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20 #ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
21 #define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
23 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
25 #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>
31 namespace drawinglayer
35 class SdrOle2Primitive2D
: public BasePrimitive2D
38 Primitive2DContainer
const maOLEContent
;
39 basegfx::B2DHomMatrix
const maTransform
;
40 attribute::SdrLineFillShadowTextAttribute
const maSdrLFSTAttribute
;
44 const Primitive2DContainer
& rOLEContent
,
45 const basegfx::B2DHomMatrix
& rTransform
,
46 const attribute::SdrLineFillShadowTextAttribute
& rSdrLFSTAttribute
);
49 const Primitive2DContainer
& getOLEContent() const { return maOLEContent
; }
50 const basegfx::B2DHomMatrix
& getTransform() const { return maTransform
; }
51 const attribute::SdrLineFillShadowTextAttribute
& getSdrLFSTAttribute() const { return maSdrLFSTAttribute
; }
54 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
56 // local decomposition.
57 virtual void get2DDecomposition(Primitive2DDecompositionVisitor
& rVisitor
, const geometry::ViewInformation2D
& aViewInformation
) const override
;
60 DeclPrimitive2DIDBlock()
62 } // end of namespace primitive2d
63 } // end of namespace drawinglayer
66 #endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
68 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */