fdo#74697 Add Bluez 5 support for impress remote.
[LibreOffice.git] / svx / source / sdr / contact / viewcontactofe3dpolygon.cxx
blobd59d0c2c538d9dc52ef9921afac04ca33f52c630
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <svx/sdr/contact/viewcontactofe3dpolygon.hxx>
22 #include <svx/polygn3d.hxx>
23 #include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx>
24 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
25 #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx>
26 #include <basegfx/polygon/b3dpolygon.hxx>
27 #include <basegfx/polygon/b3dpolypolygontools.hxx>
29 //////////////////////////////////////////////////////////////////////////////
31 namespace sdr
33 namespace contact
35 ViewContactOfE3dPolygon::ViewContactOfE3dPolygon(E3dPolygonObj& rPolygon)
36 : ViewContactOfE3d(rPolygon)
40 ViewContactOfE3dPolygon::~ViewContactOfE3dPolygon()
44 drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dPolygon::createViewIndependentPrimitive3DSequence() const
46 drawinglayer::primitive3d::Primitive3DSequence xRetval;
47 const SfxItemSet& rItemSet = GetE3dPolygonObj().GetMergedItemSet();
48 const bool bSuppressFill(GetE3dPolygonObj().GetLineOnly());
49 const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute(
50 drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, bSuppressFill));
52 // get extrude geometry
53 basegfx::B3DPolyPolygon aPolyPolygon3D(GetE3dPolygonObj().GetPolyPolygon3D());
54 const basegfx::B3DPolyPolygon aPolyNormals3D(GetE3dPolygonObj().GetPolyNormals3D());
55 const basegfx::B2DPolyPolygon aPolyTexture2D(GetE3dPolygonObj().GetPolyTexture2D());
56 const bool bNormals(aPolyNormals3D.count() && aPolyNormals3D.count() == aPolyPolygon3D.count());
57 const bool bTexture(aPolyTexture2D.count() && aPolyTexture2D.count() == aPolyPolygon3D.count());
59 if(bNormals || bTexture)
61 for(sal_uInt32 a(0L); a < aPolyPolygon3D.count(); a++)
63 basegfx::B3DPolygon aCandidate3D(aPolyPolygon3D.getB3DPolygon(a));
64 basegfx::B3DPolygon aNormals3D;
65 basegfx::B2DPolygon aTexture2D;
67 if(bNormals)
69 aNormals3D = aPolyNormals3D.getB3DPolygon(a);
72 if(bTexture)
74 aTexture2D = aPolyTexture2D.getB2DPolygon(a);
77 for(sal_uInt32 b(0L); b < aCandidate3D.count(); b++)
79 if(bNormals)
81 sal_uInt32 nNormalCount = aNormals3D.count();
82 if( b < nNormalCount )
83 aCandidate3D.setNormal(b, aNormals3D.getB3DPoint(b));
84 else if( nNormalCount > 0 )
85 aCandidate3D.setNormal(b, aNormals3D.getB3DPoint(0));
87 if(bTexture)
89 sal_uInt32 nTextureCount = aTexture2D.count();
90 if( b < nTextureCount )
91 aCandidate3D.setTextureCoordinate(b, aTexture2D.getB2DPoint(b));
92 else if( nTextureCount > 0 )
93 aCandidate3D.setTextureCoordinate(b, aTexture2D.getB2DPoint(0));
97 aPolyPolygon3D.setB3DPolygon(a, aCandidate3D);
101 // get 3D Object Attributes
102 drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet);
104 // calculate texture size
105 basegfx::B2DVector aTextureSize(1.0, 1.0);
107 if(bTexture)
109 // #i98314#
110 // create texture size from object's size
111 const basegfx::B3DRange aObjectRange(basegfx::tools::getRange(aPolyPolygon3D));
113 double fWidth(0.0);
114 double fHeight(0.0);
116 // this is a polygon object, so Width/Height and/or Depth may be zero (e.g. left
117 // wall of chart). Take this into account
118 if(basegfx::fTools::equalZero(aObjectRange.getWidth()))
120 // width is zero, use height and depth
121 fWidth = aObjectRange.getHeight();
122 fHeight = aObjectRange.getDepth();
124 else if(basegfx::fTools::equalZero(aObjectRange.getHeight()))
126 // height is zero, use width and depth
127 fWidth = aObjectRange.getWidth();
128 fHeight = aObjectRange.getDepth();
130 else
132 // use width and height
133 fWidth = aObjectRange.getWidth();
134 fHeight = aObjectRange.getHeight();
137 if(basegfx::fTools::lessOrEqual(fWidth, 0.0) ||basegfx::fTools::lessOrEqual(fHeight, 0.0))
139 // no texture; fallback to very small size
140 aTextureSize.setX(0.01);
141 aTextureSize.setY(0.01);
143 else
145 aTextureSize.setX(fWidth);
146 aTextureSize.setY(fHeight);
150 // #i98295#
151 // unfortunately, this SdrObject type which allows a free 3d geometry definition was defined
152 // wrong topologically in relation to it's plane normal and 3D visibility when it was invented
153 // a long time ago. Since the API allows creation of this SDrObject type, it is not possible to
154 // simply change this definition. Only the chart should use it, and at least this object type
155 // only exists at Runtime (is not saved and/or loaded in any FileFormat). Still someone external
156 // may have used it in it's API. To not risk wrong 3D lightings, i have to switch the orientation
157 // of the polygon here
158 aPolyPolygon3D.flip();
160 // create primitive and add
161 const basegfx::B3DHomMatrix aWorldTransform;
162 const drawinglayer::primitive3d::Primitive3DReference xReference(
163 new drawinglayer::primitive3d::SdrPolyPolygonPrimitive3D(
164 aPolyPolygon3D, aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute));
165 xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1);
167 // delete 3D Object Attributes
168 delete pSdr3DObjectAttribute;
170 return xRetval;
172 } // end of namespace contact
173 } // end of namespace sdr
175 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */