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20 #ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX
21 #define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX
23 #include <svx/sdr/overlay/overlaymanager.hxx>
24 #include <basegfx/range/b2irange.hxx>
25 #include <vcl/virdev.hxx>
26 #include <vcl/idle.hxx>
33 class OverlayManagerBuffered final
: public OverlayManager
35 // The VirtualDevice for draw window content buffering, this
36 // is the view content without overlay
37 ScopedVclPtr
<VirtualDevice
> mpBufferDevice
;
39 // #i73602# The VirtualDevice for OverlayPaint buffering. This
40 // is an extra device to avoid flickering of overlay paints
41 ScopedVclPtr
<VirtualDevice
> mpOutputBufferDevice
;
46 // Range for buffering (in pixel to be independent from mapMode)
47 basegfx::B2IRange maBufferRememberedRangePixel
;
50 DECL_LINK(ImpBufferTimerHandler
, Timer
*, void);
52 // Internal methods for buffering
53 void ImpPrepareBufferDevice();
54 void ImpRestoreBackground() const ;
55 void ImpRestoreBackground(const vcl::Region
& rRegionPixel
) const;
56 void ImpSaveBackground(const vcl::Region
& rRegion
, OutputDevice
* pPreRenderDevice
);
58 OverlayManagerBuffered(OutputDevice
& rOutputDevice
);
59 virtual ~OverlayManagerBuffered() override
;
62 static rtl::Reference
<OverlayManager
> create(OutputDevice
& rOutputDevice
);
65 virtual void completeRedraw(const vcl::Region
& rRegion
, OutputDevice
* pPreRenderDevice
= nullptr) const override
;
67 // flush. Do buffered updates.
68 virtual void flush() override
;
70 // invalidate the given range at local OutputDevice
71 virtual void invalidateRange(const basegfx::B2DRange
& rRange
) override
;
73 } // end of namespace overlay
74 } // end of namespace sdr
77 #endif // INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX
79 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */