fdo#74697 Add Bluez 5 support for impress remote.
[LibreOffice.git] / svx / source / sdr / overlay / overlaymanager.cxx
blob818bfc6b6b27ae80a2a81c392872ba09f94fd29e
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/sdr/overlay/overlaymanager.hxx>
21 #include <basegfx/point/b2dpoint.hxx>
22 #include <basegfx/range/b2drange.hxx>
23 #include <tools/gen.hxx>
24 #include <vcl/outdev.hxx>
25 #include <vcl/window.hxx>
26 #include <svx/sdr/overlay/overlayobject.hxx>
27 #include <basegfx/matrix/b2dhommatrix.hxx>
28 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
29 #include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
31 //////////////////////////////////////////////////////////////////////////////
33 using namespace com::sun::star;
35 //////////////////////////////////////////////////////////////////////////////
37 namespace sdr
39 namespace overlay
41 void OverlayManager::ImpDrawMembers(const basegfx::B2DRange& rRange, OutputDevice& rDestinationDevice) const
43 const sal_uInt32 nSize(maOverlayObjects.size());
45 if(nSize)
47 const sal_uInt16 nOriginalAA(rDestinationDevice.GetAntialiasing());
48 const bool bIsAntiAliasing(getDrawinglayerOpt().IsAntiAliasing());
50 // create processor
51 drawinglayer::processor2d::BaseProcessor2D* pProcessor =
52 ::drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
53 rDestinationDevice,
54 getCurrentViewInformation2D());
56 if(pProcessor)
58 for(OverlayObjectVector::const_iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end(); ++aIter)
60 OSL_ENSURE(*aIter, "Corrupted OverlayObject List (!)");
61 const OverlayObject& rCandidate = **aIter;
63 if(rCandidate.isVisible())
65 const drawinglayer::primitive2d::Primitive2DSequence& rSequence = rCandidate.getOverlayObjectPrimitive2DSequence();
67 if(rSequence.hasElements())
69 if(rRange.overlaps(rCandidate.getBaseRange()))
71 if(bIsAntiAliasing && rCandidate.allowsAntiAliase())
73 rDestinationDevice.SetAntialiasing(nOriginalAA | ANTIALIASING_ENABLE_B2DDRAW);
75 else
77 rDestinationDevice.SetAntialiasing(nOriginalAA & ~ANTIALIASING_ENABLE_B2DDRAW);
80 pProcessor->process(rSequence);
86 delete pProcessor;
89 // restore AA settings
90 rDestinationDevice.SetAntialiasing(nOriginalAA);
94 void OverlayManager::ImpStripeDefinitionChanged()
96 const sal_uInt32 nSize(maOverlayObjects.size());
98 if(nSize)
100 for(OverlayObjectVector::iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end(); ++aIter)
102 OSL_ENSURE(*aIter, "Corrupted OverlayObject List (!)");
103 OverlayObject& rCandidate = **aIter;
104 rCandidate.stripeDefinitionHasChanged();
109 double OverlayManager::getDiscreteOne() const
111 if(basegfx::fTools::equalZero(mfDiscreteOne))
113 const basegfx::B2DVector aDiscreteInLogic(getOutputDevice().GetInverseViewTransformation() * basegfx::B2DVector(1.0, 0.0));
114 const_cast< OverlayManager* >(this)->mfDiscreteOne = aDiscreteInLogic.getLength();
117 return mfDiscreteOne;
120 OverlayManager::OverlayManager(OutputDevice& rOutputDevice)
121 : Scheduler(),
122 mnRefCount(0),
123 rmOutputDevice(rOutputDevice),
124 maOverlayObjects(),
125 maStripeColorA(Color(COL_BLACK)),
126 maStripeColorB(Color(COL_WHITE)),
127 mnStripeLengthPixel(5),
128 maDrawinglayerOpt(),
129 maViewTransformation(),
130 maViewInformation2D(),
131 mfDiscreteOne(0.0)
133 // set Property 'ReducedDisplayQuality' to true to allow simpler interaction
134 // visualisations
135 static bool bUseReducedDisplayQualityForDrag(true);
137 if(bUseReducedDisplayQualityForDrag)
139 uno::Sequence< beans::PropertyValue > xProperties(1);
140 xProperties[0].Name = OUString("ReducedDisplayQuality");
141 xProperties[0].Value <<= true;
142 maViewInformation2D = drawinglayer::geometry::ViewInformation2D(xProperties);
146 rtl::Reference<OverlayManager> OverlayManager::create(OutputDevice& rOutputDevice)
148 return rtl::Reference<OverlayManager>(new OverlayManager(rOutputDevice));
151 const drawinglayer::geometry::ViewInformation2D OverlayManager::getCurrentViewInformation2D() const
153 if(getOutputDevice().GetViewTransformation() != maViewTransformation)
155 basegfx::B2DRange aViewRange(maViewInformation2D.getViewport());
157 if(OUTDEV_WINDOW == getOutputDevice().GetOutDevType())
159 const Size aOutputSizePixel(getOutputDevice().GetOutputSizePixel());
160 aViewRange = basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
161 aViewRange.transform(getOutputDevice().GetInverseViewTransformation());
164 OverlayManager* pThis = const_cast< OverlayManager* >(this);
166 pThis->maViewTransformation = getOutputDevice().GetViewTransformation();
167 pThis->maViewInformation2D = drawinglayer::geometry::ViewInformation2D(
168 maViewInformation2D.getObjectTransformation(),
169 maViewTransformation,
170 aViewRange,
171 maViewInformation2D.getVisualizedPage(),
172 maViewInformation2D.getViewTime(),
173 maViewInformation2D.getExtendedInformationSequence());
174 pThis->mfDiscreteOne = 0.0;
177 return maViewInformation2D;
180 void OverlayManager::impApplyRemoveActions(OverlayObject& rTarget)
182 // handle evtl. animation
183 if(rTarget.allowsAnimation())
185 // remove from event chain
186 RemoveEvent(&rTarget);
189 // make invisible
190 invalidateRange(rTarget.getBaseRange());
192 // clear manager
193 rTarget.mpOverlayManager = 0;
196 void OverlayManager::impApplyAddActions(OverlayObject& rTarget)
198 // set manager
199 rTarget.mpOverlayManager = this;
201 // make visible
202 invalidateRange(rTarget.getBaseRange());
204 // handle evtl. animation
205 if(rTarget.allowsAnimation())
207 // Trigger at current time to get alive. This will do the
208 // object-specific next time calculation and hand over adding
209 // again to the scheduler to the animated object, too. This works for
210 // a paused or non-paused animator.
211 rTarget.Trigger(GetTime());
215 OverlayManager::~OverlayManager()
217 // The OverlayManager is not the owner of the OverlayObjects
218 // and thus will not delete them, but remove them. Profit here
219 // from knowing that all will be removed
220 const sal_uInt32 nSize(maOverlayObjects.size());
222 if(nSize)
224 for(OverlayObjectVector::iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end(); ++aIter)
226 OSL_ENSURE(*aIter, "Corrupted OverlayObject List (!)");
227 OverlayObject& rCandidate = **aIter;
228 impApplyRemoveActions(rCandidate);
231 // erase vector
232 maOverlayObjects.clear();
236 void OverlayManager::completeRedraw(const Region& rRegion, OutputDevice* pPreRenderDevice) const
238 if(!rRegion.IsEmpty() && maOverlayObjects.size())
240 // check for changed MapModes. That may influence the
241 // logical size of pixel based OverlayObjects (like BitmapHandles)
242 //ImpCheckMapModeChange();
244 // paint members
245 const Rectangle aRegionBoundRect(rRegion.GetBoundRect());
246 const basegfx::B2DRange aRegionRange(
247 aRegionBoundRect.Left(), aRegionBoundRect.Top(),
248 aRegionBoundRect.Right(), aRegionBoundRect.Bottom());
250 OutputDevice& rTarget = (pPreRenderDevice) ? *pPreRenderDevice : getOutputDevice();
251 ImpDrawMembers(aRegionRange, rTarget);
255 void OverlayManager::flush()
257 // default has nothing to do
260 // #i68597# part of content gets copied, react on it
261 void OverlayManager::copyArea(const Point& /*rDestPt*/, const Point& /*rSrcPt*/, const Size& /*rSrcSize*/)
263 // unbuffered versions do nothing here
266 void OverlayManager::restoreBackground(const Region& /*rRegion*/) const
268 // unbuffered versions do nothing here
271 void OverlayManager::add(OverlayObject& rOverlayObject)
273 OSL_ENSURE(0 == rOverlayObject.mpOverlayManager, "OverlayObject is added twice to an OverlayManager (!)");
275 // add to the end of chain to preserve display order in paint
276 maOverlayObjects.push_back(&rOverlayObject);
278 // execute add actions
279 impApplyAddActions(rOverlayObject);
282 void OverlayManager::remove(OverlayObject& rOverlayObject)
284 OSL_ENSURE(rOverlayObject.mpOverlayManager == this, "OverlayObject is removed from wrong OverlayManager (!)");
286 // execute remove actions
287 impApplyRemoveActions(rOverlayObject);
289 // remove from vector
290 const OverlayObjectVector::iterator aFindResult = ::std::find(maOverlayObjects.begin(), maOverlayObjects.end(), &rOverlayObject);
291 const bool bFound(aFindResult != maOverlayObjects.end());
292 OSL_ENSURE(bFound, "OverlayObject NOT found at OverlayManager (!)");
294 if(bFound)
296 maOverlayObjects.erase(aFindResult);
300 void OverlayManager::invalidateRange(const basegfx::B2DRange& rRange)
302 if(OUTDEV_WINDOW == getOutputDevice().GetOutDevType())
304 if(getDrawinglayerOpt().IsAntiAliasing())
306 // assume AA needs one pixel more and invalidate one pixel more
307 const double fDiscreteOne(getDiscreteOne());
308 const Rectangle aInvalidateRectangle(
309 (sal_Int32)floor(rRange.getMinX() - fDiscreteOne),
310 (sal_Int32)floor(rRange.getMinY() - fDiscreteOne),
311 (sal_Int32)ceil(rRange.getMaxX() + fDiscreteOne),
312 (sal_Int32)ceil(rRange.getMaxY() + fDiscreteOne));
314 // simply invalidate
315 ((Window&)getOutputDevice()).Invalidate(aInvalidateRectangle, INVALIDATE_NOERASE);
317 else
319 // #i77674# transform to rectangle. Use floor/ceil to get all covered
320 // discrete pixels, see #i75163# and OverlayManagerBuffered::invalidateRange
321 const Rectangle aInvalidateRectangle(
322 (sal_Int32)floor(rRange.getMinX()), (sal_Int32)floor(rRange.getMinY()),
323 (sal_Int32)ceil(rRange.getMaxX()), (sal_Int32)ceil(rRange.getMaxY()));
325 // simply invalidate
326 ((Window&)getOutputDevice()).Invalidate(aInvalidateRectangle, INVALIDATE_NOERASE);
331 // stripe support ColA
332 void OverlayManager::setStripeColorA(Color aNew)
334 if(aNew != maStripeColorA)
336 maStripeColorA = aNew;
337 ImpStripeDefinitionChanged();
341 // stripe support ColB
342 void OverlayManager::setStripeColorB(Color aNew)
344 if(aNew != maStripeColorB)
346 maStripeColorB = aNew;
347 ImpStripeDefinitionChanged();
351 // stripe support StripeLengthPixel
352 void OverlayManager::setStripeLengthPixel(sal_uInt32 nNew)
354 if(nNew != mnStripeLengthPixel)
356 mnStripeLengthPixel = nNew;
357 ImpStripeDefinitionChanged();
361 oslInterlockedCount OverlayManager::acquire()
363 return osl_atomic_increment( &mnRefCount );
366 oslInterlockedCount OverlayManager::release()
368 oslInterlockedCount nCount( osl_atomic_decrement( &mnRefCount ) );
369 if ( nCount == 0 )
370 delete this;
371 return nCount;
374 } // end of namespace overlay
375 } // end of namespace sdr
377 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */