bump product version to 7.6.3.2-android
[LibreOffice.git] / svx / source / sdr / overlay / overlaymanager.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/sdr/overlay/overlaymanager.hxx>
21 #include <basegfx/range/b2drange.hxx>
22 #include <comphelper/propertyvalue.hxx>
23 #include <tools/gen.hxx>
24 #include <vcl/canvastools.hxx>
25 #include <vcl/outdev.hxx>
26 #include <vcl/window.hxx>
27 #include <svx/sdr/overlay/overlayobject.hxx>
28 #include <basegfx/matrix/b2dhommatrix.hxx>
29 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
30 #include <drawinglayer/processor2d/processor2dtools.hxx>
31 #include <svtools/optionsdrawinglayer.hxx>
32 #include <osl/diagnose.h>
33 #include <memory>
36 using namespace com::sun::star;
39 namespace sdr::overlay
41 void OverlayManager::ImpDrawMembers(const basegfx::B2DRange& rRange, OutputDevice& rDestinationDevice) const
43 const sal_uInt32 nSize(maOverlayObjects.size());
45 if(!nSize)
46 return;
48 const AntialiasingFlags nOriginalAA(rDestinationDevice.GetAntialiasing());
49 const bool bIsAntiAliasing(getCurrentViewInformation2D().getUseAntiAliasing());
50 // tdf#150622 for High Contrast we typically force colors to a single pair Fore/Back,
51 // but it seems reasonable to allow overlays to use the selection color
52 // taken from the system High Contrast settings
53 const DrawModeFlags nOriginalDrawMode(rDestinationDevice.GetDrawMode());
55 // create processor
56 std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor(drawinglayer::processor2d::createProcessor2DFromOutputDevice(
57 rDestinationDevice,
58 getCurrentViewInformation2D()));
60 for(const auto& rpOverlayObject : maOverlayObjects)
62 OSL_ENSURE(rpOverlayObject, "Corrupted OverlayObject List (!)");
63 const OverlayObject& rCandidate = *rpOverlayObject;
65 if(rCandidate.isVisible())
67 const drawinglayer::primitive2d::Primitive2DContainer& rSequence = rCandidate.getOverlayObjectPrimitive2DSequence();
69 if(!rSequence.empty())
71 if(rRange.overlaps(rCandidate.getBaseRange()))
73 if(bIsAntiAliasing && rCandidate.allowsAntiAliase())
75 rDestinationDevice.SetAntialiasing(nOriginalAA | AntialiasingFlags::Enable);
77 else
79 rDestinationDevice.SetAntialiasing(nOriginalAA & ~AntialiasingFlags::Enable);
82 const bool bIsHighContrastSelection = rCandidate.isHighContrastSelection();
83 if (bIsHighContrastSelection)
85 // overrule DrawMode settings
86 rDestinationDevice.SetDrawMode(nOriginalDrawMode | DrawModeFlags::SettingsForSelection);
89 pProcessor->process(rSequence);
91 if (bIsHighContrastSelection)
93 // restore DrawMode settings
94 rDestinationDevice.SetDrawMode(nOriginalDrawMode);
101 pProcessor.reset();
103 // restore AA settings
104 rDestinationDevice.SetAntialiasing(nOriginalAA);
107 void OverlayManager::ImpStripeDefinitionChanged()
109 const sal_uInt32 nSize(maOverlayObjects.size());
111 if(nSize)
113 for(const auto& rpOverlayObject : maOverlayObjects)
115 OSL_ENSURE(rpOverlayObject, "Corrupted OverlayObject List (!)");
116 OverlayObject& rCandidate = *rpOverlayObject;
117 rCandidate.stripeDefinitionHasChanged();
122 double OverlayManager::getDiscreteOne() const
124 if(basegfx::fTools::equalZero(mfDiscreteOne))
126 const basegfx::B2DVector aDiscreteInLogic(getOutputDevice().GetInverseViewTransformation() * basegfx::B2DVector(1.0, 0.0));
127 const_cast< OverlayManager* >(this)->mfDiscreteOne = aDiscreteInLogic.getLength();
130 return mfDiscreteOne;
133 OverlayManager::OverlayManager(OutputDevice& rOutputDevice)
134 : mrOutputDevice(rOutputDevice),
135 maStripeColorA(COL_BLACK),
136 maStripeColorB(COL_WHITE),
137 mnStripeLengthPixel(5),
138 mfDiscreteOne(0.0)
140 // Set Property 'ReducedDisplayQuality' to true to allow simpler interaction
141 // visualisations. Note: Currently will use reduced quality for 3d scene soft renderer
142 uno::Sequence< beans::PropertyValue > xProperties{
143 comphelper::makePropertyValue("ReducedDisplayQuality", true)
145 maViewInformation2D = drawinglayer::geometry::createViewInformation2D(xProperties);
148 rtl::Reference<OverlayManager> OverlayManager::create(OutputDevice& rOutputDevice)
150 return rtl::Reference<OverlayManager>(new OverlayManager(rOutputDevice));
153 drawinglayer::geometry::ViewInformation2D const & OverlayManager::getCurrentViewInformation2D() const
155 if(getOutputDevice().GetViewTransformation() != maViewTransformation)
157 basegfx::B2DRange aViewRange(maViewInformation2D.getViewport());
159 if(OUTDEV_WINDOW == getOutputDevice().GetOutDevType())
161 const Size aOutputSizePixel(getOutputDevice().GetOutputSizePixel());
163 // only set when we *have* an output size, else let aViewRange
164 // stay on empty
165 if(aOutputSizePixel.Width() && aOutputSizePixel.Height())
167 aViewRange = basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
168 aViewRange.transform(getOutputDevice().GetInverseViewTransformation());
172 OverlayManager* pThis = const_cast< OverlayManager* >(this);
174 pThis->maViewTransformation = getOutputDevice().GetViewTransformation();
175 drawinglayer::geometry::ViewInformation2D aViewInformation(maViewInformation2D);
176 aViewInformation.setViewTransformation(maViewTransformation);
177 aViewInformation.setViewport(aViewRange);
178 pThis->maViewInformation2D = aViewInformation;
180 pThis->mfDiscreteOne = 0.0;
183 return maViewInformation2D;
186 void OverlayManager::impApplyRemoveActions(OverlayObject& rTarget)
188 // handle evtl. animation
189 if(rTarget.allowsAnimation())
191 // remove from event chain
192 RemoveEvent(&rTarget);
195 // make invisible
196 invalidateRange(rTarget.getBaseRange());
198 // clear manager
199 rTarget.mpOverlayManager = nullptr;
202 void OverlayManager::impApplyAddActions(OverlayObject& rTarget)
204 // set manager
205 rTarget.mpOverlayManager = this;
207 // make visible
208 invalidateRange(rTarget.getBaseRange());
210 // handle evtl. animation
211 if(rTarget.allowsAnimation())
213 // Trigger at current time to get alive. This will do the
214 // object-specific next time calculation and hand over adding
215 // again to the scheduler to the animated object, too. This works for
216 // a paused or non-paused animator.
217 rTarget.Trigger(GetTime());
221 OverlayManager::~OverlayManager()
223 // The OverlayManager is not the owner of the OverlayObjects
224 // and thus will not delete them, but remove them. Profit here
225 // from knowing that all will be removed
226 const sal_uInt32 nSize(maOverlayObjects.size());
228 if(nSize)
230 for(const auto& rpOverlayObject : maOverlayObjects)
232 OSL_ENSURE(rpOverlayObject, "Corrupted OverlayObject List (!)");
233 OverlayObject& rCandidate = *rpOverlayObject;
234 impApplyRemoveActions(rCandidate);
237 // erase vector
238 maOverlayObjects.clear();
242 void OverlayManager::completeRedraw(const vcl::Region& rRegion, OutputDevice* pPreRenderDevice) const
244 if(rRegion.IsEmpty() || maOverlayObjects.empty())
245 return;
247 // check for changed MapModes. That may influence the
248 // logical size of pixel based OverlayObjects (like BitmapHandles)
249 //ImpCheckMapModeChange();
251 // paint members
252 const tools::Rectangle aRegionBoundRect(rRegion.GetBoundRect());
253 const basegfx::B2DRange aRegionRange = vcl::unotools::b2DRectangleFromRectangle(aRegionBoundRect);
255 OutputDevice& rTarget = pPreRenderDevice ? *pPreRenderDevice : getOutputDevice();
256 ImpDrawMembers(aRegionRange, rTarget);
259 void OverlayManager::flush()
261 // default has nothing to do
264 void OverlayManager::add(OverlayObject& rOverlayObject)
266 OSL_ENSURE(nullptr == rOverlayObject.mpOverlayManager, "OverlayObject is added twice to an OverlayManager (!)");
268 // add to the end of chain to preserve display order in paint
269 maOverlayObjects.push_back(&rOverlayObject);
271 // execute add actions
272 impApplyAddActions(rOverlayObject);
275 void OverlayManager::remove(OverlayObject& rOverlayObject)
277 OSL_ENSURE(rOverlayObject.mpOverlayManager == this, "OverlayObject is removed from wrong OverlayManager (!)");
279 // execute remove actions
280 impApplyRemoveActions(rOverlayObject);
282 // remove from vector
283 const OverlayObjectVector::iterator aFindResult = ::std::find(maOverlayObjects.begin(), maOverlayObjects.end(), &rOverlayObject);
284 const bool bFound(aFindResult != maOverlayObjects.end());
285 OSL_ENSURE(bFound, "OverlayObject NOT found at OverlayManager (!)");
287 if(bFound)
289 maOverlayObjects.erase(aFindResult);
293 tools::Rectangle OverlayManager::RangeToInvalidateRectangle(const basegfx::B2DRange& rRange) const
295 if (rRange.isEmpty()) {
296 return {};
298 if (getCurrentViewInformation2D().getUseAntiAliasing())
300 // assume AA needs one pixel more and invalidate one pixel more
301 const double fDiscreteOne(getDiscreteOne());
302 const tools::Rectangle aInvalidateRectangle(
303 static_cast<tools::Long>(floor(rRange.getMinX() - fDiscreteOne)),
304 static_cast<tools::Long>(floor(rRange.getMinY() - fDiscreteOne)),
305 static_cast<tools::Long>(ceil(rRange.getMaxX() + fDiscreteOne)),
306 static_cast<tools::Long>(ceil(rRange.getMaxY() + fDiscreteOne)));
307 return aInvalidateRectangle;
309 else
311 // #i77674# transform to rectangle. Use floor/ceil to get all covered
312 // discrete pixels, see #i75163# and OverlayManagerBuffered::invalidateRange
313 const tools::Rectangle aInvalidateRectangle(
314 static_cast<sal_Int32>(floor(rRange.getMinX())), static_cast<sal_Int32>(floor(rRange.getMinY())),
315 static_cast<sal_Int32>(ceil(rRange.getMaxX())), static_cast<sal_Int32>(ceil(rRange.getMaxY())));
316 return aInvalidateRectangle;
320 void OverlayManager::invalidateRange(const basegfx::B2DRange& rRange)
322 if (OUTDEV_WINDOW == getOutputDevice().GetOutDevType())
324 tools::Rectangle aInvalidateRectangle(RangeToInvalidateRectangle(rRange));
325 // simply invalidate
326 getOutputDevice().GetOwnerWindow()->Invalidate(aInvalidateRectangle, InvalidateFlags::NoErase);
330 // stripe support ColA
331 void OverlayManager::setStripeColorA(Color aNew)
333 if(aNew != maStripeColorA)
335 maStripeColorA = aNew;
336 ImpStripeDefinitionChanged();
340 // stripe support ColB
341 void OverlayManager::setStripeColorB(Color aNew)
343 if(aNew != maStripeColorB)
345 maStripeColorB = aNew;
346 ImpStripeDefinitionChanged();
350 // stripe support StripeLengthPixel
351 void OverlayManager::setStripeLengthPixel(sal_uInt32 nNew)
353 if(nNew != mnStripeLengthPixel)
355 mnStripeLengthPixel = nNew;
356 ImpStripeDefinitionChanged();
360 } // end of namespace
362 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */