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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSPARENCEPRIMITIVE2D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSPARENCEPRIMITIVE2D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
28 namespace drawinglayer
32 /** TransparencePrimitive2D class
34 This is the basic primitive for applying freely defined transparence
35 to freely defined content. The basic idea is to associate a content
36 which is defined as a sequence of primitives and hold as child content
37 in the GroupPrimitive2D with a transparence channel also defined as a sequence
38 of primitives and hold in the transparence member.
40 The basic definition is to use the transparence content as transparence-Mask by
41 interpreting the transparence-content not as RGB, but as Luminance transparence mask
42 using the common RGB_to_luminance definition as e.g. used by VCL.
44 The defining geometry is the Range of the child primitive sequence,
45 this means the renderers will/shall use this geometric information for
46 rendering, not the transparent one. The transparent one should/will be clipped
49 class DRAWINGLAYER_DLLPUBLIC TransparencePrimitive2D
: public GroupPrimitive2D
52 /// The transparence-Mask who's RGB-Values are interpreted as Luminance
53 Primitive2DContainer maTransparence
;
59 The content which is defined to have a transparency. The
60 range of this primitive is defined by this content
63 The definition of the Transparence-channel for this primitive. It
64 will be interpreted as mask by interpreting as gray values
65 using the common RGB_to_luminance definitions
67 TransparencePrimitive2D(
68 const Primitive2DContainer
& rChildren
,
69 const Primitive2DContainer
& rTransparence
);
72 const Primitive2DContainer
& getTransparence() const { return maTransparence
; }
75 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
78 DeclPrimitive2DIDBlock()
80 } // end of namespace primitive2d
81 } // end of namespace drawinglayer
84 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSPARENCEPRIMITIVE2D_HXX
86 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */