nss: upgrade to release 3.73
[LibreOffice.git] / include / basegfx / color / bcolor.hxx
blob414a815b3d873c67135a3f0c5f1b091004cdf74a
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #pragma once
22 #include <sal/config.h>
24 #include <algorithm>
25 #include <ostream>
27 #include <basegfx/tuple/b3dtuple.hxx>
28 #include <basegfx/basegfxdllapi.h>
30 namespace basegfx
32 /** Base Color class with three double values
34 This class derives all operators and common handling for
35 a 3D data class from B3DTuple. All necessary extensions
36 which are special for colors will be added here.
38 @see B3DTuple
40 class SAL_WARN_UNUSED BASEGFX_DLLPUBLIC BColor : public B3DTuple
42 public:
43 /** Create a Color with red, green and blue components from [0.0 to 1.0]
45 The color is initialized to (0.0, 0.0, 0.0)
47 BColor()
48 : B3DTuple()
51 /** Create a 3D Color
53 @param fRed
54 @param fGreen
55 @param fBlue
56 These parameters are used to initialize the red, green and blue intensities of the color
58 BColor(double fRed, double fGreen, double fBlue)
59 : B3DTuple(fRed, fGreen, fBlue)
62 /** Create a 3D Color
64 @param fLuminosity
65 The parameter is used to initialize the red, green and blue intensities of the color
67 explicit BColor(double fLuminosity)
68 : B3DTuple(fLuminosity, fLuminosity, fLuminosity)
71 /** constructor with tuple to allow copy-constructing
72 from B3DTuple-based classes
74 BColor(const ::basegfx::B3DTuple& rTuple)
75 : B3DTuple(rTuple)
78 // data access read
79 double getRed() const { return mfX; }
80 double getGreen() const { return mfY; }
81 double getBlue() const { return mfZ; }
83 // data access write
84 void setRed(double fNew) { mfX = fNew; }
85 void setGreen(double fNew) { mfY = fNew; }
86 void setBlue(double fNew) { mfZ = fNew; }
88 /** *=operator to allow usage from BColor, too
90 BColor& operator*=( const BColor& rPnt )
92 mfX *= rPnt.mfX;
93 mfY *= rPnt.mfY;
94 mfZ *= rPnt.mfZ;
95 return *this;
98 /** *=operator to allow usage from BColor, too
100 BColor& operator*=(double t)
102 mfX *= t;
103 mfY *= t;
104 mfZ *= t;
105 return *this;
108 /** assignment operator to allow assigning the results
109 of B3DTuple calculations
111 BColor& operator=( const ::basegfx::B3DTuple& rVec )
113 mfX = rVec.getX();
114 mfY = rVec.getY();
115 mfZ = rVec.getZ();
116 return *this;
119 // luminance
120 double luminance() const
122 const double fRedWeight(77.0 / 256.0); // 0.30
123 const double fGreenWeight(151.0 / 256.0); // 0.59
124 const double fBlueWeight(28.0 / 256.0); // 0.11
126 return (mfX * fRedWeight + mfY * fGreenWeight + mfZ * fBlueWeight);
129 // distances in color space
130 double getDistanceRed(const BColor& rColor) const { return (getRed() > rColor.getRed() ? getRed() - rColor.getRed() : rColor.getRed() - getRed()); }
131 double getDistanceGreen(const BColor& rColor) const { return (getGreen() > rColor.getGreen() ? getGreen() - rColor.getGreen() : rColor.getGreen() - getGreen()); }
132 double getDistanceBlue(const BColor& rColor) const { return (getBlue() > rColor.getBlue() ? getBlue() - rColor.getBlue() : rColor.getBlue() - getBlue()); }
134 double getDistance(const BColor& rColor) const
136 const double fDistR(getDistanceRed(rColor));
137 const double fDistG(getDistanceGreen(rColor));
138 const double fDistB(getDistanceBlue(rColor));
140 return sqrt(fDistR * fDistR + fDistG * fDistG + fDistB * fDistB);
143 double getMaximumDistance(const BColor& rColor) const
145 const double fDistR(getDistanceRed(rColor));
146 const double fDistG(getDistanceGreen(rColor));
147 const double fDistB(getDistanceBlue(rColor));
149 double fRetval(std::max(fDistR, fDistG));
150 return std::max(fRetval, fDistB);
153 // clamp color to [0.0..1.0] values in all three intensity components
154 BColor& clamp()
156 mfX = std::clamp(mfX, 0.0, 1.0);
157 mfY = std::clamp(mfY, 0.0, 1.0);
158 mfZ = std::clamp(mfZ, 0.0, 1.0);
159 return *this;
162 void invert()
164 mfX = 1.0 - mfX;
165 mfY = 1.0 - mfY;
166 mfZ = 1.0 - mfZ;
169 static const BColor& getEmptyBColor()
171 return static_cast<const BColor&>( ::basegfx::B3DTuple::getEmptyTuple() );
176 template<typename charT, typename traits>
177 std::basic_ostream<charT, traits> & operator <<(
178 std::basic_ostream<charT, traits> & stream, BColor const & color)
180 return stream
181 << '[' << color.getRed() << ", " << color.getGreen() << ", "
182 << color.getBlue() << ']';
184 } // end of namespace basegfx
186 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */