fix baseline build (old cairo) - 'cairo_rectangle_int_t' does not name a type
[LibreOffice.git] / slideshow / source / engine / animatedsprite.cxx
blob6603499bfb36b73d7445a8400c5114ed05d64433
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 // must be first
22 #include <canvas/debug.hxx>
23 #include <tools/diagnose_ex.h>
25 #include <animatedsprite.hxx>
27 #include <cppcanvas/canvas.hxx>
28 #include <canvas/canvastools.hxx>
30 #include <basegfx/vector/b2dvector.hxx>
31 #include <basegfx/point/b2dpoint.hxx>
32 #include <basegfx/matrix/b2dhommatrix.hxx>
33 #include <basegfx/numeric/ftools.hxx>
36 using namespace ::com::sun::star;
38 namespace slideshow
40 namespace internal
42 AnimatedSprite::AnimatedSprite( const ViewLayerSharedPtr& rViewLayer,
43 const ::basegfx::B2DSize& rSpriteSizePixel,
44 double nSpritePrio ) :
45 mpViewLayer( rViewLayer ),
46 mpSprite(),
47 maEffectiveSpriteSizePixel( rSpriteSizePixel ),
48 maContentPixelOffset(),
49 mnSpritePrio(nSpritePrio),
50 mnAlpha(0.0),
51 maPosPixel(),
52 maClip(),
53 maTransform(),
54 mbSpriteVisible( false )
56 ENSURE_OR_THROW( mpViewLayer, "AnimatedSprite::AnimatedSprite(): Invalid view layer" );
58 // Add half a pixel tolerance to sprite size, since we later on compare
59 // against it in resize(). And view transformations will almost never yield
60 // the same data bits when transforming to device coordinates
61 maEffectiveSpriteSizePixel += ::basegfx::B2DSize(0.5, 0.5);
63 mpSprite = mpViewLayer->createSprite( maEffectiveSpriteSizePixel,
64 mnSpritePrio );
66 ENSURE_OR_THROW( mpSprite, "AnimatedSprite::AnimatedSprite(): Could not create sprite" );
69 ::cppcanvas::CanvasSharedPtr AnimatedSprite::getContentCanvas() const
71 ENSURE_OR_THROW( mpViewLayer->getCanvas(), "AnimatedSprite::getContentCanvas(): No view layer canvas" );
73 const ::cppcanvas::CanvasSharedPtr pContentCanvas( mpSprite->getContentCanvas() );
74 pContentCanvas->clear();
76 // extract linear part of canvas view transformation
77 // (linear means: without translational components). The
78 // only translation that is imposed at the view transform
79 // is the local content pixel offset.
81 // We can apply that directly here, no need to call
82 // aLinearTransform.translate(), since, as said above, the
83 // last column of aLinearTransform is assumed [0 0 1]
84 ::basegfx::B2DHomMatrix aLinearTransform( mpViewLayer->getTransformation() );
85 aLinearTransform.set( 0, 2, maContentPixelOffset.getX() );
86 aLinearTransform.set( 1, 2, maContentPixelOffset.getY() );
88 // apply linear part of canvas view transformation to sprite canvas
89 pContentCanvas->setTransformation( aLinearTransform );
91 return pContentCanvas;
94 bool AnimatedSprite::resize( const ::basegfx::B2DSize& rSpriteSizePixel )
96 // Enlarge or reduce the sprite size, if necessary. This
97 // method employs a strategy similar to container, when
98 // allocating memory: size is doubled or halved every time
99 // the limit is reached. This makes for amortized constant
100 // time in runtime complexity. Note that we take exact
101 // powers of two here, since several HW-accelerated canvas
102 // implementations are limited to such sprite sizes
103 // (otherwise, those implementations would internally
104 // round up, too, wasting precious mem).
105 ::basegfx::B2DSize aNewSize( maEffectiveSpriteSizePixel );
106 bool bNeedResize( false );
108 if( rSpriteSizePixel.getX() > maEffectiveSpriteSizePixel.getX() ||
109 rSpriteSizePixel.getX() < 0.5*maEffectiveSpriteSizePixel.getX() )
111 // enlarge or shrink width
112 aNewSize.setX( ::canvas::tools::nextPow2( ::basegfx::fround(rSpriteSizePixel.getX()) ) );
113 bNeedResize = true;
116 if( rSpriteSizePixel.getY() > maEffectiveSpriteSizePixel.getY() ||
117 rSpriteSizePixel.getY() < 0.5*maEffectiveSpriteSizePixel.getY() )
119 // enlarge or shrink height, by doubling it
120 aNewSize.setY( ::canvas::tools::nextPow2( ::basegfx::fround(rSpriteSizePixel.getY()) ) );
121 bNeedResize = true;
124 if( bNeedResize )
126 // as the old sprite might have already been altered
127 // (and therefore been placed in the update list of
128 // the spritecanvas for this frame), must hide it
129 // here, to ensure it's not visible on screen any
130 // longer.
131 mpSprite->hide();
133 maEffectiveSpriteSizePixel = aNewSize;
134 mpSprite = mpViewLayer->createSprite( maEffectiveSpriteSizePixel,
135 mnSpritePrio );
137 ENSURE_OR_THROW( mpSprite,
138 "AnimatedSprite::resize(): Could not create new sprite" );
140 // set attributes similar to previous sprite
141 if( mpSprite && mbSpriteVisible )
143 mpSprite->show();
144 mpSprite->setAlpha( mnAlpha );
146 if( maPosPixel )
147 mpSprite->movePixel( *maPosPixel );
149 if( maClip )
150 mpSprite->setClip( *maClip );
154 return static_cast< bool >(mpSprite);
157 void AnimatedSprite::setPixelOffset( const ::basegfx::B2DSize& rPixelOffset )
159 maContentPixelOffset = rPixelOffset;
162 void AnimatedSprite::movePixel( const ::basegfx::B2DPoint& rNewPos )
164 maPosPixel.reset( rNewPos );
165 mpSprite->movePixel( rNewPos );
168 void AnimatedSprite::setAlpha( double nAlpha )
170 mnAlpha = nAlpha;
171 mpSprite->setAlpha( nAlpha );
174 void AnimatedSprite::clip( const ::basegfx::B2DPolyPolygon& rClip )
176 maClip.reset( rClip );
177 mpSprite->setClipPixel( rClip );
180 void AnimatedSprite::clip()
182 maClip.reset();
183 mpSprite->setClip();
186 void AnimatedSprite::transform( const ::basegfx::B2DHomMatrix& rTransform )
188 maTransform.reset( rTransform );
189 mpSprite->transform( rTransform );
192 void AnimatedSprite::hide()
194 mpSprite->hide();
195 mbSpriteVisible = false;
198 void AnimatedSprite::show()
200 mbSpriteVisible = true;
201 mpSprite->show();
207 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */