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22 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
25 #include <drawinglayer/attribute/fontattribute.hxx>
26 #include <basegfx/polygon/b2dpolypolygon.hxx>
27 #include <basegfx/matrix/b2dhommatrix.hxx>
28 #include <rtl/ustring.hxx>
29 #include <tools/color.hxx>
30 #include <tools/long.hxx>
31 #include <basegfx/color/bcolor.hxx>
32 #include <com/sun/star/lang/Locale.hpp>
35 namespace drawinglayer::primitive2d
37 /** TextSimplePortionPrimitive2D class
39 This is the basic primitive for representing a text portion. It contains
40 all needed information. If it is not handled by a renderer, its decomposition
41 will provide the text tools::PolyPolygon outlines as filled polygons, correctly
44 To get better text quality, it is suggested to handle this primitive directly
45 in a renderer. In that case, e.g. hintings on the system can be supported.
47 @param maTextTransform
48 The text transformation contains the text start position (always baselined)
49 as translation, the FontSize as scale (where width relative to height defines
50 font scaling and width == height means no font scaling) and the font rotation
52 When shear is used and a renderer does not support it, it may be better to use
53 the decomposition which will do everything correctly. Same is true for mirroring
54 which would be expressed as negative scalings.
57 The text to be used. Only a part may be used, but a bigger part of the string
58 may be necessary for correct layouting (e.g. international)
61 The index to the first character to use from rText
64 The number of characters to use from rText
67 The distances between the characters. This parameter may be empty, in that case
68 the renderer is responsible to do something useful. If it is given, it has to be of
69 the size aTextLength. Its values are in logical coordinates and describe the
70 distance for each character to use. This is independent from the font width which
71 is given with maTextTransform. The first value is the offset to use from the start
72 point in FontCoordinateSystem X-Direction (given by maTextTransform) to the start
73 point of the second character
89 Text background color (has nothing to do with bFilled and nWidthToFill)
92 class DRAWINGLAYER_DLLPUBLIC TextSimplePortionPrimitive2D
: public BufferedDecompositionPrimitive2D
95 /// text transformation (FontCoordinateSystem)
96 basegfx::B2DHomMatrix maTextTransform
;
98 /// The text, used from maTextPosition up to maTextPosition + maTextLength
101 /// The index from where on maText is used
102 sal_Int32 mnTextPosition
;
104 /// The length for maText usage, starting from maTextPosition
105 sal_Int32 mnTextLength
;
107 /// The DX array in logic units
108 std::vector
<double> maDXArray
;
110 /// The font definition
111 attribute::FontAttribute maFontAttribute
;
113 /// The Locale for the text
114 css::lang::Locale maLocale
;
117 basegfx::BColor maFontColor
;
119 // Whether to fill a given width with the text
123 tools::Long mnWidthToFill
;
125 /// The fill color of the text
126 Color maTextFillColor
;
128 /// #i96669# internal: add simple range buffering for this primitive
129 basegfx::B2DRange maB2DRange
;
132 /// local decomposition.
134 create2DDecomposition(Primitive2DContainer
& rContainer
,
135 const geometry::ViewInformation2D
& rViewInformation
) const override
;
139 TextSimplePortionPrimitive2D(const basegfx::B2DHomMatrix
& rNewTransform
, const OUString
& rText
,
140 sal_Int32 nTextPosition
, sal_Int32 nTextLength
,
141 const ::std::vector
<double>& rDXArray
,
142 const attribute::FontAttribute
& rFontAttribute
,
143 const css::lang::Locale
& rLocale
,
144 const basegfx::BColor
& rFontColor
, bool bFilled
= false,
145 tools::Long nWidthToFill
= 0,
146 const Color
& rTextFillColor
= COL_TRANSPARENT
);
148 /** get text outlines as polygons and their according ObjectTransformation. Handles all
149 the necessary VCL outline extractions, scaling adaptations and other stuff.
151 void getTextOutlinesAndTransformation(basegfx::B2DPolyPolygonVector
& rTarget
,
152 basegfx::B2DHomMatrix
& rTransformation
) const;
155 const basegfx::B2DHomMatrix
& getTextTransform() const { return maTextTransform
; }
156 const OUString
& getText() const { return maText
; }
157 sal_Int32
getTextPosition() const { return mnTextPosition
; }
158 sal_Int32
getTextLength() const { return mnTextLength
; }
159 const ::std::vector
<double>& getDXArray() const { return maDXArray
; }
160 const attribute::FontAttribute
& getFontAttribute() const { return maFontAttribute
; }
161 const css::lang::Locale
& getLocale() const { return maLocale
; }
162 const basegfx::BColor
& getFontColor() const { return maFontColor
; }
163 const Color
& getTextFillColor() const { return maTextFillColor
; }
164 bool isFilled() const { return mbFilled
; }
165 tools::Long
getWidthToFill() const { return mnWidthToFill
; }
168 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
171 virtual basegfx::B2DRange
172 getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const override
;
174 /// provide unique ID
175 virtual sal_uInt32
getPrimitive2DID() const override
;
178 /// small helper to have a compare operator for Locale
179 bool DRAWINGLAYER_DLLPUBLIC
LocalesAreEqual(const css::lang::Locale
& rA
,
180 const css::lang::Locale
& rB
);
182 } // end of namespace drawinglayer::primitive2d
184 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */