Version 7.1.7.1, tag libreoffice-7.1.7.1
[LibreOffice.git] / svx / source / svdraw / gradtrns.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include "gradtrns.hxx"
22 #include <svx/svdobj.hxx>
23 #include <basegfx/range/b2drange.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
25 #include <basegfx/matrix/b2dhommatrixtools.hxx>
26 #include <tools/helpers.hxx>
27 #include <vcl/canvastools.hxx>
30 void GradTransformer::GradToVec(GradTransGradient const & rG, GradTransVector& rV, const SdrObject* pObj)
32 // handle start color
33 rV.aCol1 = rG.aGradient.GetStartColor();
34 if(100 != rG.aGradient.GetStartIntens())
36 const double fFact(static_cast<double>(rG.aGradient.GetStartIntens()) / 100.0);
37 rV.aCol1 = Color(rV.aCol1.getBColor() * fFact);
40 // handle end color
41 rV.aCol2 = rG.aGradient.GetEndColor();
42 if(100 != rG.aGradient.GetEndIntens())
44 const double fFact(static_cast<double>(rG.aGradient.GetEndIntens()) / 100.0);
45 rV.aCol2 = Color(rV.aCol2.getBColor() * fFact);
48 // calc the basic positions
49 const tools::Rectangle aObjectSnapRectangle(pObj->GetSnapRect());
50 const basegfx::B2DRange aRange = vcl::unotools::b2DRectangleFromRectangle(aObjectSnapRectangle);
51 const basegfx::B2DPoint aCenter(aRange.getCenter());
52 basegfx::B2DPoint aStartPos, aEndPos;
54 switch(rG.aGradient.GetGradientStyle())
56 case css::awt::GradientStyle_LINEAR :
58 aStartPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMinY());
59 aEndPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY());
61 if(rG.aGradient.GetBorder())
63 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
64 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
65 aFullVec.normalize();
66 aStartPos = aEndPos + (aFullVec * fLen);
69 if(rG.aGradient.GetAngle())
71 const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0);
72 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aCenter, -fAngle));
74 aStartPos *= aTransformation;
75 aEndPos *= aTransformation;
77 break;
79 case css::awt::GradientStyle_AXIAL :
81 aStartPos = aCenter;
82 aEndPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY());
84 if(rG.aGradient.GetBorder())
86 basegfx::B2DVector aFullVec(aEndPos - aStartPos);
87 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
88 aFullVec.normalize();
89 aEndPos = aStartPos + (aFullVec * fLen);
92 if(rG.aGradient.GetAngle())
94 const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0);
95 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aCenter, -fAngle));
97 aStartPos *= aTransformation;
98 aEndPos *= aTransformation;
100 break;
102 case css::awt::GradientStyle_RADIAL :
103 case css::awt::GradientStyle_SQUARE :
105 aStartPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMaximum().getY());
106 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY());
108 if(rG.aGradient.GetBorder())
110 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
111 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
112 aFullVec.normalize();
113 aStartPos = aEndPos + (aFullVec * fLen);
116 if(rG.aGradient.GetAngle())
118 const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0);
119 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aEndPos, -fAngle));
121 aStartPos *= aTransformation;
122 aEndPos *= aTransformation;
125 if(rG.aGradient.GetXOffset() || rG.aGradient.GetYOffset())
127 basegfx::B2DPoint aOffset(
128 (aRange.getWidth() * rG.aGradient.GetXOffset()) / 100.0,
129 (aRange.getHeight() * rG.aGradient.GetYOffset()) / 100.0);
131 aStartPos += aOffset;
132 aEndPos += aOffset;
135 break;
137 case css::awt::GradientStyle_ELLIPTICAL :
138 case css::awt::GradientStyle_RECT :
140 aStartPos = basegfx::B2DPoint(aRange.getMinX(), aCenter.getY());
141 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY());
143 if(rG.aGradient.GetBorder())
145 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
146 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
147 aFullVec.normalize();
148 aStartPos = aEndPos + (aFullVec * fLen);
151 if(rG.aGradient.GetAngle())
153 const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0);
154 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aEndPos, -fAngle));
156 aStartPos *= aTransformation;
157 aEndPos *= aTransformation;
160 if(rG.aGradient.GetXOffset() || rG.aGradient.GetYOffset())
162 basegfx::B2DPoint aOffset(
163 (aRange.getWidth() * rG.aGradient.GetXOffset()) / 100.0,
164 (aRange.getHeight() * rG.aGradient.GetYOffset()) / 100.0);
166 aStartPos += aOffset;
167 aEndPos += aOffset;
170 break;
172 default:
173 break;
176 // set values for vector positions now
177 rV.maPositionA = aStartPos;
178 rV.maPositionB = aEndPos;
182 void GradTransformer::VecToGrad(GradTransVector const & rV, GradTransGradient& rG, GradTransGradient const & rGOld, const SdrObject* pObj,
183 bool bMoveSingle, bool bMoveFirst)
185 // fill old gradient to new gradient to have a base
186 rG = rGOld;
188 // handle color changes
189 if(rV.aCol1 != rGOld.aGradient.GetStartColor())
191 rG.aGradient.SetStartColor(rV.aCol1);
192 rG.aGradient.SetStartIntens(100);
194 if(rV.aCol2 != rGOld.aGradient.GetEndColor())
196 rG.aGradient.SetEndColor(rV.aCol2);
197 rG.aGradient.SetEndIntens(100);
200 // calc the basic positions
201 const tools::Rectangle aObjectSnapRectangle(pObj->GetSnapRect());
202 const basegfx::B2DRange aRange = vcl::unotools::b2DRectangleFromRectangle(aObjectSnapRectangle);
203 const basegfx::B2DPoint aCenter(aRange.getCenter());
204 basegfx::B2DPoint aStartPos(rV.maPositionA);
205 basegfx::B2DPoint aEndPos(rV.maPositionB);
207 switch(rG.aGradient.GetGradientStyle())
209 case css::awt::GradientStyle_LINEAR :
211 if(!bMoveSingle || !bMoveFirst)
213 basegfx::B2DVector aFullVec(aEndPos - aStartPos);
215 if(bMoveSingle)
217 aFullVec = aEndPos - aCenter;
220 aFullVec.normalize();
222 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
223 fNewFullAngle *= -10.0;
224 fNewFullAngle += 900.0;
226 // clip
227 while(fNewFullAngle < 0.0)
229 fNewFullAngle += 3600.0;
232 while(fNewFullAngle >= 3600.0)
234 fNewFullAngle -= 3600.0;
237 // to int and set
238 Degree10 nNewAngle( FRound(fNewFullAngle));
240 if(nNewAngle != rGOld.aGradient.GetAngle())
242 rG.aGradient.SetAngle(nNewAngle);
246 if(!bMoveSingle || bMoveFirst)
248 const basegfx::B2DVector aFullVec(aEndPos - aStartPos);
249 const basegfx::B2DPoint aBottomLeft(aRange.getMinX(), aRange.getMaximum().getY());
250 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
251 const basegfx::B2DVector aOldVec(aBottomLeft - aTopLeft);
252 const double fFullLen(aFullVec.getLength());
253 const double fOldLen(aOldVec.getLength());
254 const double fNewBorder((fFullLen * 100.0) / fOldLen);
255 sal_Int32 nNewBorder(100 - FRound(fNewBorder));
257 // clip
258 if(nNewBorder < 0)
260 nNewBorder = 0;
263 if(nNewBorder > 100)
265 nNewBorder = 100;
268 // set
269 if(nNewBorder != rG.aGradient.GetBorder())
271 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
275 break;
277 case css::awt::GradientStyle_AXIAL :
279 if(!bMoveSingle || !bMoveFirst)
281 basegfx::B2DVector aFullVec(aEndPos - aCenter);
282 const basegfx::B2DVector aOldVec(basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY()) - aCenter);
283 const double fFullLen(aFullVec.getLength());
284 const double fOldLen(aOldVec.getLength());
285 const double fNewBorder((fFullLen * 100.0) / fOldLen);
286 sal_Int32 nNewBorder = 100 - FRound(fNewBorder);
288 // clip
289 if(nNewBorder < 0)
291 nNewBorder = 0;
294 if(nNewBorder > 100)
296 nNewBorder = 100;
299 // set
300 if(nNewBorder != rG.aGradient.GetBorder())
302 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
305 aFullVec.normalize();
306 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
307 fNewFullAngle *= -10.0;
308 fNewFullAngle += 900.0;
310 // clip
311 while(fNewFullAngle < 0.0)
313 fNewFullAngle += 3600.0;
316 while(fNewFullAngle >= 3600.0)
318 fNewFullAngle -= 3600.0;
321 // to int and set
322 const Degree10 nNewAngle(FRound(fNewFullAngle));
324 if(nNewAngle != rGOld.aGradient.GetAngle())
326 rG.aGradient.SetAngle(nNewAngle);
330 break;
332 case css::awt::GradientStyle_RADIAL :
333 case css::awt::GradientStyle_SQUARE :
335 if(!bMoveSingle || !bMoveFirst)
337 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
338 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft);
339 sal_Int32 nNewXOffset(FRound((aOffset.getX() * 100.0) / aRange.getWidth()));
340 sal_Int32 nNewYOffset(FRound((aOffset.getY() * 100.0) / aRange.getHeight()));
342 // clip
343 if(nNewXOffset < 0)
345 nNewXOffset = 0;
348 if(nNewXOffset > 100)
350 nNewXOffset = 100;
353 if(nNewYOffset < 0)
355 nNewYOffset = 0;
358 if(nNewYOffset > 100)
360 nNewYOffset = 100;
363 rG.aGradient.SetXOffset(static_cast<sal_uInt16>(nNewXOffset));
364 rG.aGradient.SetYOffset(static_cast<sal_uInt16>(nNewYOffset));
366 aStartPos -= aOffset;
367 aEndPos -= aOffset;
370 if(!bMoveSingle || bMoveFirst)
372 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
373 const basegfx::B2DPoint aBottomLeft(aRange.getMinX(), aRange.getMaximum().getY());
374 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
375 const basegfx::B2DVector aOldVec(aBottomLeft - aTopLeft);
376 const double fFullLen(aFullVec.getLength());
377 const double fOldLen(aOldVec.getLength());
378 const double fNewBorder((fFullLen * 100.0) / fOldLen);
379 sal_Int32 nNewBorder(100 - FRound(fNewBorder));
381 // clip
382 if(nNewBorder < 0)
384 nNewBorder = 0;
387 if(nNewBorder > 100)
389 nNewBorder = 100;
392 // set
393 if(nNewBorder != rG.aGradient.GetBorder())
395 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
398 // angle is not definitely necessary for these modes, but it makes
399 // controlling more fun for the user
400 aFullVec.normalize();
401 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
402 fNewFullAngle *= -10.0;
403 fNewFullAngle += 900.0;
405 // clip
406 while(fNewFullAngle < 0.0)
408 fNewFullAngle += 3600.0;
411 while(fNewFullAngle >= 3600.0)
413 fNewFullAngle -= 3600.0;
416 // to int and set
417 const Degree10 nNewAngle(FRound(fNewFullAngle));
419 if(nNewAngle != rGOld.aGradient.GetAngle())
421 rG.aGradient.SetAngle(nNewAngle);
425 break;
427 case css::awt::GradientStyle_ELLIPTICAL :
428 case css::awt::GradientStyle_RECT :
430 if(!bMoveSingle || !bMoveFirst)
432 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
433 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft);
434 sal_Int32 nNewXOffset(FRound((aOffset.getX() * 100.0) / aRange.getWidth()));
435 sal_Int32 nNewYOffset(FRound((aOffset.getY() * 100.0) / aRange.getHeight()));
437 // clip
438 if(nNewXOffset < 0)
440 nNewXOffset = 0;
443 if(nNewXOffset > 100)
445 nNewXOffset = 100;
448 if(nNewYOffset < 0)
450 nNewYOffset = 0;
453 if(nNewYOffset > 100)
455 nNewYOffset = 100;
458 rG.aGradient.SetXOffset(static_cast<sal_uInt16>(nNewXOffset));
459 rG.aGradient.SetYOffset(static_cast<sal_uInt16>(nNewYOffset));
461 aStartPos -= aOffset;
462 aEndPos -= aOffset;
465 if(!bMoveSingle || bMoveFirst)
467 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
468 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
469 const basegfx::B2DPoint aCenterLeft(aRange.getMinX(), aCenter.getY());
470 const basegfx::B2DVector aOldVec(aCenterLeft - aTopLeft);
471 const double fFullLen(aFullVec.getLength());
472 const double fOldLen(aOldVec.getLength());
473 const double fNewBorder((fFullLen * 100.0) / fOldLen);
474 sal_Int32 nNewBorder(100 - FRound(fNewBorder));
476 // clip
477 if(nNewBorder < 0)
479 nNewBorder = 0;
482 if(nNewBorder > 100)
484 nNewBorder = 100;
487 // set
488 if(nNewBorder != rG.aGradient.GetBorder())
490 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
493 // angle is not definitely necessary for these modes, but it makes
494 // controlling more fun for the user
495 aFullVec.normalize();
496 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
497 fNewFullAngle *= -10.0;
498 fNewFullAngle += 900.0;
500 // clip
501 while(fNewFullAngle < 0.0)
503 fNewFullAngle += 3600.0;
506 while(fNewFullAngle >= 3600.0)
508 fNewFullAngle -= 3600.0;
511 // to int and set
512 const Degree10 nNewAngle(FRound(fNewFullAngle));
514 if(nNewAngle != rGOld.aGradient.GetAngle())
516 rG.aGradient.SetAngle(nNewAngle);
520 break;
522 default:
523 break;
527 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */