1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <svx/sdr/contact/viewcontactofsdrrectobj.hxx>
22 #include <svx/svdorect.hxx>
23 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
24 #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx>
25 #include <svl/itemset.hxx>
26 #include <svx/sdr/primitive2d/sdrprimitivetools.hxx>
27 #include <basegfx/matrix/b2dhommatrixtools.hxx>
28 #include <svx/svdmodel.hxx>
30 //////////////////////////////////////////////////////////////////////////////
36 ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj
& rRectObj
)
37 : ViewContactOfTextObj(rRectObj
)
41 ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj()
45 drawinglayer::primitive2d::Primitive2DSequence
ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence() const
47 const SfxItemSet
& rItemSet
= GetRectObj().GetMergedItemSet();
48 const drawinglayer::attribute::SdrLineFillShadowTextAttribute
aAttribute(
49 drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
51 GetRectObj().getText(0),
54 // take unrotated snap rect (direct model data) for position and size
55 Rectangle rRectangle
= GetRectObj().GetGeoRect();
56 // Hack for calc, transform position of object according
57 // to current zoom so as objects relative position to grid
59 rRectangle
+= GetRectObj().GetGridOffset();
60 const ::basegfx::B2DRange
aObjectRange(
61 rRectangle
.Left(), rRectangle
.Top(),
62 rRectangle
.Right(), rRectangle
.Bottom() );
64 const GeoStat
& rGeoStat(GetRectObj().GetGeoStat());
67 basegfx::B2DHomMatrix
aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
68 aObjectRange
.getWidth(), aObjectRange
.getHeight(),
69 rGeoStat
.nShearWink
? tan((36000 - rGeoStat
.nShearWink
) * F_PI18000
) : 0.0,
70 rGeoStat
.nDrehWink
? (36000 - rGeoStat
.nDrehWink
) * F_PI18000
: 0.0,
71 aObjectRange
.getMinX(), aObjectRange
.getMinY()));
73 // calculate corner radius
74 sal_uInt32
nCornerRadius(((SdrEckenradiusItem
&)(rItemSet
.Get(SDRATTR_ECKENRADIUS
))).GetValue());
75 double fCornerRadiusX
;
76 double fCornerRadiusY
;
77 drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius
, aObjectRange
, fCornerRadiusX
, fCornerRadiusY
);
79 // #i105856# use knowledge about pickthrough from the model
80 const bool bPickThroughTransparentTextFrames(
81 GetRectObj().GetModel() && GetRectObj().GetModel()->IsPickThroughTransparentTextFrames());
83 // create primitive. Always create primitives to allow the decomposition of
84 // SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect
85 const drawinglayer::primitive2d::Primitive2DReference
xReference(
86 new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
91 // #i105856# use fill for HitTest when TextFrame and not PickThrough
92 GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames
));
94 return drawinglayer::primitive2d::Primitive2DSequence(&xReference
, 1);
96 } // end of namespace contact
97 } // end of namespace sdr
99 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */