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20 #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX
21 #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
25 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
27 namespace basegfx
{ class B2DPolygon
; }
28 namespace basegfx
{ class B2DPolyPolygon
; }
29 namespace drawinglayer::primitive2d
{ class ScenePrimitive2D
; }
31 namespace drawinglayer::processor2d
33 /** HitTestProcessor2D class
35 This processor implements a HitTest with the fed primitives,
36 given tolerance and extras
38 class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D final
: public BaseProcessor2D
41 /// discrete HitTest position
42 basegfx::B2DPoint maDiscreteHitPosition
;
44 /// discrete HitTolerance
45 basegfx::B2DVector maDiscreteHitTolerancePerAxis
;
47 /// stack of HitPrimitives, taken care of during HitTest run
48 primitive2d::Primitive2DContainer maHitStack
;
50 /// flag if HitStack shall be collected as part of the result, default is false
51 bool mbCollectHitStack
: 1;
53 /// Boolean to flag if a hit was found. If yes, fast exit is taken
56 /// flag to concentrate on text hits only
57 bool mbHitTextOnly
: 1;
60 void processBasePrimitive2D(const primitive2d::BasePrimitive2D
& rCandidate
) override
;
61 bool checkHairlineHitWithTolerance(
62 const basegfx::B2DPolygon
& rPolygon
,
63 const basegfx::B2DVector
& rDiscreteHitTolerancePerAxis
) const;
64 bool checkFillHitWithTolerance(
65 const basegfx::B2DPolyPolygon
& rPolyPolygon
,
66 const basegfx::B2DVector
& rDiscreteHitTolerancePerAxis
) const;
67 void check3DHit(const primitive2d::ScenePrimitive2D
& rCandidate
);
71 const geometry::ViewInformation2D
& rViewInformation
,
72 const basegfx::B2DPoint
& rLogicHitPosition
,
73 const basegfx::B2DVector
& rLogicHitTolerancePerAxis
,
75 virtual ~HitTestProcessor2D() override
;
77 /// switch on collecting primitives for a found hit on maHitStack, default is off
78 void collectHitStack(bool bCollect
) { mbCollectHitStack
= bCollect
; }
80 /// get HitStack of primitives, first is the one that created the hit, last is the
82 const primitive2d::Primitive2DContainer
& getHitStack() const { return maHitStack
; }
85 const basegfx::B2DPoint
& getDiscreteHitPosition() const { return maDiscreteHitPosition
; }
86 const basegfx::B2DVector
& getDiscreteHitTolerance() const { return maDiscreteHitTolerancePerAxis
; }
87 bool getCollectHitStack() const { return mbCollectHitStack
; }
88 bool getHit() const { return mbHit
; }
89 bool getHitTextOnly() const { return mbHitTextOnly
; }
92 } // end of namespace drawinglayer::processor2d
94 #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX
96 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */