInt16
E3dPolygonObj::GetObjIdentifier() const
180 return E3D_POLYGONOBJ_ID
;
183 void E3dPolygonObj::SetPolyPolygon3D(const basegfx::B3DPolyPolygon
& rNewPolyPoly3D
)
185 if ( aPolyPoly3D
!= rNewPolyPoly3D
)
187 // New PolyPolygon; copying
188 aPolyPoly3D
= rNewPolyPoly3D
;
190 // Create new geometry
195 void E3dPolygonObj::SetPolyNormals3D(const basegfx::B3DPolyPolygon
& rNewPolyNormals3D
)
197 if ( aPolyNormals3D
!= rNewPolyNormals3D
)
199 // New PolyPolygon; copying
200 aPolyNormals3D
= rNewPolyNormals3D
;
202 // Create new geometry
207 void E3dPolygonObj::SetPolyTexture2D(const basegfx::B2DPolyPolygon
& rNewPolyTexture2D
)
209 if ( aPolyTexture2D
!= rNewPolyTexture2D
)
211 // New PolyPolygon; copying
212 aPolyTexture2D
= rNewPolyTexture2D
;
214 // Create new geometry
219 // Convert the object into a group object consisting of 6 polygons
221 SdrObject
*E3dPolygonObj::DoConvertToPolyObj(bool /*bBezier*/, bool /*bAddText*/) const
226 E3dPolygonObj
* E3dPolygonObj::Clone() const
228 return CloneHelper
< E3dPolygonObj
>();
231 void E3dPolygonObj::SetLineOnly(bool bNew
)
233 if(bNew
!= bLineOnly
)
240 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */